Player Matchup

Thoth
Thoth
BullseyeBobby
Thoth
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 15L
1,698 Elo+
Solo
Heimdallr
Heimdallr
C0DER0UGE
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 77L
1,522 Elo+
Solo
Hercules
Hercules
Molstrom
Hercules
Level 26
God Stats
2W - 2L
1,627 SR
Queue Stats
15W - 15L
1,539 Elo+
Solo
Nike
Nike
Orbitxo
Nike
Level 22
God Stats
4W - 2L
1,243 SR
Queue Stats
75W - 49L
1,439 Elo+
Solo
Artio
Artio
Vladyslav0510
Artio
Level 13
God Stats
3W - 0L
1,704 SR
Queue Stats
13W - 10L
1,512 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,542 Elo+

VS

Team Averages
Level 23
1,582 SR
1,514 Elo+
Merlin
Merlin
ELsikuri
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,520 Elo+
Solo
Odin
Odin
JohnSturm
Odin
Level 19
God Stats
8W - 7L
1,652 SR
Queue Stats
77W - 77L
1,485 Elo+
Party 1
Artemis
Artemis
Krumper0
Artemis
Level 26
God Stats
6W - 6L
1,704 SR
Queue Stats
43W - 38L
1,555 Elo+
Solo
Loki
Loki
Seduka
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,547 Elo+
Party 1
Artio
Artio
SmokyBarett
Artio
Level 20
God Stats
7W - 11L
1,554 SR
Queue Stats
69W - 72L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 3
12,245
720
20,115
8,048
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
C0DER0UGE
Heimdallr
12
2 / 5 / 3
7,838
461
5,853
12,068
3,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Molstrom
Hercules
13
1 / 6 / 2
8,467
498
6,754
14,356
9,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Orbitxo
Nike
14
2 / 4 / 10
8,980
528
8,104
13,887
9,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 3
6,923
407
1,193
10,658
8,396
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ELsikuri
Merlin
11
1 / 8 / 6
7,385
434
7,020
10,091
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
3 / 3 / 6
7,500
441
6,657
13,382
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Krumper0
Artemis
16
6 / 1 / 4
9,317
548
10,368
10,878
3,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Seduka
Loki
14
6 / 4 / 6
8,948
526
9,245
12,376
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 5 / 6
6,810
401
4,030
11,636
7,789
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
21
Kills
18
18
Deaths
21
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
16
0
3
17.5
W
Heimdallr
C0DER0UGE
Heimdallr
2
5
3
0.7
L
Merlin
ELsikuri
Merlin
1
8
6
0.5
L
Odin
3
3
6
2
L
Artemis
Krumper0
Artemis
6
1
4
8
W
Hercules
Molstrom
Hercules
1
6
2
0.33
W
Nike
Orbitxo
Nike
2
4
10
1.75
L
Loki
Seduka
Loki
6
4
6
2.25
L
2
5
6
1
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,019
Damage
37,320
59,017
Taken
58,363
32,910
Mitigated
25,138
12,410
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,115
278
0
2,981
8,048
2,501
2,673
1,121
6,882
87,927
0
W
Heimdallr
C0DER0UGE
Heimdallr
5,853
3,051
0
2,970
12,068
3,635
517
2,425
9,599
0
38,769
L
Merlin
ELsikuri
Merlin
7,020
861
0
1,323
10,091
2,062
336
5,632
4,459
36,179
0
L
Odin
6,657
1,839
0
4,763
13,382
8,643
0
5,505
7,489
0
17,598
L
Artemis
Krumper0
Artemis
10,368
6,252
0
5,176
10,878
3,563
922
2,445
8,389
0
74,507
W
Hercules
Molstrom
Hercules
6,754
2,721
0
2,553
14,356
9,140
1,081
2,735
10,816
0
44,461
W
Nike
Orbitxo
Nike
8,104
1,381
0
0
13,887
9,238
0
2,489
11,149
13,814
43,599
L
Loki
Seduka
Loki
9,245
3,029
0
689
12,376
3,081
0
4,680
7,656
0
56,634
L
4,030
1,156
246
2,180
11,636
7,789
190
5,673
5,963
12,080
0
W
1,193
272
396
3,510
10,658
8,396
1,095
2,494
8,037
18,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
39,960
443
Minions Killed
320
0
Camps Cleared
0
1,503,581
Distance Traveled
1,587,639
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,245
720
159
9
0
367,990
3
W
Heimdallr
7,838
461
54
3
0
286,271
2
L
Merlin
7,385
434
62
4
0
292,084
1
L
Odin
7,500
441
25
1
0
335,402
2
L
Artemis
9,317
548
132
8
0
327,992
6
W
Hercules
8,467
498
97
6
0
268,137
5
W
Nike
8,980
528
91
5
0
297,342
2
L
Loki
8,948
526
86
5
0
351,465
1
L
Artio
6,810
401
15
1
0
280,696
2
W
Artio
6,923
407
42
2
0
283,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role