Player Matchup

Zeus
Zeus
BloodBead
Zeus
Level 8
God Stats
1W - 2L
1,364 SR
Queue Stats
8W - 10L
1,440 Elo+
Solo
Jormungandr
Jormungandr
Drakmuria
Jormungandr
Level 18
God Stats
8W - 9L
1,475 SR
Queue Stats
8W - 12L
1,323 Elo+
Party 1
Tiamat
Tiamat
JuanJarJar
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
KentSC
Danzaburou
Level 29
God Stats
0W - 1L
1,739 SR
Queue Stats
43W - 33L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Wachevery
Kukulkan
Level 25
God Stats
46W - 50L
1,568 SR
Queue Stats
57W - 68L
1,492 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,418 Elo+

VS

Team Averages
Level 33
1,514 SR
1,489 Elo+
Baron Samedi
Baron Samedi
HeavenlyDevilOG
Baron Samedi
Level 114
God Stats
2W - 2L
1,385 SR
Queue Stats
39W - 51L
1,417 Elo+
Party 3
Kukulkan
Kukulkan
JuppZer0
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Leonardo51RGB
Morgan Le Fay
Level 28
God Stats
4W - 1L
1,685 SR
Queue Stats
47W - 44L
1,526 Elo+
Solo
Heimdallr
Heimdallr
MafuMafu25
Heimdallr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
Shí2uka
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
0 / 6 / 1
10,676
763
3,427
7,617
2,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Drakmuria
Jormungandr
20
7 / 6 / 20
15,705
1,122
17,427
25,619
32,695
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
JuanJarJar
Tiamat
20
3 / 11 / 19
13,932
995
20,239
27,696
17,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
KentSC
Danzaburou
20
7 / 7 / 12
15,524
1,109
24,541
23,260
9,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Wachevery
Kukulkan
20
12 / 10 / 8
16,179
1,156
24,004
22,557
9,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeavenlyDevilOG
Baron Samedi
20
9 / 4 / 16
15,033
1,074
23,616
20,065
19,815
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
JuppZer0
Kukulkan
20
0 / 4 / 13
12,669
905
6,927
11,272
3,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Leonardo51RGB
Morgan Le Fay
20
19 / 4 / 12
18,063
1,290
33,040
19,365
7,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
MafuMafu25
Heimdallr
20
6 / 11 / 17
14,325
1,023
18,564
21,713
10,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Shí2uka
Fenrir
20
6 / 6 / 17
14,712
1,051
20,684
22,888
12,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
115
29
Kills
40
40
Deaths
29
60
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
6
1
0.08
L
Jormungandr
Drakmuria
Jormungandr
7
6
20
2.83
W
Baron Samedi
HeavenlyDevilOG
Baron Samedi
9
4
16
4.25
L
Tiamat
JuanJarJar
Tiamat
3
11
19
1.14
W
Kukulkan
JuppZer0
Kukulkan
0
4
13
1.63
L
Danzaburou
KentSC
Danzaburou
7
7
12
1.86
W
Morgan Le Fay
Leonardo51RGB
Morgan Le Fay
19
4
12
6.25
W
Heimdallr
MafuMafu25
Heimdallr
6
11
17
1.32
W
Fenrir
Shí2uka
Fenrir
6
6
17
2.42
L
Kukulkan
Wachevery
Kukulkan
12
10
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,638
Damage
102,831
106,749
Taken
95,303
71,291
Mitigated
54,562
5,769
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,427
1,048
0
70
7,617
2,604
0
6,473
1,142
9,995
0
L
Jormungandr
Drakmuria
Jormungandr
17,427
4,773
0
0
25,619
32,695
0
13,492
12,127
44,614
0
W
Baron Samedi
HeavenlyDevilOG
Baron Samedi
23,616
1,663
2,486
5,776
20,065
19,815
0
14,288
5,777
37,953
0
L
Tiamat
JuanJarJar
Tiamat
20,239
2,505
0
2,041
27,696
17,171
0
16,645
11,051
37,604
0
W
Kukulkan
JuppZer0
Kukulkan
6,927
1,921
0
251
11,272
3,971
0
9,052
2,220
21,080
0
L
Danzaburou
KentSC
Danzaburou
24,541
16,621
0
3,042
23,260
9,314
0
13,394
9,865
0
47,973
W
Morgan Le Fay
Leonardo51RGB
Morgan Le Fay
33,040
3,135
0
3,250
19,365
7,899
0
13,295
6,070
91,860
0
W
Heimdallr
MafuMafu25
Heimdallr
18,564
10,142
0
4,480
21,713
10,060
0
13,507
8,206
0
29,213
W
Fenrir
Shí2uka
Fenrir
20,684
10,804
226
5,039
22,888
12,817
0
14,955
7,933
0
30,801
L
Kukulkan
Wachevery
Kukulkan
24,004
626
0
616
22,557
9,507
0
13,579
8,978
58,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,016
Gold Earned
74,802
229
Minions Killed
267
8
Camps Cleared
8
1,186,827
Distance Traveled
1,149,862
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,676
763
14
1
2
115,786
0
L
Jormungandr
15,705
1,122
52
4
1
259,250
1
W
Baron Samedi
15,033
1,074
27
2
1
269,495
0
L
Tiamat
13,932
995
35
3
1
263,487
0
W
Kukulkan
12,669
905
37
3
0
186,332
0
L
Danzaburou
15,524
1,109
43
3
4
283,076
0
W
Morgan Le Fay
18,063
1,290
151
11
3
263,852
0
W
Heimdallr
14,325
1,023
36
3
0
192,590
1
W
Fenrir
14,712
1,051
16
1
4
237,593
2
L
Kukulkan
16,179
1,156
85
6
0
265,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role