Player Matchup

Guan Yu
Guan Yu
BuffetBarley126
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,204 Elo+
Party 2
Merlin
Merlin
MrMSTRAssassin
Merlin
Level 25
God Stats
1W - 7L
1,382 SR
Queue Stats
7W - 11L
1,248 Elo+
Party 2
Heimdallr
Heimdallr
PFG Dopper
Heimdallr
Level 18
God Stats
0W - 3L
1,242 SR
Queue Stats
4W - 11L
1,180 Elo+
Party 2
Team Averages
Level 16
1,374 SR
1,211 Elo+

VS

Team Averages
Level 95
1,476 SR
1,469 Elo+
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
GeoPunkys
Thoth
Level 24
God Stats
24W - 31L
1,427 SR
Queue Stats
46W - 53L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 11 / 1
7,408
741
5,092
18,459
14,359
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 8 / 3
7,531
753
4,204
10,652
3,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
PFG Dopper
Heimdallr
9
1 / 8 / 4
6,729
673
3,670
10,809
5,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
16 / 0 / 6
10,803
1,080
19,166
7,044
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
 
Horus
9
4 / 5 / 8
7,894
789
5,131
9,695
4,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
GeoPunkys
Thoth
12
7 / 2 / 9
8,811
881
9,487
6,327
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
27
27
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
16
0
6
19
W
Horus
 
Horus
4
5
8
1.6
L
2
11
1
0.23
W
Thoth
GeoPunkys
Thoth
7
2
9
5.75
L
3
8
3
0.56
L
Heimdallr
PFG Dopper
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,966
Damage
33,784
39,920
Taken
23,066
23,674
Mitigated
8,695
1,246
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
19,166
9,829
0
650
7,044
2,814
1,377
998
6,046
45,290
3,830
W
Horus
 
Horus
5,131
2,708
393
1,225
9,695
4,151
323
2,115
7,580
0
12,418
L
5,092
1,604
135
778
18,459
14,359
0
10,899
7,560
0
13,219
W
Thoth
GeoPunkys
Thoth
9,487
242
0
611
6,327
1,730
692
1,091
5,236
25,580
0
L
4,204
842
0
333
10,652
3,325
0
7,801
2,851
20,850
0
L
Heimdallr
PFG Dopper
Heimdallr
3,670
1,079
0
0
10,809
5,990
0
8,066
2,743
0
13,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,668
Gold Earned
27,508
58
Minions Killed
98
0
Camps Cleared
0
423,291
Distance Traveled
602,729
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,803
1,080
62
6
0
197,082
4
W
Horus
7,894
789
13
1
0
225,601
4
L
Guan Yu
7,408
741
9
1
0
152,167
0
W
Thoth
8,811
881
23
2
0
180,046
1
L
Merlin
7,531
753
36
4
0
127,756
0
L
Heimdallr
6,729
673
13
1
0
143,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role