Player Matchup

Neith
Neith
CHERESHNYAGOD
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Cycka_blind
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 47L
1,479 Elo+
Party 2
Fenrir
Fenrir
Maybe_Loki
Fenrir
Level 26
God Stats
2W - 3L
1,525 SR
Queue Stats
111W - 62L
1,564 Elo+
Party 2
Merlin
Merlin
cookie-_-king09
Merlin
Level 25
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 5L
1,166 Elo+
Solo
Pele
Pele
skinuha1
Pele
Level 30
God Stats
15W - 29L
1,295 SR
Queue Stats
300W - 385L
1,169 Elo+
Solo
Team Averages
Level 21
1,420 SR
1,376 Elo+

VS

Team Averages
Level 24
1,554 SR
1,368 Elo+
Loki
Loki
Aizen312
Loki
Level 19
God Stats
5W - 15L
1,387 SR
Queue Stats
98W - 131L
1,220 Elo+
Solo
Agni
Agni
La_Enana_Roja
Agni
Level 27
God Stats
4W - 4L
1,762 SR
Queue Stats
53W - 76L
1,428 Elo+
Party 1
Ares
Ares
Nx dropz9493
Ares
Level 28
God Stats
3W - 4L
1,705 SR
Queue Stats
91W - 115L
1,309 Elo+
Solo
Amaterasu
Amaterasu
Ooliverw01
Amaterasu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,469 Elo+
Solo
Neith
Neith
venusXflier
Neith
Level 34
God Stats
23W - 38L
1,417 SR
Queue Stats
61W - 80L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,784
432
3,582
10,387
3,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
16
6 / 4 / 0
9,385
521
8,286
10,133
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Maybe_Loki
Fenrir
14
7 / 5 / 3
9,249
514
9,615
15,634
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 10 / 1
5,948
330
1,997
7,991
2,314
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
14
1 / 3 / 0
8,337
463
2,482
12,776
4,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 3 / 2
8,786
488
3,249
6,955
1,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
18 / 2 / 2
12,710
706
17,143
9,541
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 2
7,601
422
2,389
8,220
5,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Ooliverw01
Amaterasu
15
4 / 5 / 2
9,875
549
9,133
14,037
11,240
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 3
9,093
505
3,805
5,634
1,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
14
Kills
26
27
Deaths
14
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
1
3
2
0.67
L
0
5
2
0.2
L
Scylla
6
4
0
1.5
W
18
2
2
9.5
L
Fenrir
Maybe_Loki
Fenrir
7
5
3
1.7
W
1
2
2
1
W
Amaterasu
Ooliverw01
Amaterasu
4
5
2
1
L
0
10
1
0.05
L
Pele
1
3
0
0.33
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
35,719
56,921
Taken
44,387
21,522
Mitigated
24,097
11,477
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,249
445
0
1,272
6,955
1,984
455
518
6,323
0
36,970
L
3,582
1,488
0
1,448
10,387
3,521
242
4,960
5,317
0
29,799
L
Scylla
8,286
584
0
1,184
10,133
2,934
418
1,561
8,478
45,900
0
W
17,143
1,467
0
513
9,541
3,210
1,666
1,678
7,567
85,696
0
L
Fenrir
Maybe_Loki
Fenrir
9,615
2,658
0
4,596
15,634
8,327
0
6,721
8,619
0
54,853
W
2,389
87
0
0
8,220
5,686
245
1,483
6,552
10,997
0
W
Amaterasu
Ooliverw01
Amaterasu
9,133
3,724
0
3,149
14,037
11,240
2,001
5,004
8,481
0
51,234
L
1,997
311
0
231
7,991
2,314
42
4,377
3,288
11,152
0
L
Pele
2,482
270
0
4,018
12,776
4,426
225
1,033
11,687
0
58,471
W
3,805
1,278
0
1,382
5,634
1,977
2,241
998
4,467
0
43,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
48,065
365
Minions Killed
426
0
Camps Cleared
0
1,356,446
Distance Traveled
1,590,895
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,786
488
77
4
0
348,957
0
L
Neith
7,784
432
48
3
0
221,283
4
L
Scylla
9,385
521
112
6
0
322,872
1
W
Agni
12,710
706
154
9
0
357,300
3
L
Fenrir
9,249
514
85
5
0
308,421
4
W
Ares
7,601
422
15
1
0
201,663
0
W
Amaterasu
9,875
549
88
5
0
358,056
7
L
Merlin
5,948
330
15
1
0
212,824
0
L
Pele
8,337
463
105
6
0
291,046
0
W
Neith
9,093
505
92
5
0
324,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role