Player Matchup

Fenrir
Fenrir
Diminish Her
Fenrir
Level 90
God Stats
13W - 21L
1,465 SR
Queue Stats
639W - 801L
1,340 Elo+
Solo
Chang'e
Chang'e
Funesy
Chang'e
Level 16
God Stats
7W - 8L
1,728 SR
Queue Stats
11W - 14L
1,425 Elo+
Solo
Ares
Ares
ogro-feio
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Team Averages
Level 38
1,564 SR
1,338 Elo+

VS

Team Averages
Level 39
1,451 SR
1,252 Elo+
Baron Samedi
Baron Samedi
MindlessChunk3
Baron Samedi
Level 99
God Stats
28W - 24L
1,541 SR
Queue Stats
152W - 173L
1,447 Elo+
Solo
Chaac
Chaac
azy78691
Chaac
Level 6
God Stats
50W - 59L
1,343 SR
Queue Stats
121W - 144L
1,168 Elo+
Solo
Chang'e
Chang'e
nautilus_hill
Chang'e
Level 13
God Stats
4W - 2L
1,469 SR
Queue Stats
20W - 37L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 3 / 6
16,770
729
21,002
31,932
25,906
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Funesy
Chang'e
20
5 / 7 / 8
15,324
666
17,102
24,031
8,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
15
1 / 17 / 7
12,933
562
5,888
26,451
12,643
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MindlessChunk3
Baron Samedi
20
17 / 4 / 8
17,409
757
37,594
25,054
20,544
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
azy78691
Chaac
20
9 / 3 / 11
16,570
720
25,669
23,670
31,779
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
14
1 / 11 / 16
13,749
598
3,406
15,539
6,424
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
18
Kills
27
27
Deaths
18
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
12
3
6
5
L
Chang'e
Funesy
Chang'e
5
7
8
1.29
W
Baron Samedi
MindlessChunk3
Baron Samedi
17
4
8
5.25
W
Chaac
azy78691
Chaac
9
3
11
4.83
W
Chang'e
1
11
16
0.82
L
Ares
1
17
7
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
66,669
82,414
Taken
64,263
47,418
Mitigated
58,747
16,605
Healing
20,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
21,002
3,166
423
2,022
31,932
25,906
1,017
18,077
13,855
0
65,141
L
Chang'e
Funesy
Chang'e
17,102
270
5,221
8,939
24,031
8,869
722
10,328
13,703
82,917
0
W
Baron Samedi
MindlessChunk3
Baron Samedi
37,594
3,283
1,447
10,305
25,054
20,544
1,216
8,412
16,642
103,559
0
W
Chaac
azy78691
Chaac
25,669
7,662
78
7,594
23,670
31,779
930
8,417
15,253
0
95,936
W
Chang'e
3,406
1,116
305
585
15,539
6,424
730
6,161
9,378
15,398
0
L
Ares
5,888
746
0
0
26,451
12,643
29
12,595
13,856
11,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
47,728
204
Minions Killed
246
0
Camps Cleared
0
1,098,013
Distance Traveled
1,023,117
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,770
729
86
4
0
431,450
1
L
Chang'e
15,324
666
102
4
0
394,567
2
W
Baron Samedi
17,409
757
120
5
0
373,124
1
W
Chaac
16,570
720
108
5
0
391,611
0
W
Chang'e
13,749
598
18
1
0
258,382
0
L
Ares
12,933
562
16
1
0
271,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role