Player Matchup

Yemoja
Yemoja
ACK Bonafide
Yemoja
Level 143
God Stats
22W - 13L
1,648 SR
Queue Stats
673W - 335L
1,756 Elo+
Party 1
Medusa
Medusa
Kevin Heman
Medusa
Level 20
God Stats
5W - 1L
1,820 SR
Queue Stats
181W - 53L
1,684 Elo+
Party 1
Merlin
Merlin
urmum1337
Merlin
Level 18
God Stats
1W - 2L
1,310 SR
Queue Stats
1W - 3L
1,169 Elo+
Solo
Team Averages
Level 60
1,593 SR
1,536 Elo+

VS

Team Averages
Level 28
1,509 SR
1,443 Elo+
Poseidon
Poseidon
Diablolad
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,415 Elo+
Solo
Medusa
Medusa
armyjeje_
Medusa
Level 47
God Stats
12W - 13L
1,526 SR
Queue Stats
330W - 365L
1,412 Elo+
Solo
Bakasura
Bakasura
blackham_7600
Bakasura
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 120L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 2 / 6
10,880
680
5,637
11,371
17,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
16
7 / 2 / 5
11,506
719
15,763
13,724
6,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
urmum1337
Merlin
15
3 / 3 / 7
10,611
663
9,691
8,560
3,492
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Diablolad
Poseidon
14
0 / 4 / 6
9,569
598
5,964
10,611
3,128
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
armyjeje_
Medusa
13
1 / 4 / 2
9,162
573
9,377
14,696
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
blackham_7600
Bakasura
16
5 / 4 / 0
11,667
729
7,905
16,684
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
6
7
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
2
6
2.5
L
Poseidon
Diablolad
Poseidon
0
4
6
0.75
W
Medusa
7
2
5
4.75
L
Medusa
armyjeje_
Medusa
1
4
2
0.5
L
Bakasura
blackham_7600
Bakasura
5
4
0
1.25
W
Merlin
urmum1337
Merlin
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
23,246
33,655
Taken
41,991
26,844
Mitigated
14,825
13,871
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,637
2,343
4,790
3,911
11,371
17,190
385
2,523
8,583
13,694
0
L
Poseidon
Diablolad
Poseidon
5,964
119
0
0
10,611
3,128
0
4,292
6,319
27,138
0
W
Medusa
15,763
7,270
0
3,659
13,724
6,162
1,203
2,356
11,088
0
55,648
L
Medusa
armyjeje_
Medusa
9,377
3,376
305
4,180
14,696
4,638
0
4,363
10,333
0
37,276
L
Bakasura
blackham_7600
Bakasura
7,905
5,241
0
3,516
16,684
7,059
1,291
6,673
10,011
0
54,735
W
Merlin
urmum1337
Merlin
9,691
453
388
1,123
8,560
3,492
916
1,085
7,050
49,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
30,398
179
Minions Killed
177
0
Camps Cleared
0
758,192
Distance Traveled
833,464
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,880
680
23
1
0
260,888
9
L
Poseidon
9,569
598
41
3
0
245,015
0
W
Medusa
11,506
719
88
6
0
247,030
3
L
Medusa
9,162
573
55
3
0
272,933
0
L
Bakasura
11,667
729
81
5
0
315,516
5
W
Merlin
10,611
663
68
4
0
250,274
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role