Player Matchup

Yemoja
Yemoja
BlackBellyMiss
Yemoja
Level 8
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 5L
1,203 Elo+
Party 1
Tiamat
Tiamat
DanteSCP
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,490 Elo+
Solo
Thor
Thor
GandulesVerdes
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 213L
1,500 Elo+
Solo
Persephone
Persephone
Iskaenna
Persephone
Level 8
God Stats
0W - 3L
1,117 SR
Queue Stats
1W - 5L
1,203 Elo+
Party 1
Sun Wukong
Sun Wukong
JhanVhar
Sun Wukong
Level 7
God Stats
0W - 1L
1,118 SR
Queue Stats
1W - 4L
1,245 Elo+
Party 1
Team Averages
Level 7
1,337 SR
1,328 Elo+

VS

Team Averages
Level 18
1,529 SR
1,335 Elo+
Hades
Hades
Darkseid6556
Hades
Level 28
God Stats
8W - 2L
1,541 SR
Queue Stats
106W - 138L
1,396 Elo+
Solo
Cupid
Cupid
Hungusatron
Cupid
Level 28
God Stats
60W - 73L
1,423 SR
Queue Stats
131W - 164L
1,410 Elo+
Solo
Olorun
Olorun
NOTCREATIVE12345
Olorun
Level 25
God Stats
5W - 2L
1,679 SR
Queue Stats
65W - 75L
1,192 Elo+
Solo
Guan Yu
Guan Yu
ikees009
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
ogureg
Thanatos
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,090
405
5,797
9,863
7,845
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
DanteSCP
Tiamat
12
1 / 4 / 0
7,800
390
5,888
8,839
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 11 / 2
7,416
371
4,607
13,384
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Iskaenna
Persephone
11
4 / 8 / 6
8,455
423
6,485
11,884
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
JhanVhar
Sun Wukong
14
5 / 5 / 6
9,475
474
6,846
16,151
13,357
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 6
11,528
576
13,006
11,610
7,264
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 1 / 5
11,309
565
7,057
13,822
5,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 0 / 2
12,015
601
10,209
15,590
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
ikees009
Guan Yu
13
3 / 7 / 11
9,325
466
5,781
12,364
9,992
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ogureg
Thanatos
14
7 / 6 / 3
10,035
502
7,535
11,380
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
13
Kills
31
31
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Tiamat
DanteSCP
Tiamat
1
4
0
0.25
W
10
0
6
13
L
2
11
2
0.27
W
3
1
5
5.5
L
Persephone
Iskaenna
Persephone
4
8
6
0.88
L
Sun Wukong
JhanVhar
Sun Wukong
5
5
6
1.6
W
8
0
2
9
W
Guan Yu
ikees009
Guan Yu
3
7
11
1.21
W
Thanatos
ogureg
Thanatos
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,623
Damage
43,588
60,121
Taken
64,766
31,942
Mitigated
33,063
5,677
Healing
35,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,797
1,174
1,286
0
9,863
7,845
723
5,049
4,814
34,640
0
L
Tiamat
DanteSCP
Tiamat
5,888
483
0
2,292
8,839
4,328
230
978
7,861
28,139
0
W
13,006
664
262
7,407
11,610
7,264
667
1,178
10,337
71,612
0
L
4,607
1,067
0
314
13,384
3,645
400
6,834
6,550
0
16,908
W
7,057
4,089
0
8,943
13,822
5,314
4,942
6,140
7,160
0
73,157
L
Persephone
Iskaenna
Persephone
6,485
856
84
1,189
11,884
2,767
0
7,135
4,741
19,755
0
L
Sun Wukong
JhanVhar
Sun Wukong
6,846
2,321
0
512
16,151
13,357
1,320
3,735
12,416
0
52,190
W
10,209
5,024
20
10,845
15,590
6,484
2,432
4,178
11,221
90,130
0
W
Guan Yu
ikees009
Guan Yu
5,781
1,892
734
1,077
12,364
9,992
1,199
2,759
9,340
0
23,581
W
Thanatos
ogureg
Thanatos
7,535
2,536
0
6,002
11,380
4,009
2,318
2,730
8,538
0
41,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,236
Gold Earned
54,212
225
Minions Killed
490
0
Camps Cleared
0
1,533,313
Distance Traveled
1,777,554
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,090
405
57
3
0
311,618
2
L
Tiamat
7,800
390
52
3
0
252,847
5
W
Hades
11,528
576
108
5
0
362,786
3
L
Thor
7,416
371
22
1
0
275,699
0
W
Cupid
11,309
565
130
7
0
301,549
4
L
Persephone
8,455
423
20
1
0
339,186
2
L
Sun Wukong
9,475
474
74
4
0
353,963
5
W
Olorun
12,015
601
145
7
0
353,202
0
W
Guan Yu
9,325
466
35
2
0
386,460
2
W
Thanatos
10,035
502
72
4
0
373,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role