Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gottderdeppen
King Arthur
Level 29
God Stats
4W - 2L
1,601 SR
Queue Stats
22W - 19L
1,599 Elo+
Solo
Ymir
Ymir
SpeedRunToGM69
Ymir
Level 29
God Stats
5W - 0L
2,083 SR
Queue Stats
53W - 2L
2,061 Elo+
Party 1
Merlin
Merlin
SusCaJordan
Merlin
Level 14
God Stats
1W - 1L
1,673 SR
Queue Stats
32W - 15L
1,700 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThεLich
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,918 Elo+
Party 1
Team Averages
Level 23
1,671 SR
1,756 Elo+

VS

Team Averages
Level 17
1,468 SR
1,665 Elo+
The Morrigan
The Morrigan
DawcaHIVA
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,753 Elo+
Solo
Sun Wukong
Sun Wukong
MahBoiStalin
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,768 Elo+
Party 2
Nu Wa
Nu Wa
YourCasualFly
Nu Wa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,725 Elo+
Solo
Apollo
Apollo
plsf8
Apollo
Level 23
God Stats
3W - 2L
1,556 SR
Queue Stats
238W - 123L
1,603 Elo+
Solo
Loki
Loki
xX_Afromayn
Loki
Level 22
God Stats
1W - 6L
1,284 SR
Queue Stats
52W - 61L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
4 / 1 / 5
11,058
553
7,388
15,354
12,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Gottderdeppen
King Arthur
17
0 / 2 / 2
11,083
554
6,479
13,165
10,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 6
10,776
539
6,269
16,432
14,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
17
3 / 5 / 1
11,051
553
6,867
14,203
5,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ThεLich
Ah Muzen Cab
20
8 / 3 / 1
13,167
658
9,686
15,827
6,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DawcaHIVA
The Morrigan
17
6 / 3 / 6
10,932
547
14,682
7,191
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MahBoiStalin
Sun Wukong
16
1 / 2 / 4
9,483
474
6,786
13,535
6,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 7 / 4
8,920
446
13,522
11,287
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
plsf8
Apollo
17
3 / 3 / 7
10,543
527
6,014
10,488
3,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 4 / 5
8,676
434
4,019
13,171
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
18
Kills
13
13
Deaths
19
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
5
6.5
L
The Morrigan
DawcaHIVA
The Morrigan
6
3
6
3
W
King Arthur
Gottderdeppen
King Arthur
0
2
2
0.5
L
Sun Wukong
MahBoiStalin
Sun Wukong
1
2
4
1.5
W
3
2
6
3
W
Merlin
3
5
1
0.7
W
Ah Muzen Cab
ThεLich
Ah Muzen Cab
8
3
1
2.83
L
2
7
4
0.57
L
Apollo
plsf8
Apollo
3
3
7
2.17
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,689
Damage
45,023
74,981
Taken
55,672
50,750
Mitigated
19,772
22,993
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,388
2,834
0
4,726
15,354
12,917
676
2,177
12,991
0
75,752
L
The Morrigan
DawcaHIVA
The Morrigan
14,682
2,875
0
930
7,191
2,409
0
1,258
5,586
59,883
5,023
W
King Arthur
Gottderdeppen
King Arthur
6,479
1,363
0
2,440
13,165
10,314
75
3,693
9,319
0
60,874
L
Sun Wukong
MahBoiStalin
Sun Wukong
6,786
1,795
0
4,805
13,535
6,828
0
472
12,846
0
53,246
W
6,269
763
0
2,012
16,432
14,757
198
7,498
8,552
36,482
0
W
Merlin
6,867
202
0
4,588
14,203
5,958
276
6,763
7,127
75,036
0
W
Ah Muzen Cab
ThεLich
Ah Muzen Cab
9,686
5,324
0
9,227
15,827
6,804
5,210
4,067
11,605
0
131,776
L
13,522
1,617
0
1,686
11,287
3,248
116
7,083
4,134
54,495
0
L
Apollo
plsf8
Apollo
6,014
3,324
0
2,716
10,488
3,514
0
2,840
7,541
0
73,658
L
4,019
995
0
4,357
13,171
3,773
0
1,249
11,922
0
53,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,135
Gold Earned
48,554
661
Minions Killed
578
0
Camps Cleared
0
1,820,907
Distance Traveled
1,807,185
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,058
553
119
6
0
392,999
7
L
The Morrigan
10,932
547
107
5
0
379,161
4
W
King Arthur
11,083
554
140
7
0
329,532
1
L
Sun Wukong
9,483
474
134
7
0
349,875
4
W
Ymir
10,776
539
35
2
0
409,256
5
W
Merlin
11,051
553
151
8
0
318,000
1
W
Ah Muzen Cab
13,167
658
216
11
0
371,120
6
L
Nu Wa
8,920
446
92
5
0
337,764
0
L
Apollo
10,543
527
154
8
0
382,939
4
L
Loki
8,676
434
91
5
0
357,446
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role