Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Artoriel
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,350 Elo+
Solo
Ymir
Ymir
ExtraSaltyFeeder
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MakingItRain66
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,499 Elo+
Solo
Fenrir
Fenrir
lRevengel
Fenrir
Level 23
God Stats
7W - 30L
1,248 SR
Queue Stats
156W - 198L
1,573 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,458 Elo+

VS

Team Averages
Level 20
1,697 SR
1,740 Elo+
Vulcan
Vulcan
DevKiller51
Vulcan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 26L
1,903 Elo+
Party 1
Bellona
Bellona
ImAnck7
Bellona
Level 14
God Stats
17W - 4L
1,950 SR
Queue Stats
107W - 15L
1,903 Elo+
Party 1
Chaac
Chaac
InfiniteSnipes
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 26L
1,865 Elo+
Party 1
Heimdallr
Heimdallr
Sawvvvy
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,126 Elo+
Solo
Fafnir
Fafnir
ShaggySZN
Fafnir
Level 22
God Stats
16W - 7L
2,035 SR
Queue Stats
131W - 72L
1,903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 6 / 2
8,076
404
3,247
10,681
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Artoriel
Guan Yu
13
1 / 5 / 4
8,240
412
3,768
12,081
9,811
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 7
8,509
425
8,938
18,842
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
MakingItRain66
Ah Muzen Cab
16
3 / 5 / 3
9,935
497
8,673
12,597
4,063
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
lRevengel
Fenrir
14
5 / 6 / 2
9,892
495
6,354
20,642
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
10 / 1 / 8
12,840
642
19,674
9,472
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ImAnck7
Bellona
17
6 / 2 / 12
11,604
580
9,641
16,203
15,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 1 / 11
13,019
651
17,110
20,138
16,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Sawvvvy
Heimdallr
14
1 / 5 / 3
9,870
494
1,646
10,025
3,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
ShaggySZN
Fafnir
13
0 / 2 / 6
9,571
479
3,065
16,121
15,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
11
Kills
26
27
Deaths
11
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
6
2
0.5
L
Guan Yu
Artoriel
Guan Yu
1
5
4
0.6
W
Vulcan
10
1
8
14
L
0
5
7
0.7
W
Bellona
ImAnck7
Bellona
6
2
12
6
W
9
1
11
14.5
L
Ah Muzen Cab
MakingItRain66
Ah Muzen Cab
3
5
3
0.9
W
Heimdallr
Sawvvvy
Heimdallr
1
5
3
0.5
W
Fafnir
ShaggySZN
Fafnir
0
2
6
1.5
L
Fenrir
lRevengel
Fenrir
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
51,136
74,843
Taken
71,959
41,782
Mitigated
54,217
15,164
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,247
527
440
3,468
10,681
3,224
0
3,666
7,015
33,770
0
L
Guan Yu
Artoriel
Guan Yu
3,768
499
679
1,009
12,081
9,811
0
3,307
8,774
0
32,654
W
Vulcan
19,674
7,152
0
2,933
9,472
4,455
3,466
3,529
5,728
108,352
0
L
8,938
1,837
0
3,028
18,842
17,563
0
9,151
9,691
44,694
0
W
Bellona
ImAnck7
Bellona
9,641
3,903
0
4,199
16,203
15,088
1,445
3,275
12,794
0
63,576
W
17,110
4,123
0
7,993
20,138
16,572
1,594
2,901
17,018
206
105,505
L
Ah Muzen Cab
MakingItRain66
Ah Muzen Cab
8,673
2,400
0
1,663
12,597
4,063
643
2,101
10,496
0
64,743
W
Heimdallr
Sawvvvy
Heimdallr
1,646
457
0
1,130
10,025
3,038
770
1,537
8,330
0
38,310
W
Fafnir
ShaggySZN
Fafnir
3,065
902
0
3,192
16,121
15,064
735
2,487
12,674
19,163
0
L
Fenrir
lRevengel
Fenrir
6,354
2,017
0
4,877
20,642
7,121
0
4,866
15,776
0
55,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
56,904
398
Minions Killed
531
0
Camps Cleared
0
1,715,291
Distance Traveled
1,922,584
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,076
404
69
3
0
308,955
3
L
Guan Yu
8,240
412
68
3
0
396,285
0
W
Vulcan
12,840
642
151
8
0
401,595
5
L
Ymir
8,509
425
68
3
0
351,226
9
W
Bellona
11,604
580
107
5
0
420,606
6
W
Chaac
13,019
651
159
8
0
448,333
6
L
Ah Muzen Cab
9,935
497
115
6
0
335,748
2
W
Heimdallr
9,870
494
87
4
0
314,339
0
W
Fafnir
9,571
479
27
1
0
337,711
5
L
Fenrir
9,892
495
78
4
0
323,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role