Player Matchup

Nemesis
Nemesis
Rennky
Nemesis
Level 60
God Stats
2W - 1L
1,155 SR
Queue Stats
141W - 133L
1,532 Elo+
Solo
Freya
Freya
Wolfman2K14
Freya
Level 155
God Stats
10W - 9L
1,630 SR
Queue Stats
665W - 654L
1,477 Elo+
Solo
Ra
Ra
Zyrkko
Ra
Level 135
God Stats
1W - 0L
1,282 SR
Queue Stats
10W - 11L
1,498 Elo+
Solo
Raijin
Raijin
chelsbiaa
Raijin
Level 125
God Stats
6W - 7L
1,333 SR
Queue Stats
315W - 339L
1,426 Elo+
Solo
Hades
Hades
duckyisbeast
Hades
Level 160
God Stats
7W - 0L
1,609 SR
Queue Stats
175W - 163L
1,516 Elo+
Solo
Team Averages
Level 127
1,402 SR
1,490 Elo+

VS

Team Averages
Level 118
1,522 SR
1,455 Elo+
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GnomeGiant
Anhur
Level 144
God Stats
7W - 11L
1,467 SR
Queue Stats
924W - 911L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Groovidge
Baron Samedi
Level 140
God Stats
1W - 1L
1,643 SR
Queue Stats
86W - 109L
1,432 Elo+
Solo
Jormungandr
Jormungandr
KingLopez123
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,358 Elo+
Solo
Skadi
Skadi
jasonxda
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rennky
Nemesis
16
3 / 5 / 18
9,801
754
11,107
19,349
19,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 3 / 14
11,306
870
14,834
14,736
6,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
17
2 / 3 / 21
10,371
798
9,905
12,223
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
chelsbiaa
Raijin
16
5 / 4 / 11
10,417
801
10,557
15,415
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 3 / 17
12,122
932
23,364
21,674
14,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 7 / 11
9,616
740
13,450
15,049
5,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
16
1 / 5 / 11
9,531
733
8,453
14,021
5,346
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Groovidge
Baron Samedi
16
5 / 6 / 8
10,115
778
19,349
13,753
6,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KingLopez123
Jormungandr
18
6 / 6 / 8
10,262
789
13,436
20,979
17,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
jasonxda
Skadi
17
3 / 5 / 12
10,074
775
14,095
13,784
5,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
68
29
Kills
18
18
Deaths
29
81
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
11
1.21
L
Anhur
1
5
11
1.3
L
Baron Samedi
Groovidge
Baron Samedi
5
6
8
1.5
L
Jormungandr
KingLopez123
Jormungandr
6
6
8
1.67
W
Nemesis
Rennky
Nemesis
3
5
18
2.4
W
9
3
14
5.33
W
Ra
2
3
21
4.17
W
Raijin
chelsbiaa
Raijin
5
4
11
2.63
W
10
3
17
6.17
L
Skadi
jasonxda
Skadi
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,767
Damage
68,783
83,397
Taken
77,586
52,427
Mitigated
41,072
50,089
Healing
21,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,450
6,106
1,252
3,244
15,049
5,745
821
11,609
3,256
0
25,102
L
Anhur
8,453
3,867
703
2,936
14,021
5,346
420
11,758
2,169
0
18,922
L
Baron Samedi
Groovidge
Baron Samedi
19,349
620
6,312
4,196
13,753
6,732
0
9,985
3,490
31,525
0
L
Jormungandr
KingLopez123
Jormungandr
13,436
3,147
0
0
20,979
17,405
255
15,651
4,959
21,122
0
W
Nemesis
Rennky
Nemesis
11,107
2,694
1,137
3,250
19,349
19,512
560
9,080
10,269
0
14,856
W
14,834
5,279
0
3,941
14,736
6,574
1,305
5,929
8,807
26,990
0
W
Ra
9,905
1,347
15,728
6,715
12,223
6,033
1,345
5,435
6,788
25,651
0
W
Raijin
chelsbiaa
Raijin
10,557
551
2,084
4,324
15,415
6,123
528
6,380
9,035
29,170
0
W
23,364
1,534
2,010
10,900
21,674
14,185
1,864
5,961
15,713
47,392
0
L
Skadi
jasonxda
Skadi
14,095
6,608
523
2,110
13,784
5,844
773
9,657
3,945
0
33,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
49,598
154
Minions Killed
117
0
Camps Cleared
0
1,216,023
Distance Traveled
1,080,703
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,616
740
15
1
0
214,582
0
L
Anhur
9,531
733
34
3
0
203,528
0
L
Baron Samedi
10,115
778
19
1
0
244,595
1
L
Jormungandr
10,262
789
16
1
0
219,888
0
W
Nemesis
9,801
754
7
1
0
242,159
0
W
Freya
11,306
870
19
1
0
244,507
0
W
Ra
10,371
798
46
4
0
248,695
0
W
Raijin
10,417
801
36
3
0
239,156
0
W
Hades
12,122
932
46
4
0
241,506
0
L
Skadi
10,074
775
33
3
0
198,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role