Player Matchup

Osiris
Osiris
FLINTER212
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
Limiddlolka
King Arthur
Level 28
God Stats
5W - 6L
1,443 SR
Queue Stats
59W - 58L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
PRIEKSNIEKS
Hun Batz
Level 25
God Stats
5W - 11L
1,357 SR
Queue Stats
111W - 153L
1,258 Elo+
Solo
Heimdallr
Heimdallr
Varden12
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,307 Elo+
Party 1
The Morrigan
The Morrigan
iusdan
The Morrigan
Level 8
God Stats
3W - 1L
1,695 SR
Queue Stats
3W - 3L
1,187 Elo+
Party 3
Team Averages
Level 18
1,499 SR
1,337 Elo+

VS

Team Averages
Level 23
1,508 SR
1,289 Elo+
Nemesis
Nemesis
BigBatRat
Nemesis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 22L
1,258 Elo+
Solo
Kukulkan
Kukulkan
Carolinamv
Kukulkan
Level 22
God Stats
3W - 2L
1,459 SR
Queue Stats
52W - 58L
1,297 Elo+
Solo
Hades
Hades
MarkValley
Hades
Level 25
God Stats
17W - 10L
1,527 SR
Queue Stats
112W - 122L
1,342 Elo+
Solo
Nox
Nox
Pandusia
Nox
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 25L
1,230 Elo+
Party 2
Mulan
Mulan
Pocotli
Mulan
Level 28
God Stats
19W - 14L
1,553 SR
Queue Stats
27W - 30L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FLINTER212
Osiris
5
0 / 2 / 0
3,999
400
789
3,485
1,383
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Limiddlolka
King Arthur
7
0 / 5 / 2
4,768
477
2,945
8,375
2,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
PRIEKSNIEKS
Hun Batz
9
1 / 1 / 0
5,625
563
971
7,311
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Varden12
Heimdallr
6
0 / 10 / 0
4,276
428
2,701
9,129
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
iusdan
The Morrigan
9
1 / 3 / 0
5,399
540
3,732
3,974
1,211
Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBatRat
Nemesis
10
2 / 0 / 5
6,029
603
3,522
5,828
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Carolinamv
Kukulkan
11
1 / 0 / 1
5,824
582
2,675
4,585
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
10
6 / 2 / 2
6,199
620
3,796
5,299
2,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 0 / 4
6,207
621
4,001
2,584
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Pocotli
Mulan
10
4 / 1 / 7
6,181
618
5,214
5,865
2,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
20
21
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigBatRat
Nemesis
2
0
5
4.5
W
Kukulkan
Carolinamv
Kukulkan
1
0
1
1.5
L
Osiris
FLINTER212
Osiris
0
2
0
0
L
King Arthur
Limiddlolka
King Arthur
0
5
2
0.2
W
Hades
6
2
2
3.5
L
Hun Batz
PRIEKSNIEKS
Hun Batz
1
1
0
1
W
7
0
4
9
W
Mulan
Pocotli
Mulan
4
1
7
7.5
L
Heimdallr
Varden12
Heimdallr
0
10
0
0
L
The Morrigan
iusdan
The Morrigan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
19,208
32,274
Taken
24,161
9,739
Mitigated
9,247
4,500
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigBatRat
Nemesis
3,522
1,199
0
1,947
5,828
1,943
0
659
5,169
0
27,156
W
Kukulkan
Carolinamv
Kukulkan
2,675
544
0
1,794
4,585
1,601
883
2,633
1,952
29,461
0
L
Osiris
FLINTER212
Osiris
789
94
0
59
3,485
1,383
44
1,190
2,295
0
5,002
L
King Arthur
Limiddlolka
King Arthur
2,945
587
0
954
8,375
2,949
88
2,939
5,426
0
12,090
W
Hades
3,796
603
123
2,107
5,299
2,082
855
440
4,859
17,549
0
L
Hun Batz
PRIEKSNIEKS
Hun Batz
971
83
0
2,479
7,311
2,091
0
926
6,343
0
28,892
W
4,001
367
0
750
2,584
939
1,416
0
2,584
11,205
0
W
Mulan
Pocotli
Mulan
5,214
2,115
0
1,592
5,865
2,682
1,169
0
5,865
0
30,150
L
Heimdallr
Varden12
Heimdallr
2,701
1,834
0
199
9,129
2,105
0
2,854
5,833
0
8,983
L
The Morrigan
iusdan
The Morrigan
3,732
1,111
0
809
3,974
1,211
0
2,128
1,821
23,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,067
Gold Earned
30,440
150
Minions Killed
236
0
Camps Cleared
0
898,201
Distance Traveled
932,477
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,029
603
64
6
0
211,509
0
W
Kukulkan
5,824
582
53
5
0
174,796
0
L
Osiris
3,999
400
9
1
0
160,855
0
L
King Arthur
4,768
477
25
3
0
189,559
0
W
Hades
6,199
620
35
4
0
183,200
3
L
Hun Batz
5,625
563
63
6
0
188,325
0
W
Nox
6,207
621
17
2
0
165,417
0
W
Mulan
6,181
618
67
7
0
197,555
1
L
Heimdallr
4,276
428
14
1
0
183,122
0
L
The Morrigan
5,399
540
39
4
0
176,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role