Player Matchup

Ra
Ra
 
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KalleToppDogg
Thanatos
Level 7
God Stats
4W - 3L
1,480 SR
Queue Stats
8W - 7L
1,411 Elo+
Solo
Ares
Ares
PERSEUS217
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,328 Elo+
Solo
Hachiman
Hachiman
Ub3rmaster
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,318 Elo+
Party 1
Terra
Terra
ZhuNz
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,318 Elo+
Party 1
Team Averages
Level 13
1,496 SR
1,375 Elo+

VS

Team Averages
Level 21
1,504 SR
1,333 Elo+
Janus
Janus
Darkbear639
Janus
Level 15
God Stats
4W - 10L
1,294 SR
Queue Stats
11W - 21L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
FANTOMAZI
Sun Wukong
Level 18
God Stats
2W - 5L
1,743 SR
Queue Stats
107W - 134L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Tobelicious
Cernunnos
Level 17
God Stats
14W - 18L
1,227 SR
Queue Stats
29W - 44L
1,126 Elo+
Solo
Anhur
Anhur
chocolate676
Anhur
Level 26
God Stats
20W - 17L
1,490 SR
Queue Stats
76W - 75L
1,378 Elo+
Party 2
Khepri
Khepri
mariont
Khepri
Level 28
God Stats
9W - 2L
1,765 SR
Queue Stats
36W - 24L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 9
9,087
535
6,277
5,273
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KalleToppDogg
Thanatos
16
24 / 0 / 4
11,154
656
16,560
10,969
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 3
8,507
500
4,068
9,876
10,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Ub3rmaster
Hachiman
13
0 / 2 / 8
7,856
462
6,031
10,194
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
ZhuNz
Terra
12
2 / 2 / 5
7,749
456
2,272
10,271
9,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,143
420
1,240
7,338
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
FANTOMAZI
Sun Wukong
13
2 / 5 / 1
7,907
465
6,388
10,962
4,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Tobelicious
Cernunnos
10
0 / 7 / 3
6,722
395
3,659
10,430
2,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 4
6,947
409
6,018
10,916
2,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
mariont
Khepri
11
2 / 4 / 2
6,855
403
5,204
8,360
10,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
31
Kills
4
4
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
9
7.5
L
0
8
0
0
L
Sun Wukong
FANTOMAZI
Sun Wukong
2
5
1
0.5
W
Thanatos
KalleToppDogg
Thanatos
24
0
4
26
W
2
0
3
3.5
L
Cernunnos
Tobelicious
Cernunnos
0
7
3
0.21
W
Hachiman
Ub3rmaster
Hachiman
0
2
8
2
W
Terra
ZhuNz
Terra
2
2
5
2.25
L
0
8
4
0.25
L
Khepri
mariont
Khepri
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,208
Damage
22,509
46,583
Taken
48,006
28,421
Mitigated
21,279
28,504
Healing
2,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,277
162
534
959
5,273
1,836
237
1,495
3,778
46,669
0
L
1,240
0
0
0
7,338
1,836
1,017
2,689
4,413
34,441
0
L
Sun Wukong
FANTOMAZI
Sun Wukong
6,388
2,806
0
688
10,962
4,347
545
2,997
7,949
0
45,972
W
Thanatos
KalleToppDogg
Thanatos
16,560
5,313
0
17,390
10,969
4,153
0
976
9,993
0
60,278
W
4,068
284
0
2,150
9,876
10,016
824
334
9,542
34,861
0
L
Cernunnos
Tobelicious
Cernunnos
3,659
1,868
0
768
10,430
2,044
532
1,189
9,197
0
32,571
W
Hachiman
Ub3rmaster
Hachiman
6,031
4,498
0
3,978
10,194
3,321
640
1,441
8,753
0
50,774
W
Terra
ZhuNz
Terra
2,272
721
910
2,583
10,271
9,095
99
2,198
8,073
15,045
0
L
6,018
3,585
0
590
10,916
2,493
60
2,696
8,136
0
35,360
L
Khepri
mariont
Khepri
5,204
399
0
550
8,360
10,559
0
2,534
5,694
15,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
35,574
385
Minions Killed
299
0
Camps Cleared
0
1,686,200
Distance Traveled
1,442,531
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,087
535
97
6
0
366,515
2
L
Janus
7,143
420
77
5
0
263,437
0
L
Sun Wukong
7,907
465
82
5
0
302,941
4
W
Thanatos
11,154
656
99
6
0
400,362
4
W
Ares
8,507
500
78
5
0
280,320
1
L
Cernunnos
6,722
395
63
4
0
280,182
0
W
Hachiman
7,856
462
92
5
0
295,738
4
W
Terra
7,749
456
19
1
0
343,265
2
L
Anhur
6,947
409
50
3
0
285,497
0
L
Khepri
6,855
403
27
2
0
310,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role