Player Matchup

Ymir
Ymir
JUAN-DANjul-_-
Ymir
Level 17
God Stats
0W - 4L
1,279 SR
Queue Stats
11W - 15L
1,297 Elo+
Party 3
Pele
Pele
KuTTeX
Pele
Level 14
God Stats
33W - 32L
1,572 SR
Queue Stats
190W - 205L
1,381 Elo+
Party 1
Thor
Thor
MDEThedan
Thor
Level 4
God Stats
1W - 1L
1,808 SR
Queue Stats
2W - 2L
1,580 Elo+
Solo
Persephone
Persephone
SalzSchugg
Persephone
Level 47
God Stats
1W - 1L
1,712 SR
Queue Stats
38W - 36L
1,410 Elo+
Party 1
Thanatos
Thanatos
Serpo05
Thanatos
Level 34
God Stats
6W - 6L
1,658 SR
Queue Stats
147W - 145L
1,450 Elo+
Party 3
Team Averages
Level 23
1,606 SR
1,424 Elo+

VS

Team Averages
Level 29
1,413 SR
1,440 Elo+
Cupid
Cupid
GiannisCorbe
Cupid
Level 56
God Stats
3W - 6L
1,353 SR
Queue Stats
19W - 32L
1,351 Elo+
Party 2
Achilles
Achilles
Lioon 7
Achilles
Level 40
God Stats
4W - 4L
1,286 SR
Queue Stats
30W - 43L
1,321 Elo+
Party 2
Nu Wa
Nu Wa
OptimalAcorn922
Nu Wa
Level 28
God Stats
22W - 16L
1,628 SR
Queue Stats
95W - 82L
1,551 Elo+
Solo
Pele
Pele
Philippuru
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
l AIucard I
Kukulkan
Level 6
God Stats
1W - 1L
1,301 SR
Queue Stats
7W - 3L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,679
393
2,734
11,275
5,872
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
KuTTeX
Pele
13
1 / 6 / 1
8,393
494
2,039
12,054
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
10
1 / 5 / 2
7,136
420
3,975
8,970
2,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
SalzSchugg
Persephone
14
2 / 4 / 0
9,421
554
4,982
11,166
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Serpo05
Thanatos
12
4 / 3 / 2
7,818
460
4,502
13,592
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,876
463
4,597
6,845
2,292
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Lioon 7
Achilles
13
2 / 2 / 8
8,512
501
4,819
11,191
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 1 / 1
11,656
686
19,153
7,900
4,547
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 4
9,169
539
5,693
12,584
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
l AIucard I
Kukulkan
15
3 / 0 / 5
9,007
530
4,978
5,170
2,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
22
22
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
L
1
4
1
0.38
L
Pele
KuTTeX
Pele
1
6
1
0.25
W
Achilles
Lioon 7
Achilles
2
2
8
3
L
Thor
1
5
2
0.4
W
11
1
1
11.5
W
6
2
4
4
L
Persephone
SalzSchugg
Persephone
2
4
0
0.5
L
Thanatos
Serpo05
Thanatos
4
3
2
1.67
W
Kukulkan
l AIucard I
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,232
Damage
39,240
57,057
Taken
43,690
16,999
Mitigated
22,332
16,996
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,597
2,392
422
509
6,845
2,292
77
1,467
5,378
0
52,238
L
2,734
606
659
2,183
11,275
5,872
0
2,322
8,953
16,980
0
L
Pele
KuTTeX
Pele
2,039
500
0
1,562
12,054
3,276
0
7,905
4,149
0
43,438
W
Achilles
Lioon 7
Achilles
4,819
1,889
0
2,021
11,191
9,184
0
1,459
9,732
0
26,561
L
Thor
3,975
716
0
1,270
8,970
2,230
74
2,646
6,324
0
29,334
W
19,153
6,034
0
4,166
7,900
4,547
3,462
2,725
5,175
87,959
0
W
5,693
1,621
0
5,820
12,584
4,289
0
1,336
11,248
0
60,573
L
Persephone
SalzSchugg
Persephone
4,982
307
0
3,185
11,166
2,248
682
5,325
5,837
56,711
0
L
Thanatos
Serpo05
Thanatos
4,502
430
0
8,137
13,592
3,373
0
6,086
7,506
0
35,759
W
Kukulkan
l AIucard I
Kukulkan
4,978
819
0
843
5,170
2,020
464
957
4,213
45,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
46,220
346
Minions Killed
441
0
Camps Cleared
0
1,555,831
Distance Traveled
1,566,917
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,876
463
77
5
0
308,518
0
L
Ymir
6,679
393
32
2
0
293,472
0
L
Pele
8,393
494
88
5
0
333,208
2
W
Achilles
8,512
501
27
2
0
331,833
2
L
Thor
7,136
420
55
3
0
261,539
1
W
Nu Wa
11,656
686
148
9
0
284,915
1
W
Pele
9,169
539
96
6
0
339,847
0
L
Persephone
9,421
554
114
7
0
303,845
4
L
Thanatos
7,818
460
57
3
0
363,767
2
W
Kukulkan
9,007
530
93
5
0
301,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role