Player Matchup

Apollo
Apollo
Bluecactus1234
Apollo
Level 29
God Stats
0W - 1L
1,597 SR
Queue Stats
10W - 19L
1,190 Elo+
Solo
Bacchus
Bacchus
Ghey-Z
Bacchus
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
23W - 34L
1,190 Elo+
Party 1
Agni
Agni
Woune-Z
Agni
Level 24
God Stats
6W - 4L
1,301 SR
Queue Stats
46W - 82L
1,205 Elo+
Party 1
Team Averages
Level 41
1,466 SR
1,195 Elo+

VS

Team Averages
Level 15
1,479 SR
1,218 Elo+
Jormungandr
Jormungandr
Bluffshoot
Jormungandr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 50L
1,128 Elo+
Party 2
Medusa
Medusa
JE2F InDa Place
Medusa
Level 21
God Stats
11W - 10L
1,438 SR
Queue Stats
36W - 63L
1,225 Elo+
Party 2
Ra
Ra
angelique3397400
Ra
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 19L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
10,427
613
5,194
11,585
3,555
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Ghey-Z
Bacchus
16
7 / 2 / 7
11,735
690
10,056
18,249
20,502
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Woune-Z
Agni
16
6 / 6 / 7
12,117
713
12,495
14,677
4,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bluffshoot
Jormungandr
13
1 / 4 / 7
10,445
614
6,367
13,174
13,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
5 / 7 / 4
11,351
668
10,280
15,138
5,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 4 / 5
11,975
704
16,789
13,954
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
15
Kills
13
13
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Jormungandr
Bluffshoot
Jormungandr
1
4
7
1.13
L
Bacchus
Ghey-Z
Bacchus
7
2
7
5.25
W
5
7
4
1
L
Agni
Woune-Z
Agni
6
6
7
1.58
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
33,436
44,511
Taken
42,266
28,524
Mitigated
24,156
6,625
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,194
2,411
0
627
11,585
3,555
784
6,539
4,838
0
28,916
W
Jormungandr
Bluffshoot
Jormungandr
6,367
2,114
0
0
13,174
13,379
560
6,341
6,833
23,504
0
L
Bacchus
Ghey-Z
Bacchus
10,056
857
286
2,489
18,249
20,502
277
8,267
9,597
38,435
0
W
10,280
4,691
0
3,628
15,138
5,592
1,891
7,931
7,207
0
44,561
L
Agni
Woune-Z
Agni
12,495
2,033
0
3,223
14,677
4,467
740
7,415
6,920
33,185
0
W
16,789
880
664
6,211
13,954
5,185
240
8,279
5,675
61,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
33,771
125
Minions Killed
177
0
Camps Cleared
0
730,394
Distance Traveled
783,865
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,427
613
61
4
0
211,875
1
W
Jormungandr
10,445
614
34
2
0
260,633
0
L
Bacchus
11,735
690
33
2
0
285,512
0
W
Medusa
11,351
668
53
3
0
245,363
1
L
Agni
12,117
713
31
2
0
233,007
0
W
Ra
11,975
704
90
5
0
277,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role