Player Matchup

Athena
Athena
Algardis18
Athena
Level 24
God Stats
3W - 1L
1,743 SR
Queue Stats
13W - 7L
1,613 Elo+
Solo
Thor
Thor
Ellie B1
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,681 Elo+
Solo
Nike
Nike
WendyCalinou
Nike
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Artemis
Artemis
sergio21112006
Artemis
Level 21
God Stats
0W - 3L
1,429 SR
Queue Stats
14W - 12L
1,512 Elo+
Party 2
He Bo
He Bo
superantuan08
He Bo
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
56W - 74L
1,396 Elo+
Party 2
Team Averages
Level 17
1,534 SR
1,541 Elo+

VS

Team Averages
Level 25
1,580 SR
1,454 Elo+
Ravana
Ravana
Black_Rainbow_67
Ravana
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Cancer_SA
Baron Samedi
Level 26
God Stats
6W - 6L
1,583 SR
Queue Stats
304W - 284L
1,485 Elo+
Solo
Apollo
Apollo
Dimasico11
Apollo
Level 25
God Stats
10W - 12L
1,574 SR
Queue Stats
46W - 43L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Javiercico2005
Tsukuyomi
Level 29
God Stats
23W - 24L
1,570 SR
Queue Stats
61W - 63L
1,371 Elo+
Party 1
Ymir
Ymir
calleen
Ymir
Level 29
God Stats
8W - 2L
1,673 SR
Queue Stats
140W - 59L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Algardis18
Athena
11
3 / 3 / 4
7,983
420
4,259
14,500
15,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
16
5 / 6 / 4
10,019
527
11,038
14,978
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

5
0 / 3 / 1
5,816
306
307
3,565
1,345
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 12 / 3
8,396
442
7,270
14,585
4,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 12 / 3
8,090
426
6,576
15,961
4,016
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 9
11,218
590
12,982
10,875
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Cancer_SA
Baron Samedi
16
5 / 3 / 6
10,304
542
10,455
15,012
6,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Dimasico11
Apollo
16
6 / 3 / 7
10,475
551
4,773
10,112
3,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Javiercico2005
Tsukuyomi
16
9 / 4 / 9
10,857
571
12,387
11,745
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
calleen
Ymir
18
6 / 1 / 8
11,396
600
8,039
8,075
7,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
13
Kills
35
36
Deaths
13
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Athena
Algardis18
Athena
3
3
4
1.67
W
9
2
9
6.75
W
Baron Samedi
Cancer_SA
Baron Samedi
5
3
6
2.67
W
Apollo
Dimasico11
Apollo
6
3
7
3.17
L
Thor
5
6
4
1.17
W
Tsukuyomi
Javiercico2005
Tsukuyomi
9
4
9
3.38
L
0
3
1
0.17
W
Ymir
calleen
Ymir
6
1
8
10
L
3
12
3
0.38
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,450
Damage
48,636
63,589
Taken
55,819
33,307
Mitigated
26,601
8,129
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Algardis18
Athena
4,259
1,197
0
1,938
14,500
15,646
20
4,564
9,765
17,194
0
W
12,982
4,341
0
2,842
10,875
4,956
1,039
2,816
8,019
0
60,526
W
Baron Samedi
Cancer_SA
Baron Samedi
10,455
728
885
5,787
15,012
6,748
172
4,112
10,878
55,458
0
W
Apollo
Dimasico11
Apollo
4,773
2,818
0
1,709
10,112
3,189
3,691
504
9,608
0
52,301
L
Thor
11,038
3,662
0
2,832
14,978
7,732
790
3,166
11,584
0
62,504
W
Tsukuyomi
Javiercico2005
Tsukuyomi
12,387
3,601
0
919
11,745
4,350
881
2,601
9,144
0
70,394
L
307
0
0
250
3,565
1,345
0
1,334
2,231
0
6,200
W
Ymir
calleen
Ymir
8,039
1,823
0
1,411
8,075
7,358
59
858
7,217
79,458
0
L
7,270
4,409
248
429
14,585
4,568
421
3,364
11,201
0
34,815
L
6,576
494
0
2,432
15,961
4,016
78
5,222
10,314
39,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,304
Gold Earned
54,250
274
Minions Killed
530
0
Camps Cleared
0
1,384,846
Distance Traveled
1,861,101
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,983
420
27
1
0
386,080
2
W
Ravana
11,218
590
108
6
0
393,001
1
W
Baron Samedi
10,304
542
87
5
0
355,886
3
W
Apollo
10,475
551
103
5
0
372,644
3
L
Thor
10,019
527
107
6
0
326,753
2
W
Tsukuyomi
10,857
571
100
5
0
403,081
1
L
Nike
5,816
306
22
1
0
81,382
0
W
Ymir
11,396
600
132
7
0
336,489
6
L
Artemis
8,396
442
60
3
0
297,769
2
L
He Bo
8,090
426
58
3
0
292,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role