Player Matchup

Bellona
Bellona
Andreasdepick
Bellona
Level 27
God Stats
6W - 6L
1,473 SR
Queue Stats
94W - 104L
1,411 Elo+
Solo
Ymir
Ymir
BigBatRat
Ymir
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
15W - 22L
1,276 Elo+
Solo
Nox
Nox
Vladimirox
Nox
Level 4
God Stats
1W - 4L
1,708 SR
Queue Stats
5W - 11L
1,341 Elo+
Solo
Thor
Thor
arczan123456789
Thor
Level 8
God Stats
0W - 4L
1,204 SR
Queue Stats
24W - 31L
1,445 Elo+
Solo
Neith
Neith
tva463
Neith
Level 25
God Stats
1W - 4L
1,177 SR
Queue Stats
77W - 93L
1,369 Elo+
Solo
Team Averages
Level 16
1,368 SR
1,368 Elo+

VS

Team Averages
Level 23
1,454 SR
1,420 Elo+
Izanami
Izanami
 
Izanami
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Arirrail
Athena
Level 28
God Stats
9W - 11L
1,475 SR
Queue Stats
99W - 103L
1,333 Elo+
Solo
Bellona
Bellona
CannibalC0rpse
Bellona
Level 17
God Stats
14W - 9L
1,388 SR
Queue Stats
29W - 26L
1,437 Elo+
Solo
Sol
Sol
VittoCalis
Sol
Level 26
God Stats
48W - 34L
1,483 SR
Queue Stats
104W - 104L
1,432 Elo+
Solo
Fenrir
Fenrir
narangaxs
Fenrir
Level 29
God Stats
2W - 2L
1,424 SR
Queue Stats
77W - 68L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 4 / 0
5,888
589
4,111
6,822
3,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
6
1 / 4 / 2
4,744
474
1,771
8,461
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 6 / 0
4,353
435
407
5,100
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 1
4,353
435
1,557
7,470
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
tva463
Neith
8
2 / 1 / 1
5,230
523
3,719
3,858
1,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 1 / 2
5,709
571
4,772
4,330
998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Arirrail
Athena
9
4 / 1 / 2
6,041
604
3,796
6,306
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 0 / 0
6,445
645
3,440
5,474
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
9 / 1 / 0
7,652
765
5,648
4,914
1,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
narangaxs
Fenrir
9
1 / 1 / 3
5,772
577
2,520
6,407
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
20
20
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
L
Bellona
1
4
0
0.25
W
Athena
Arirrail
Athena
4
1
2
5
L
Ymir
1
4
2
0.5
W
3
0
0
3
W
9
1
0
9
L
0
6
0
0
L
0
5
1
0.1
W
Fenrir
narangaxs
Fenrir
1
1
3
2.5
L
Neith
tva463
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,565
Damage
20,176
31,711
Taken
27,431
11,789
Mitigated
10,730
5,859
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,772
3,521
0
793
4,330
998
710
634
3,696
0
23,821
L
Bellona
4,111
1,122
0
1,177
6,822
3,403
0
1,112
5,710
0
22,270
W
Athena
Arirrail
Athena
3,796
1,350
0
2,691
6,306
3,021
374
1,135
5,171
11,928
0
L
Ymir
1,771
386
0
1,450
8,461
3,637
0
2,096
6,365
11,120
0
W
3,440
668
0
2,676
5,474
3,326
0
124
5,350
0
26,546
W
5,648
1,988
0
2,617
4,914
1,466
3,044
245
4,669
39,719
0
L
407
321
0
724
5,100
1,661
0
2,298
2,802
12,627
0
L
1,557
602
0
1,980
7,470
2,032
0
2,735
4,701
0
14,842
W
Fenrir
narangaxs
Fenrir
2,520
885
0
3,100
6,407
1,919
0
40
6,367
0
28,928
L
Neith
tva463
Neith
3,719
709
0
528
3,858
1,056
0
1,169
2,689
0
23,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
31,619
185
Minions Killed
280
0
Camps Cleared
0
797,781
Distance Traveled
935,568
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,709
571
48
5
0
183,480
0
L
Bellona
5,888
589
53
5
0
169,271
0
W
Athena
6,041
604
16
2
0
192,546
3
L
Ymir
4,744
474
20
2
0
181,647
0
W
Bellona
6,445
645
61
6
0
189,558
3
W
Sol
7,652
765
97
10
0
168,322
2
L
Nox
4,353
435
24
2
0
135,881
1
L
Thor
4,353
435
33
3
0
150,971
0
W
Fenrir
5,772
577
58
6
0
201,662
0
L
Neith
5,230
523
55
6
0
160,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role