Player Matchup

Nemesis
Nemesis
BierPatriot
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,668 Elo+
Solo
Anubis
Anubis
GimmeUrCheeks
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,649 Elo+
Solo
Sun Wukong
Sun Wukong
Martig
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,466 Elo+
Party 1
Kali
Kali
Neowald
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,382 Elo+
Party 1
Skadi
Skadi
cSccSc
Skadi
Level 26
God Stats
0W - 1L
1,734 SR
Queue Stats
8W - 4L
1,708 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,575 Elo+

VS

Team Averages
Level 14
1,579 SR
1,493 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
AventusVito
Thor
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 64L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
BookLIGHT17
Baron Samedi
Level 20
God Stats
5W - 5L
1,699 SR
Queue Stats
101W - 109L
1,479 Elo+
Solo
Neith
Neith
cc16430
Neith
Level 17
God Stats
2W - 1L
1,491 SR
Queue Stats
36W - 37L
1,517 Elo+
Solo
Nemesis
Nemesis
roBHo10
Nemesis
Level 2
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 0L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BierPatriot
Nemesis
14
4 / 2 / 1
8,373
493
5,190
9,153
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
9,001
529
5,456
8,153
4,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Martig
Sun Wukong
13
4 / 6 / 0
8,620
507
6,038
15,818
8,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
Neowald
Kali
12
2 / 5 / 1
8,292
488
4,238
11,664
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
cSccSc
Skadi
14
0 / 7 / 2
8,556
503
5,627
10,350
3,247
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
12 / 2 / 3
11,191
658
16,807
13,891
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 6 / 2
7,711
454
4,057
9,172
5,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
BookLIGHT17
Baron Samedi
16
5 / 0 / 3
9,599
565
7,898
6,984
2,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
cc16430
Neith
16
4 / 2 / 4
9,994
588
5,566
9,318
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
roBHo10
Nemesis
3
0 / 1 / 0
5,243
308
310
1,117
187
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
11
Kills
22
24
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
12
2
3
6.75
W
1
6
2
0.33
L
Nemesis
BierPatriot
Nemesis
4
2
1
2.25
W
Baron Samedi
BookLIGHT17
Baron Samedi
5
0
3
6.5
L
1
4
2
0.5
L
Sun Wukong
Martig
Sun Wukong
4
6
0
0.67
L
Kali
Neowald
Kali
2
5
1
0.5
L
Skadi
cSccSc
Skadi
0
7
2
0.14
W
Neith
cc16430
Neith
4
2
4
3
W
Nemesis
roBHo10
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
34,638
55,138
Taken
40,482
24,594
Mitigated
21,593
14,137
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
16,807
6,134
0
6,776
13,891
10,178
1,614
2,526
11,365
72,675
6,542
W
4,057
1,441
0
0
9,172
5,571
652
644
8,528
0
24,893
L
Nemesis
BierPatriot
Nemesis
5,190
2,975
0
1,769
9,153
3,834
329
4,094
5,059
0
37,545
W
Baron Samedi
BookLIGHT17
Baron Samedi
7,898
706
150
3,651
6,984
2,310
1,253
2,443
4,541
48,659
0
L
5,456
482
0
3,801
8,153
4,395
0
5,500
2,653
57,293
0
L
Sun Wukong
Martig
Sun Wukong
6,038
1,295
0
3,627
15,818
8,156
162
7,283
8,535
218
46,140
L
Kali
Neowald
Kali
4,238
1,951
0
3,747
11,664
4,962
0
5,408
6,256
9
46,126
L
Skadi
cSccSc
Skadi
5,627
2,107
0
1,193
10,350
3,247
0
1,877
8,473
0
62,319
W
Neith
cc16430
Neith
5,566
2,853
0
4,506
9,318
3,347
147
0
9,318
0
63,319
W
Nemesis
roBHo10
Nemesis
310
72
0
250
1,117
187
192
0
1,117
0
2,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,842
Gold Earned
43,738
443
Minions Killed
437
0
Camps Cleared
0
1,565,257
Distance Traveled
1,270,337
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,191
658
129
8
0
348,377
3
W
Thor
7,711
454
54
3
0
276,056
1
L
Nemesis
8,373
493
70
4
0
349,438
6
W
Baron Samedi
9,599
565
120
7
0
302,247
4
L
Anubis
9,001
529
88
5
0
320,280
0
L
Sun Wukong
8,620
507
104
6
0
286,868
0
L
Kali
8,292
488
78
5
0
303,419
0
L
Skadi
8,556
503
103
6
0
305,252
4
W
Neith
9,994
588
125
7
0
273,596
3
W
Nemesis
5,243
308
9
1
0
70,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role