Player Matchup

Osiris
Osiris
Gold III
Marmolduro
Osiris
Gold III
Level 89
God Stats
4W - 8L
1,611 SR
Queue Stats
72W - 77L
1,538 MMR
Solo
Yemoja
Yemoja
Gold II
ProfessorŠkun
Yemoja
Gold II
Level 127
God Stats
9W - 1L
1,310 SR
Queue Stats
139W - 124L
1,544 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Wolf58
Tsukuyomi
Gold II
Level 146
God Stats
6W - 4L
1,596 SR
Queue Stats
62W - 54L
1,593 MMR
Party 1
Apollo
Apollo
Gold III
WolfieNB
Apollo
Gold III
Level 117
God Stats
21W - 17L
1,637 SR
Queue Stats
87W - 72L
1,530 MMR
Party 1
Neith
Neith
Gold II
Zuúks
Neith
Gold II
Level 137
God Stats
11W - 10L
1,215 SR
Queue Stats
109W - 104L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,474 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,523 SR
1,542 MMR
Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
GazteNacho
Khepri
Silver I
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,540 MMR
Solo
Bellona
Bellona
Gold I
PIETRUS94
Bellona
Gold I
Level 158
God Stats
12W - 11L
1,572 SR
Queue Stats
437W - 431L
1,538 MMR
Solo
Mulan
Mulan
Silver I
Soupiak
Mulan
Silver I
Level 52
God Stats
0W - 2L
1,304 SR
Queue Stats
100W - 100L
1,554 MMR
Solo
Olorun
Olorun
Silver II
electronic144
Olorun
Silver II
Level 84
God Stats
1W - 2L
1,739 SR
Queue Stats
49W - 63L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Marmolduro
Osiris
16
5 / 3 / 10
10,894
605
10,946
19,239
14,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 9
9,995
555
5,542
17,951
21,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Wolf58
Tsukuyomi
18
3 / 1 / 8
11,413
634
8,452
15,889
17,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
WolfieNB
Apollo
18
6 / 1 / 3
11,735
652
13,068
11,884
5,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Zuúks
Neith
18
5 / 4 / 5
11,753
653
13,278
12,725
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TiamatAthenaMorgan Le FayGilgameshKali

VS

Bans
DanzaburouMerlinSetBaba YagaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 1 / 1
10,709
595
11,354
13,098
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
GazteNacho
Khepri
11
0 / 5 / 2
7,506
417
3,597
14,026
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
PIETRUS94
Bellona
13
2 / 6 / 3
8,478
471
8,398
14,462
11,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
Soupiak
Mulan
15
0 / 5 / 1
9,336
519
6,561
12,397
13,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 5 / 1
9,738
541
11,295
14,025
6,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
22
Kills
10
10
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
1
1
3.5
L
Khepri
GazteNacho
Khepri
0
5
2
0.2
W
Osiris
Marmolduro
Osiris
5
3
10
3.33
L
Bellona
PIETRUS94
Bellona
2
6
3
0.58
W
3
1
9
7.5
L
Mulan
Soupiak
Mulan
0
5
1
0.1
W
Tsukuyomi
Wolf58
Tsukuyomi
3
1
8
7
W
Apollo
WolfieNB
Apollo
6
1
3
7.5
W
Neith
Zuúks
Neith
5
4
5
1.88
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,286
Damage
41,205
77,688
Taken
68,008
64,947
Mitigated
50,790
36,930
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,354
6,665
0
3,496
13,098
5,364
0
738
12,360
0
81,969
L
Khepri
GazteNacho
Khepri
3,597
195
0
1,825
14,026
14,418
0
1,753
12,273
14,469
0
W
Osiris
Marmolduro
Osiris
10,946
3,884
0
7,079
19,239
14,706
1,114
4,699
14,540
0
72,564
L
Bellona
PIETRUS94
Bellona
8,398
3,024
0
2,340
14,462
11,885
922
1,279
13,183
0
52,271
W
5,542
952
5,432
5,834
17,951
21,012
972
4,416
13,535
22,833
0
L
Mulan
Soupiak
Mulan
6,561
1,058
0
1,147
12,397
13,010
740
426
11,971
3,914
51,412
W
Tsukuyomi
Wolf58
Tsukuyomi
8,452
1,428
0
8,952
15,889
17,689
1,108
1,473
14,416
1,601
73,745
W
Apollo
WolfieNB
Apollo
13,068
7,614
0
4,182
11,884
5,084
4,477
3,375
8,509
0
103,240
W
Neith
Zuúks
Neith
13,278
6,326
0
5,451
12,725
6,456
2,569
4,459
8,266
0
95,175
L
11,295
6,067
510
4,216
14,025
6,113
902
1,722
12,303
64,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,790
Gold Earned
45,767
592
Minions Killed
524
0
Camps Cleared
0
1,755,358
Distance Traveled
1,659,380
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,709
595
151
8
0
296,710
4
L
Khepri
7,506
417
15
1
0
365,138
9
W
Osiris
10,894
605
95
5
0
383,339
5
L
Bellona
8,478
471
93
5
0
370,673
1
W
Yemoja
9,995
555
22
1
0
315,196
8
L
Mulan
9,336
519
139
8
0
297,956
1
W
Tsukuyomi
11,413
634
136
8
0
397,720
3
W
Apollo
11,735
652
168
9
0
338,302
2
W
Neith
11,753
653
171
10
0
320,801
5
L
Olorun
9,738
541
126
7
0
328,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role