Player Matchup

Olorun
Olorun
PapaVault
Olorun
Level 4
God Stats
4W - 1L
1,715 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
Raizen Starz
Chaac
Level 6
God Stats
2W - 1L
1,260 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Set
Set
carlicos54
Set
Level 15
God Stats
1W - 1L
1,343 SR
Queue Stats
8W - 14L
1,301 Elo+
Solo
Team Averages
Level 8
1,439 SR
1,434 Elo+

VS

Team Averages
Level 52
1,516 SR
1,322 Elo+
Scylla
Scylla
Horizone_Ghosts
Scylla
Level 14
God Stats
11W - 20L
1,501 SR
Queue Stats
58W - 117L
1,223 Elo+
Solo
Chaac
Chaac
Xx_DopeBoySwagg_
Chaac
Level 114
God Stats
3W - 8L
1,442 SR
Queue Stats
242W - 305L
1,384 Elo+
Party 1
Skadi
Skadi
xxBUTT_STALLIONx
Skadi
Level 28
God Stats
18W - 14L
1,605 SR
Queue Stats
131W - 180L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PapaVault
Olorun
20
8 / 2 / 6
15,363
732
18,028
15,481
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 2 / 6
15,247
726
22,578
21,011
12,339
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 6 / 2
10,254
488
880
5,061
1,664
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 8
12,225
582
6,967
15,874
4,579
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 6
12,154
579
9,852
20,812
22,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 6 / 5
12,986
618
15,771
14,368
5,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
17
Kills
10
10
Deaths
17
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
Olorun
PapaVault
Olorun
8
2
6
5.5
W
9
2
6
6
L
3
3
6
2
W
0
6
2
0.17
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,486
Damage
32,590
41,553
Taken
51,054
21,915
Mitigated
31,941
17,885
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,967
1,133
0
2,691
15,874
4,579
668
3,285
12,589
42,574
0
W
Olorun
PapaVault
Olorun
18,028
9,658
659
6,529
15,481
7,912
2,534
1,692
13,789
82,501
7,389
W
22,578
5,439
481
10,216
21,011
12,339
394
4,213
16,798
0
78,978
L
9,852
992
0
8,186
20,812
22,310
263
8,222
12,590
0
45,552
W
880
337
0
0
5,061
1,664
0
1,062
3,999
0
2,105
L
15,771
8,980
0
500
14,368
5,052
299
5,071
9,297
0
53,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
37,365
215
Minions Killed
217
0
Camps Cleared
0
941,938
Distance Traveled
1,009,087
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,225
582
59
3
0
299,593
0
W
Olorun
15,363
732
124
6
0
400,735
4
W
Chaac
15,247
726
88
4
0
456,136
4
L
Chaac
12,154
579
71
3
0
366,678
1
W
Set
10,254
488
3
0
0
85,067
0
L
Skadi
12,986
618
87
4
0
342,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role