Player Matchup

Medusa
Medusa
FrnchyShortcake
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,410 Elo+
Solo
Chaac
Chaac
Spytle
Chaac
Level 26
God Stats
21W - 13L
1,668 SR
Queue Stats
62W - 67L
1,416 Elo+
Solo
Janus
Janus
TheJokerVSHQ
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 99L
1,229 Elo+
Party 1
Thor
Thor
jkkh
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
killingKarma
Cerberus
Level 44
God Stats
8W - 10L
1,228 SR
Queue Stats
40W - 59L
1,247 Elo+
Party 1
Team Averages
Level 19
1,479 SR
1,360 Elo+

VS

Team Averages
Level 13
1,460 SR
1,354 Elo+
Ares
Ares
AfroKillerQueen
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Loki
Loki
AndreiBusu
Loki
Level 17
God Stats
23W - 28L
1,587 SR
Queue Stats
38W - 55L
1,392 Elo+
Party 2
Mulan
Mulan
Androidlo
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,099 Elo+
Solo
Anhur
Anhur
EstupidoE
Anhur
Level 29
God Stats
2W - 12L
1,156 SR
Queue Stats
89W - 111L
1,451 Elo+
Party 2
Discordia
Discordia
PLGCanrio
Discordia
Level 10
God Stats
4W - 5L
1,557 SR
Queue Stats
7W - 12L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 3
13,505
643
19,505
14,579
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Spytle
Chaac
19
10 / 1 / 1
12,083
575
13,264
15,381
17,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

5
0 / 2 / 0
6,768
322
869
1,304
237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
jkkh
Thor
10
0 / 5 / 1
8,044
383
921
7,590
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
killingKarma
Cerberus
17
3 / 6 / 1
10,828
516
5,035
19,815
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 3
7,323
349
1,357
12,109
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
6 / 4 / 2
9,757
465
7,976
11,859
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Androidlo
Mulan
13
2 / 7 / 1
8,185
390
8,173
14,618
15,631
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
EstupidoE
Anhur
16
6 / 5 / 0
9,867
470
14,310
13,236
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
PLGCanrio
Discordia
9
1 / 4 / 1
7,356
350
3,031
5,866
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
27
Kills
15
17
Deaths
29
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
6
4
2
1.75
L
Mulan
Androidlo
Mulan
2
7
1
0.36
L
Anhur
EstupidoE
Anhur
6
5
0
1.2
W
14
3
3
5.17
L
Discordia
PLGCanrio
Discordia
1
4
1
0.38
W
Chaac
Spytle
Chaac
10
1
1
10.5
W
0
2
0
0
W
Thor
jkkh
Thor
0
5
1
0.1
W
Cerberus
killingKarma
Cerberus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,594
Damage
34,847
58,669
Taken
57,688
38,429
Mitigated
31,544
21,949
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,357
532
0
0
12,109
4,742
163
535
11,574
5,634
0
L
7,976
2,162
0
1,783
11,859
4,110
0
1,798
9,806
0
42,845
L
Mulan
Androidlo
Mulan
8,173
2,399
0
2,661
14,618
15,631
505
0
13,379
0
34,870
L
Anhur
EstupidoE
Anhur
14,310
6,798
0
2,030
13,236
5,422
1,249
2,826
10,410
0
67,751
W
19,505
10,915
0
4,819
14,579
5,655
5,573
2,057
12,414
0
113,686
L
Discordia
PLGCanrio
Discordia
3,031
473
0
1,290
5,866
1,639
64
591
5,060
19,866
0
W
Chaac
Spytle
Chaac
13,264
3,872
0
9,140
15,381
17,520
1,840
745
14,590
0
65,550
W
869
70
0
0
1,304
237
175
380
796
7,993
0
W
Thor
jkkh
Thor
921
331
0
1,771
7,590
2,145
0
1,045
6,455
0
25,920
W
Cerberus
killingKarma
Cerberus
5,035
367
212
6,007
19,815
12,872
1,414
105
19,710
47,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,228
Gold Earned
42,488
441
Minions Killed
287
0
Camps Cleared
0
1,379,309
Distance Traveled
1,375,071
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,323
349
7
0
0
184,697
0
L
Loki
9,757
465
69
3
0
365,543
0
L
Mulan
8,185
390
61
3
0
328,167
7
L
Anhur
9,867
470
108
5
0
327,443
1
W
Medusa
13,505
643
170
8
0
376,631
7
L
Discordia
7,356
350
42
2
0
169,221
0
W
Chaac
12,083
575
102
5
0
389,659
1
W
Janus
6,768
322
11
1
0
64,895
0
W
Thor
8,044
383
49
2
0
203,318
1
W
Cerberus
10,828
516
109
5
0
344,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role