Player Matchup

Bellona
Bellona
DawcaHIVA
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,771 Elo+
Solo
Kukulkan
Kukulkan
MadRad1
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Nko003
Heimdallr
Level 16
God Stats
0W - 1L
1,521 SR
Queue Stats
90W - 59L
1,705 Elo+
Solo
Ymir
Ymir
kian14
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,547 Elo+
Solo
Guan Yu
Guan Yu
tsipachka
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,509 Elo+
Solo
Team Averages
Level 21
1,504 SR
1,603 Elo+

VS

Team Averages
Level 23
1,645 SR
1,702 Elo+
Sylvanus
Sylvanus
BatteredHosepipe
Sylvanus
Level 49
God Stats
6W - 4L
1,491 SR
Queue Stats
84W - 108L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Belluzza
Tsukuyomi
Level 21
God Stats
2W - 0L
1,745 SR
Queue Stats
33W - 28L
1,584 Elo+
Solo
Hercules
Hercules
Jman1693
Hercules
Level 8
God Stats
2W - 3L
1,413 SR
Queue Stats
7W - 10L
1,581 Elo+
Party 2
Merlin
Merlin
SpeedRunToGM69
Merlin
Level 28
God Stats
3W - 0L
2,075 SR
Queue Stats
53W - 2L
2,057 Elo+
Party 1
Olorun
Olorun
ThεLich
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DawcaHIVA
Bellona
17
5 / 5 / 6
10,487
583
12,959
16,237
10,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
MadRad1
Kukulkan
13
0 / 8 / 3
7,920
440
2,895
12,528
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Nko003
Heimdallr
15
6 / 5 / 4
9,180
510
10,984
12,841
3,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
kian14
Ymir
13
3 / 7 / 0
9,042
502
11,229
18,322
9,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
tsipachka
Guan Yu
14
4 / 6 / 6
9,429
524
5,349
14,113
9,963
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
9,581
532
6,638
14,072
10,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Belluzza
Tsukuyomi
18
10 / 2 / 6
11,239
624
16,233
12,709
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Jman1693
Hercules
15
1 / 3 / 4
9,320
518
5,316
11,290
6,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 6
12,329
685
17,683
11,684
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
ThεLich
Olorun
18
8 / 7 / 0
11,167
620
12,081
15,099
7,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
18
Kills
31
31
Deaths
18
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
Tsukuyomi
Belluzza
Tsukuyomi
10
2
6
6.5
L
Bellona
DawcaHIVA
Bellona
5
5
6
1.6
W
Hercules
Jman1693
Hercules
1
3
4
1
L
Kukulkan
MadRad1
Kukulkan
0
8
3
0.19
L
Heimdallr
Nko003
Heimdallr
6
5
4
1.6
W
10
3
6
4.33
W
Olorun
ThεLich
Olorun
8
7
0
1.14
L
Ymir
kian14
Ymir
3
7
0
0.43
L
Guan Yu
tsipachka
Guan Yu
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,416
Damage
57,951
74,041
Taken
64,854
38,034
Mitigated
35,021
12,212
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,638
1,574
1,715
2,376
14,072
10,689
498
1,853
12,219
26,257
0
W
Tsukuyomi
Belluzza
Tsukuyomi
16,233
5,986
0
3,826
12,709
5,286
40
3,211
9,498
0
79,151
L
Bellona
DawcaHIVA
Bellona
12,959
4,510
0
3,171
16,237
10,147
0
9,523
6,714
0
82,140
W
Hercules
Jman1693
Hercules
5,316
2,460
0
4,427
11,290
6,611
729
7,705
3,585
0
35,164
L
Kukulkan
MadRad1
Kukulkan
2,895
99
0
1,857
12,528
4,393
335
6,182
6,346
40,258
0
L
Heimdallr
Nko003
Heimdallr
10,984
5,172
0
2,986
12,841
3,820
180
9,209
3,632
0
55,040
W
17,683
1,204
0
479
11,684
5,115
22
1,632
10,052
105,023
0
W
Olorun
ThεLich
Olorun
12,081
6,008
235
5,279
15,099
7,320
3,144
0
15,099
78,093
8,429
L
Ymir
kian14
Ymir
11,229
1,772
0
1,588
18,322
9,711
641
1,774
16,062
43,689
0
L
Guan Yu
tsipachka
Guan Yu
5,349
490
820
1,790
14,113
9,963
256
8,861
5,252
277
25,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
53,636
410
Minions Killed
562
0
Camps Cleared
0
1,603,828
Distance Traveled
1,852,869
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,581
532
45
3
0
329,813
5
W
Tsukuyomi
11,239
624
116
6
0
436,987
3
L
Bellona
10,487
583
131
7
0
391,558
3
W
Hercules
9,320
518
71
4
0
343,955
1
L
Kukulkan
7,920
440
74
4
0
289,575
3
L
Heimdallr
9,180
510
82
5
0
295,976
1
W
Merlin
12,329
685
173
10
0
349,743
4
W
Olorun
11,167
620
157
9
0
392,371
4
L
Ymir
9,042
502
70
4
0
282,966
1
L
Guan Yu
9,429
524
53
3
0
343,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role