Player Matchup

Raijin
Raijin
Nereaa__21
Raijin
Level 29
God Stats
0W - 1L
1,752 SR
Queue Stats
11W - 7L
1,573 Elo+
Solo
Olorun
Olorun
TheBigTheBigger
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ebicik
Cu Chulainn
Level 28
God Stats
0W - 1L
1,609 SR
Queue Stats
58W - 65L
1,517 Elo+
Solo
Team Averages
Level 20
1,620 SR
1,530 Elo+

VS

Team Averages
Level 82
1,651 SR
1,484 Elo+
Sun Wukong
Sun Wukong
BatleyBulldog09
Sun Wukong
Level 6
God Stats
4W - 1L
1,645 SR
Queue Stats
12W - 8L
1,410 Elo+
Party 1
Tiamat
Tiamat
DBx_ODD
Tiamat
Level 108
God Stats
19W - 17L
1,649 SR
Queue Stats
185W - 124L
1,517 Elo+
Party 1
Loki
Loki
ethhinch01
Loki
Level 131
God Stats
2W - 1L
1,660 SR
Queue Stats
192W - 131L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nereaa__21
Raijin
20
9 / 5 / 6
18,029
721
26,006
24,947
8,435
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 8 / 7
12,807
512
1,503
11,610
3,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
ebicik
Cu Chulainn
20
7 / 6 / 6
16,434
657
18,563
33,449
33,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BatleyBulldog09
Sun Wukong
17
4 / 4 / 8
14,594
584
8,596
18,755
20,280
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
DBx_ODD
Tiamat
20
5 / 3 / 12
16,440
658
34,317
21,409
22,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 9 / 5
17,065
683
19,271
22,682
8,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
16
Kills
19
19
Deaths
16
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BatleyBulldog09
Sun Wukong
4
4
8
2
W
Tiamat
DBx_ODD
Tiamat
5
3
12
3.67
L
Raijin
Nereaa__21
Raijin
9
5
6
2.4
L
0
8
7
0.44
L
Cu Chulainn
ebicik
Cu Chulainn
7
6
6
1.67
W
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,072
Damage
62,184
70,006
Taken
62,846
45,322
Mitigated
51,037
16,276
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BatleyBulldog09
Sun Wukong
8,596
1,815
0
1,006
18,755
20,280
498
11,580
6,874
0
19,978
W
Tiamat
DBx_ODD
Tiamat
34,317
1,893
0
5,230
21,409
22,052
826
8,727
12,219
112,490
0
L
Raijin
Nereaa__21
Raijin
26,006
1,379
0
10,480
24,947
8,435
593
12,255
12,195
107,042
0
L
1,503
363
637
2,112
11,610
3,459
0
3,229
8,161
18,254
0
L
Cu Chulainn
ebicik
Cu Chulainn
18,563
3,344
798
2,249
33,449
33,428
0
17,201
15,333
13,957
37,210
W
19,271
4,666
0
541
22,682
8,705
1,280
10,066
12,242
0
103,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,270
Gold Earned
48,099
281
Minions Killed
298
0
Camps Cleared
0
1,059,338
Distance Traveled
1,299,739
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,594
584
17
1
0
426,257
0
W
Tiamat
16,440
658
179
7
0
464,596
0
L
Raijin
18,029
721
172
7
0
445,986
1
L
Olorun
12,807
512
29
1
0
204,907
0
L
Cu Chulainn
16,434
657
80
3
0
408,445
1
W
Loki
17,065
683
102
4
0
408,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role