Player Matchup

Hel
Hel
 
Hel
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AGustin6134
Cthulhu
Level 28
God Stats
31W - 33L
1,484 SR
Queue Stats
119W - 134L
1,330 Elo+
Solo
Heimdallr
Heimdallr
SaintxRos
Heimdallr
Level 18
God Stats
4W - 0L
1,819 SR
Queue Stats
67W - 59L
1,415 Elo+
Solo
Bakasura
Bakasura
Vector5524
Bakasura
Level 26
God Stats
2W - 2L
1,448 SR
Queue Stats
35W - 45L
1,317 Elo+
Solo
Tiamat
Tiamat
Vyko Vadum
Tiamat
Level 20
God Stats
6W - 5L
1,542 SR
Queue Stats
18W - 9L
1,389 Elo+
Solo
Team Averages
Level 20
1,559 SR
1,390 Elo+

VS

Team Averages
Level 19
1,469 SR
1,253 Elo+
Guan Yu
Guan Yu
OxtailBow9049
Guan Yu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 326L
1,280 Elo+
Solo
Merlin
Merlin
Pannach_cz
Merlin
Level 29
God Stats
13W - 17L
1,784 SR
Queue Stats
333W - 373L
1,386 Elo+
Solo
Fenrir
Fenrir
XXTHEJOKER1X
Fenrir
Level 15
God Stats
3W - 4L
1,352 SR
Queue Stats
6W - 12L
1,224 Elo+
Solo
Jormungandr
Jormungandr
carlosfab1
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,099 Elo+
Solo
Persephone
Persephone
undeadsabby
Persephone
Level 20
God Stats
0W - 2L
1,208 SR
Queue Stats
31W - 46L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 4 / 8
13,510
483
13,053
21,342
16,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
AGustin6134
Cthulhu
20
6 / 2 / 6
14,637
523
9,058
18,782
12,058
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
SaintxRos
Heimdallr
18
3 / 8 / 2
13,293
475
8,306
17,675
5,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Vector5524
Bakasura
20
9 / 3 / 4
14,934
533
13,349
17,664
8,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Vyko Vadum
Tiamat
18
8 / 7 / 6
13,069
467
13,594
21,676
11,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
7 / 10 / 10
13,510
483
20,153
32,891
44,613
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Pannach_cz
Merlin
20
13 / 4 / 4
16,004
572
23,476
20,691
10,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
15
1 / 13 / 3
9,901
354
4,312
17,673
6,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
carlosfab1
Jormungandr
3
0 / 2 / 0
6,939
248
0
2,027
863
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
undeadsabby
Persephone
9
0 / 4 / 1
8,116
290
1,949
5,484
1,432
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
31
Kills
21
24
Deaths
33
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
4
8
2.25
W
Cthulhu
AGustin6134
Cthulhu
6
2
6
4.5
L
Guan Yu
7
10
10
1.2
L
Merlin
Pannach_cz
Merlin
13
4
4
3.75
W
Heimdallr
SaintxRos
Heimdallr
3
8
2
0.5
W
Bakasura
Vector5524
Bakasura
9
3
4
3.67
W
Tiamat
Vyko Vadum
Tiamat
8
7
6
1.57
L
Fenrir
1
13
3
0.19
L
Jormungandr
carlosfab1
Jormungandr
0
2
0
0
L
Persephone
undeadsabby
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,360
Damage
49,890
97,139
Taken
78,766
53,811
Mitigated
64,568
36,115
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,053
1,214
8,031
9,882
21,342
16,575
870
7,518
13,824
78,467
0
W
Cthulhu
AGustin6134
Cthulhu
9,058
831
2,082
5,527
18,782
12,058
727
2,333
16,449
103,000
0
L
Guan Yu
20,153
2,943
335
5,272
32,891
44,613
425
14,598
16,755
0
57,385
L
Merlin
Pannach_cz
Merlin
23,476
2,315
376
7,912
20,691
10,870
908
6,163
13,771
128,112
0
W
Heimdallr
SaintxRos
Heimdallr
8,306
5,230
0
2,506
17,675
5,418
9,533
4,130
13,545
0
74,212
W
Bakasura
Vector5524
Bakasura
13,349
10,407
0
4,548
17,664
8,687
1,868
2,794
13,960
0
107,501
W
Tiamat
Vyko Vadum
Tiamat
13,594
2,028
0
3,539
21,676
11,073
2,650
8,888
12,788
63,035
0
L
Fenrir
4,312
701
0
634
17,673
6,790
956
10,856
6,487
0
34,372
L
Jormungandr
carlosfab1
Jormungandr
0
0
0
0
2,027
863
0
0
2,027
3,262
0
L
Persephone
undeadsabby
Persephone
1,949
89
0
133
5,484
1,432
0
2,434
2,783
18,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,443
Gold Earned
54,470
708
Minions Killed
371
0
Camps Cleared
0
2,424,213
Distance Traveled
1,550,610
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,510
483
118
4
0
524,093
0
W
Cthulhu
14,637
523
163
6
0
526,453
3
L
Guan Yu
13,510
483
84
3
0
500,771
1
L
Merlin
16,004
572
188
7
0
446,731
0
W
Heimdallr
13,293
475
133
5
0
438,162
0
W
Bakasura
14,934
533
189
7
0
480,336
0
W
Tiamat
13,069
467
105
4
0
455,169
3
L
Fenrir
9,901
354
60
2
0
353,683
0
L
Jormungandr
6,939
248
8
0
0
48,142
0
L
Persephone
8,116
290
31
1
0
201,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role