Player Matchup

Ymir
Ymir
HolyGamerZi
Ymir
Level 119
God Stats
1W - 0L
1,746 SR
Queue Stats
4W - 5L
1,378 Elo+
Solo
Set
Set
Nordic--Spirit
Set
Level 110
God Stats
3W - 3L
1,476 SR
Queue Stats
292W - 289L
1,392 Elo+
Party 2
Izanami
Izanami
YellowPenguin89
Izanami
Level 89
God Stats
15W - 10L
1,610 SR
Queue Stats
203W - 188L
1,419 Elo+
Party 2
King Arthur
King Arthur
Z0mb1eCpt
King Arthur
Level 82
God Stats
13W - 14L
1,324 SR
Queue Stats
224W - 266L
1,460 Elo+
Party 3
Tiamat
Tiamat
Z0mb1eCqt
Tiamat
Level 93
God Stats
14W - 12L
1,472 SR
Queue Stats
314W - 351L
1,465 Elo+
Party 3
Team Averages
Level 99
1,526 SR
1,423 Elo+

VS

Team Averages
Level 71
1,508 SR
1,461 Elo+
King Arthur
King Arthur
 
King Arthur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kali1111
Ymir
Level 72
God Stats
16W - 12L
1,470 SR
Queue Stats
73W - 96L
1,402 Elo+
Party 1
Sol
Sol
RushThenCrush
Sol
Level 66
God Stats
256W - 289L
1,488 SR
Queue Stats
287W - 336L
1,444 Elo+
Party 1
Neith
Neith
resbrow09
Neith
Level 71
God Stats
3W - 3L
1,584 SR
Queue Stats
91W - 79L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,927
448
564
4,396
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 1
5,374
489
1,403
4,602
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
5,989
544
3,251
4,220
1,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Z0mb1eCpt
King Arthur
12
2 / 1 / 0
6,454
587
3,728
5,955
2,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Z0mb1eCqt
Tiamat
12
3 / 0 / 0
6,364
579
6,143
5,342
3,341
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 2 / 0
5,834
530
2,473
7,370
2,607
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
6
0 / 4 / 0
4,339
394
362
4,806
1,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
1 / 0 / 1
5,415
492
1,915
4,996
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
5,175
470
2,407
5,135
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
resbrow09
Neith
11
1 / 0 / 0
6,269
570
3,093
5,867
1,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
6
Kills
3
3
Deaths
7
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Ra
 
Ra
0
4
0
0
W
0
0
0
0
L
Ymir
1
0
1
1.5
W
0
1
1
0.5
L
0
1
1
0.5
W
1
1
0
1
W
King Arthur
Z0mb1eCpt
King Arthur
2
1
0
2
W
Tiamat
Z0mb1eCqt
Tiamat
3
0
0
3
L
Neith
resbrow09
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,089
Damage
10,250
24,515
Taken
28,174
11,226
Mitigated
9,290
9,165
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,473
368
0
2,524
7,370
2,607
0
0
7,370
0
29,339
L
Ra
 
Ra
362
142
292
1,070
4,806
1,344
73
1,915
2,891
14,740
0
W
564
92
0
1,172
4,396
1,889
0
1,483
2,913
14,326
0
L
Ymir
1,915
146
271
1,740
4,996
2,547
0
214
4,782
11,097
0
W
1,403
512
0
1,187
4,602
1,813
0
762
3,840
0
31,931
L
2,407
751
0
2,408
5,135
991
889
699
4,436
35,208
0
W
3,251
2,610
0
1,739
4,220
1,227
0
2,077
2,143
0
44,917
W
King Arthur
Z0mb1eCpt
King Arthur
3,728
670
0
2,125
5,955
2,956
302
0
5,955
0
35,859
W
Tiamat
Z0mb1eCqt
Tiamat
6,143
577
0
2,942
5,342
3,341
0
362
4,980
42,255
0
L
Neith
resbrow09
Neith
3,093
1,320
0
1,245
5,867
1,801
0
4,265
1,602
0
38,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
27,032
348
Minions Killed
275
0
Camps Cleared
0
1,045,081
Distance Traveled
976,181
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,834
530
60
5
0
214,406
0
L
Ra
4,339
394
28
3
0
167,922
0
W
Ymir
4,927
448
16
1
0
197,667
5
L
Ymir
5,415
492
20
2
0
214,112
4
W
Set
5,374
489
70
6
0
234,523
3
L
Sol
5,175
470
70
6
0
188,557
3
W
Izanami
5,989
544
95
9
0
204,015
3
W
King Arthur
6,454
587
84
8
0
207,430
1
W
Tiamat
6,364
579
83
8
0
201,446
1
L
Neith
6,269
570
97
9
0
191,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role