Player Matchup

Achilles
Achilles
Blaze0w0
Achilles
Level 27
God Stats
3W - 5L
1,438 SR
Queue Stats
62W - 67L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
DenisVarga
Baron Samedi
Level 27
God Stats
7W - 9L
1,545 SR
Queue Stats
42W - 44L
1,439 Elo+
Party 3
Fenrir
Fenrir
Jordrat
Fenrir
Level 113
God Stats
4W - 5L
1,691 SR
Queue Stats
39W - 45L
1,503 Elo+
Party 3
Athena
Athena
JumpedOut
Athena
Level 105
God Stats
4W - 6L
1,525 SR
Queue Stats
26W - 28L
1,497 Elo+
Party 3
Medusa
Medusa
SweetMec
Medusa
Level 69
God Stats
1W - 2L
1,489 SR
Queue Stats
246W - 283L
1,445 Elo+
Party 1
Team Averages
Level 68
1,538 SR
1,464 Elo+

VS

Team Averages
Level 98
1,535 SR
1,422 Elo+
Set
Set
DanoclesGrim
Set
Level 125
God Stats
1W - 4L
1,566 SR
Queue Stats
23W - 24L
1,445 Elo+
Party 2
Hel
Hel
IcySky1
Hel
Level 36
God Stats
1W - 1L
1,317 SR
Queue Stats
2W - 4L
1,221 Elo+
Solo
Medusa
Medusa
Kewenyy
Medusa
Level 139
God Stats
1W - 1L
1,724 SR
Queue Stats
45W - 38L
1,575 Elo+
Party 2
Merlin
Merlin
KittensNutSock
Merlin
Level 32
God Stats
6W - 11L
1,290 SR
Queue Stats
243W - 269L
1,330 Elo+
Solo
Bakasura
Bakasura
LoneUncle
Bakasura
Level 157
God Stats
7W - 5L
1,777 SR
Queue Stats
242W - 209L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blaze0w0
Achilles
16
2 / 5 / 0
9,613
437
7,079
15,978
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
DenisVarga
Baron Samedi
13
3 / 9 / 4
8,763
398
10,282
16,036
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Jordrat
Fenrir
17
7 / 5 / 3
11,217
510
12,217
16,542
10,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
JumpedOut
Athena
15
1 / 2 / 7
9,943
452
4,852
19,149
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SweetMec
Medusa
17
1 / 5 / 0
9,721
442
5,780
17,126
5,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 10
12,577
572
6,304
15,008
9,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
14
0 / 1 / 10
10,653
484
4,631
7,664
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Kewenyy
Medusa
20
8 / 1 / 3
14,306
650
18,010
16,344
7,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 10 / 7
11,042
502
12,127
17,490
7,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LoneUncle
Bakasura
20
12 / 1 / 6
15,523
706
25,590
21,426
15,879
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
14
Kills
26
26
Deaths
14
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blaze0w0
Achilles
2
5
0
0.4
W
4
1
10
9
L
Baron Samedi
DenisVarga
Baron Samedi
3
9
4
0.56
W
Hel
0
1
10
5
L
Fenrir
Jordrat
Fenrir
7
5
3
1.7
L
Athena
JumpedOut
Athena
1
2
7
2.25
W
Medusa
Kewenyy
Medusa
8
1
3
9.5
W
2
10
7
0.55
W
Bakasura
LoneUncle
Bakasura
12
1
6
15
L
Medusa
SweetMec
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,210
Damage
66,662
84,831
Taken
77,932
58,736
Mitigated
44,305
17,427
Healing
41,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blaze0w0
Achilles
7,079
2,381
0
2,974
15,978
16,625
598
1,156
12,373
0
51,531
W
6,304
2,097
0
7,419
15,008
9,871
3,562
1,820
13,038
0
82,905
L
Baron Samedi
DenisVarga
Baron Samedi
10,282
725
343
1,316
16,036
6,713
972
6,167
9,420
38,089
0
W
Hel
4,631
415
4,191
4,780
7,664
3,759
37
2,646
4,766
27,959
0
L
Fenrir
Jordrat
Fenrir
12,217
1,715
0
6,086
16,542
10,173
30
3,252
12,413
0
69,261
L
Athena
JumpedOut
Athena
4,852
1,133
0
2,026
19,149
19,363
0
4,477
13,265
33,067
0
W
Medusa
Kewenyy
Medusa
18,010
7,661
0
10,746
16,344
7,539
5,334
656
15,640
0
134,519
W
12,127
1,446
0
2,458
17,490
7,257
974
7,231
9,702
53,536
0
W
Bakasura
LoneUncle
Bakasura
25,590
16,466
0
12,405
21,426
15,879
279
4,231
16,353
0
114,086
L
Medusa
SweetMec
Medusa
5,780
2,418
0
4,682
17,126
5,862
851
1,706
15,420
0
72,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,257
Gold Earned
64,101
454
Minions Killed
688
0
Camps Cleared
0
1,903,842
Distance Traveled
2,083,042
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,613
437
84
4
0
355,336
1
W
Set
12,577
572
109
5
0
409,693
4
L
Baron Samedi
8,763
398
73
3
0
298,261
0
W
Hel
10,653
484
49
2
0
413,066
4
L
Fenrir
11,217
510
107
5
0
414,277
1
L
Athena
9,943
452
58
3
0
451,498
12
W
Medusa
14,306
650
205
9
0
397,975
9
W
Merlin
11,042
502
86
4
0
334,765
3
W
Bakasura
15,523
706
239
11
0
527,543
5
L
Medusa
9,721
442
132
6
0
384,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role