Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
C4limero
Morgan Le Fay
Level 160
God Stats
6W - 4L
1,483 SR
Queue Stats
186W - 93L
1,672 Elo+
Party 2
Arachne
Arachne
MrChampik
Arachne
Level 160
God Stats
5W - 4L
1,597 SR
Queue Stats
426W - 260L
1,777 Elo+
Party 2
Osiris
Osiris
PlayJ
Osiris
Level 128
God Stats
6W - 3L
1,854 SR
Queue Stats
147W - 85L
1,772 Elo+
Party 2
Chiron
Chiron
Trapomax
Chiron
Level 26
God Stats
28W - 3L
2,095 SR
Queue Stats
99W - 34L
1,740 Elo+
Party 2
Team Averages
Level 112
1,706 SR
1,692 Elo+

VS

Team Averages
Level 96
1,516 SR
1,420 Elo+
Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Famosines
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Hel
Hel
LastMarc505
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,264 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
antonnbrr
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,579 SR
Queue Stats
356W - 322L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 7
5,402
540
3,947
6,755
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
C4limero
Morgan Le Fay
11
3 / 1 / 3
6,178
618
6,442
4,496
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MrChampik
Arachne
11
6 / 2 / 6
6,449
645
4,437
7,970
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
PlayJ
Osiris
11
2 / 0 / 3
6,431
643
5,285
6,497
4,897
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Trapomax
Chiron
11
6 / 1 / 1
6,756
676
4,869
5,051
1,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 3 / 0
4,840
484
3,396
6,700
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
 
Chaac
8
0 / 3 / 0
4,609
461
4,918
8,771
5,478
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Famosines
Izanami
6
1 / 4 / 0
4,470
447
3,678
5,225
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 3 / 1
4,355
436
1,674
5,387
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
antonnbrr
Morgan Le Fay
7
1 / 4 / 0
4,365
437
1,371
5,462
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
3
4
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
7
3.5
L
Odin
 
Odin
1
3
0
0.33
L
Chaac
 
Chaac
0
3
0
0
W
Morgan Le Fay
C4limero
Morgan Le Fay
3
1
3
4.5
L
Izanami
Famosines
Izanami
1
4
0
0.25
L
0
3
1
0.17
W
Arachne
MrChampik
Arachne
6
2
6
4.5
W
Osiris
PlayJ
Osiris
2
0
3
3.5
W
Chiron
Trapomax
Chiron
6
1
1
6.5
L
Morgan Le Fay
antonnbrr
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
15,037
30,769
Taken
31,545
16,463
Mitigated
12,057
12,113
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,947
1,434
546
2,088
6,755
4,417
0
794
5,961
14,616
0
L
Odin
 
Odin
3,396
976
0
633
6,700
2,549
0
2,325
4,375
0
24,708
L
Chaac
 
Chaac
4,918
450
0
3,182
8,771
5,478
0
739
8,032
0
23,120
W
Morgan Le Fay
C4limero
Morgan Le Fay
6,442
705
0
525
4,496
1,538
232
1,227
3,269
42,652
0
L
Izanami
Famosines
Izanami
3,678
2,326
0
546
5,225
853
0
1,789
3,436
0
14,556
L
1,674
436
1,137
1,392
5,387
1,692
0
1,853
3,534
8,136
0
W
Arachne
MrChampik
Arachne
4,437
2,953
0
4,169
7,970
4,108
0
148
7,822
0
33,355
W
Osiris
PlayJ
Osiris
5,285
1,955
0
3,109
6,497
4,897
300
298
6,199
0
36,508
W
Chiron
Trapomax
Chiron
4,869
2,789
276
1,400
5,051
1,503
228
578
4,473
0
38,626
L
Morgan Le Fay
antonnbrr
Morgan Le Fay
1,371
0
0
745
5,462
1,485
0
3,683
1,779
15,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
22,639
321
Minions Killed
172
0
Camps Cleared
0
942,308
Distance Traveled
825,458
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,402
540
17
2
0
163,952
0
L
Odin
4,840
484
49
5
0
205,209
1
L
Chaac
4,609
461
54
5
0
177,980
4
W
Morgan Le Fay
6,178
618
74
7
0
182,118
2
L
Izanami
4,470
447
34
3
0
161,397
1
L
Hel
4,355
436
7
1
0
168,012
0
W
Arachne
6,449
645
63
6
0
226,999
1
W
Osiris
6,431
643
75
8
0
191,496
5
W
Chiron
6,756
676
92
9
0
177,743
0
L
Morgan Le Fay
4,365
437
28
3
0
112,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role