Player Matchup

Bakasura
Bakasura
King Connon9972
Bakasura
Level 39
God Stats
16W - 11L
1,565 SR
Queue Stats
90W - 107L
1,444 Elo+
Solo
Guan Yu
Guan Yu
PapaSugoi
Guan Yu
Level 109
God Stats
4W - 9L
1,118 SR
Queue Stats
230W - 264L
1,477 Elo+
Party 3
Hera
Hera
TareWeaver
Hera
Level 126
God Stats
40W - 36L
1,494 SR
Queue Stats
666W - 703L
1,362 Elo+
Solo
Aphrodite
Aphrodite
jambon4000
Aphrodite
Level 55
God Stats
2W - 1L
1,285 SR
Queue Stats
145W - 119L
1,405 Elo+
Solo
Heimdallr
Heimdallr
uncommen1
Heimdallr
Level 21
God Stats
9W - 6L
1,638 SR
Queue Stats
49W - 40L
1,582 Elo+
Party 3
Team Averages
Level 70
1,420 SR
1,454 Elo+

VS

Team Averages
Level 73
1,665 SR
1,429 Elo+
Neith
Neith
Gortykr
Neith
Level 18
God Stats
1W - 2L
1,692 SR
Queue Stats
41W - 20L
1,573 Elo+
Party 1
Terra
Terra
Scalyrumble7559
Terra
Level 86
God Stats
1W - 1L
1,720 SR
Queue Stats
162W - 197L
1,342 Elo+
Party 2
Bellona
Bellona
Taze Spiral
Bellona
Level 83
God Stats
1W - 2L
1,774 SR
Queue Stats
74W - 83L
1,445 Elo+
Party 2
Mercury
Mercury
ronoazorro5
Mercury
Level 89
God Stats
9W - 10L
1,640 SR
Queue Stats
456W - 444L
1,536 Elo+
Party 1
Tiamat
Tiamat
y0 JxzL
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 195L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
13 / 4 / 10
16,543
662
25,696
25,735
14,146
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
PapaSugoi
Guan Yu
20
7 / 2 / 10
15,748
630
14,271
27,856
45,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 3 / 10
14,425
577
13,295
14,728
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
jambon4000
Aphrodite
17
1 / 1 / 13
12,916
517
8,677
16,013
9,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
uncommen1
Heimdallr
20
10 / 6 / 6
14,976
599
20,111
19,061
11,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gortykr
Neith
19
3 / 4 / 6
12,156
486
14,433
13,330
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 5
10,009
400
5,325
23,901
35,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Taze Spiral
Bellona
17
0 / 8 / 5
10,865
435
10,914
21,747
17,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
ronoazorro5
Mercury
20
10 / 8 / 3
14,691
588
18,714
23,124
11,250
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
y0 JxzL
Tiamat
18
3 / 7 / 2
11,672
467
9,007
18,816
9,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
33
Kills
16
16
Deaths
33
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Gortykr
Neith
3
4
6
1.5
W
Bakasura
13
4
10
4.5
W
Guan Yu
PapaSugoi
Guan Yu
7
2
10
6
L
0
6
5
0.42
W
2
3
10
2.33
L
Bellona
Taze Spiral
Bellona
0
8
5
0.31
W
Aphrodite
jambon4000
Aphrodite
1
1
13
7.5
L
Mercury
ronoazorro5
Mercury
10
8
3
1.44
W
Heimdallr
uncommen1
Heimdallr
10
6
6
2.17
L
Tiamat
y0 JxzL
Tiamat
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,050
Damage
58,393
103,393
Taken
100,918
86,503
Mitigated
78,902
41,297
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gortykr
Neith
14,433
5,978
0
3,269
13,330
5,588
1,044
1,778
11,109
0
94,710
W
Bakasura
25,696
17,324
0
4,604
25,735
14,146
3,751
2,906
22,391
0
128,831
W
Guan Yu
PapaSugoi
Guan Yu
14,271
1,696
2,706
12,841
27,856
45,148
1,739
1,558
25,063
0
88,439
L
5,325
944
1,014
4,558
23,901
35,475
480
6,920
15,531
31,157
0
W
13,295
4,150
613
6,914
14,728
6,507
1,686
2,660
11,662
128,751
0
L
Bellona
Taze Spiral
Bellona
10,914
3,753
0
2,355
21,747
17,376
125
3,514
16,632
0
65,657
W
Aphrodite
jambon4000
Aphrodite
8,677
1,563
1,793
7,629
16,013
9,665
1,572
3,834
11,876
29,348
0
L
Mercury
ronoazorro5
Mercury
18,714
10,070
0
2,290
23,124
11,250
0
4,426
17,239
0
100,722
W
Heimdallr
uncommen1
Heimdallr
20,111
11,294
0
4,197
19,061
11,037
8,156
2,264
16,467
0
112,115
L
Tiamat
y0 JxzL
Tiamat
9,007
1,285
0
3,758
18,816
9,213
557
5,334
12,831
55,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,608
Gold Earned
59,393
748
Minions Killed
601
0
Camps Cleared
0
2,338,994
Distance Traveled
2,296,548
37
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,156
486
165
7
0
486,896
2
W
Bakasura
16,543
662
174
7
0
535,689
4
W
Guan Yu
15,748
630
167
7
0
454,142
5
L
Terra
10,009
400
50
2
0
464,690
2
W
Hera
14,425
577
182
7
0
442,521
15
L
Bellona
10,865
435
116
5
0
414,199
0
W
Aphrodite
12,916
517
53
2
0
480,717
9
L
Mercury
14,691
588
139
6
0
501,417
1
W
Heimdallr
14,976
599
172
7
0
425,925
4
L
Tiamat
11,672
467
131
5
0
429,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role