Player Matchup

Nemesis
Nemesis
ChocSwifter
Nemesis
Level 29
God Stats
28W - 37L
1,402 SR
Queue Stats
197W - 252L
1,348 Elo+
Solo
Cupid
Cupid
Josetiticoca
Cupid
Level 23
God Stats
57W - 50L
1,550 SR
Queue Stats
68W - 67L
1,428 Elo+
Solo
Cthulhu
Cthulhu
andreyshine
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,346 Elo+
Solo
Chang'e
Chang'e
doode4951
Chang'e
Level 128
God Stats
27W - 19L
1,584 SR
Queue Stats
83W - 76L
1,532 Elo+
Party 1
Neith
Neith
omarmagdy85
Neith
Level 8
God Stats
69W - 73L
1,640 SR
Queue Stats
120W - 138L
1,492 Elo+
Party 1
Team Averages
Level 43
1,535 SR
1,429 Elo+

VS

Team Averages
Level 8
1,446 SR
1,245 Elo+
Cu Chulainn
Cu Chulainn
FaZe_Ch1CkenSooT
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Ymir
Ymir
Skezz___
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 2
Sol
Sol
X_Faze_Donete_X
Sol
Level 5
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 2
Fenrir
Fenrir
djdante01
Fenrir
Level 23
God Stats
8W - 10L
1,469 SR
Queue Stats
96W - 112L
1,354 Elo+
Solo
Cupid
Cupid
sb616hd
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChocSwifter
Nemesis
11
11 / 0 / 9
7,655
696
7,542
5,825
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 2
6,887
626
2,302
4,244
1,251
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
andreyshine
Cthulhu
10
7 / 3 / 14
7,042
640
6,633
8,993
4,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
doode4951
Chang'e
11
12 / 2 / 10
7,670
697
12,043
7,573
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 9
7,156
651
5,933
5,443
1,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FaZe_Ch1CkenSooT
Cu Chulainn
6
0 / 8 / 2
4,614
419
4,222
10,657
4,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
6
1 / 7 / 3
4,768
433
1,619
9,257
5,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
3 / 8 / 0
4,846
441
4,189
8,341
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
djdante01
Fenrir
8
1 / 5 / 0
5,592
508
3,599
8,501
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
sb616hd
Cupid
6
1 / 9 / 2
4,762
433
4,175
8,113
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
37
Kills
6
6
Deaths
37
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChocSwifter
Nemesis
11
0
9
15.5
L
Cu Chulainn
FaZe_Ch1CkenSooT
Cu Chulainn
0
8
2
0.13
W
2
1
2
3
L
Ymir
1
7
3
0.36
L
3
8
0
0.38
W
Cthulhu
andreyshine
Cthulhu
7
3
14
4.67
L
Fenrir
djdante01
Fenrir
1
5
0
0.2
W
Chang'e
doode4951
Chang'e
12
2
10
8.5
W
5
0
9
9.5
L
Cupid
sb616hd
Cupid
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,453
Damage
17,804
32,078
Taken
44,869
12,478
Mitigated
17,098
12,156
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChocSwifter
Nemesis
7,542
4,027
0
364
5,825
2,144
129
299
5,486
0
33,249
L
Cu Chulainn
FaZe_Ch1CkenSooT
Cu Chulainn
4,222
860
0
0
10,657
4,751
0
5,012
5,645
2,373
15,182
W
2,302
1,315
0
1,250
4,244
1,251
2,811
691
3,513
0
32,011
L
Ymir
1,619
738
0
0
9,257
5,534
0
4,896
4,361
4,402
0
L
4,189
2,017
0
927
8,341
2,190
0
3,795
4,546
11,244
0
W
Cthulhu
andreyshine
Cthulhu
6,633
304
204
280
8,993
4,822
0
2,665
6,088
18,085
0
L
Fenrir
djdante01
Fenrir
3,599
931
0
1,728
8,501
2,643
0
2,812
5,689
0
21,315
W
Chang'e
doode4951
Chang'e
12,043
847
1,932
5,019
7,573
2,431
1,533
2,133
5,336
25,803
0
W
5,933
1,968
0
3,107
5,443
1,830
1,660
98
5,345
0
33,149
L
Cupid
sb616hd
Cupid
4,175
2,562
95
662
8,113
1,980
336
2,161
5,952
0
10,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
24,582
253
Minions Killed
107
0
Camps Cleared
0
1,066,971
Distance Traveled
1,016,215
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,655
696
59
5
0
250,099
0
L
Cu Chulainn
4,614
419
27
2
0
199,274
0
W
Cupid
6,887
626
69
6
0
180,205
0
L
Ymir
4,768
433
1
0
0
222,679
0
L
Sol
4,846
441
21
2
0
195,631
0
W
Cthulhu
7,042
640
25
2
0
194,734
1
L
Fenrir
5,592
508
42
4
0
200,458
0
W
Chang'e
7,670
697
42
4
0
223,932
0
W
Neith
7,156
651
58
5
0
218,001
4
L
Cupid
4,762
433
16
1
0
198,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role