Player Matchup

Nu Wa
Nu Wa
ErebusTheBlack
Nu Wa
Level 29
God Stats
10W - 12L
1,525 SR
Queue Stats
210W - 223L
1,467 Elo+
Solo
Skadi
Skadi
ItsthatGuyTed
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,464 Elo+
Solo
Chaac
Chaac
JuicyBubbleGum
Chaac
Level 14
God Stats
5W - 5L
1,546 SR
Queue Stats
38W - 43L
1,379 Elo+
Solo
Thanatos
Thanatos
errr_souto
Thanatos
Level 16
God Stats
1W - 1L
1,309 SR
Queue Stats
4W - 8L
1,178 Elo+
Solo
Yemoja
Yemoja
frosticarton
Yemoja
Level 16
God Stats
8W - 3L
1,693 SR
Queue Stats
39W - 59L
1,368 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,371 Elo+

VS

Team Averages
Level 16
1,466 SR
1,375 Elo+
Achilles
Achilles
DarthBeIiaI
Achilles
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,341 Elo+
Party 1
He Bo
He Bo
Scar57580
He Bo
Level 7
God Stats
8W - 9L
1,339 SR
Queue Stats
59W - 43L
1,406 Elo+
Solo
Amaterasu
Amaterasu
StayneAlive
Amaterasu
Level 25
God Stats
2W - 5L
1,352 SR
Queue Stats
71W - 72L
1,472 Elo+
Solo
Pele
Pele
ibrhmhzl
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
lailix21
Cthulhu
Level 29
God Stats
12W - 5L
1,637 SR
Queue Stats
60W - 58L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 21
12,657
1,151
29,197
9,039
3,124
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 5 / 16
12,850
1,168
30,908
14,199
4,889
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 2 / 14
11,781
1,071
15,459
14,217
13,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
errr_souto
Thanatos
19
8 / 6 / 14
13,490
1,226
20,761
15,559
6,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
19
1 / 4 / 18
10,933
994
5,879
16,083
14,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

192

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarthBeIiaI
Achilles
17
3 / 5 / 9
10,943
995
12,916
22,282
32,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
Scar57580
He Bo
18
8 / 6 / 6
12,491
1,136
19,253
12,287
3,955
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
StayneAlive
Amaterasu
18
2 / 5 / 13
11,018
1,002
9,686
28,584
16,933
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
18
0 / 13 / 13
10,912
992
9,205
25,926
9,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
lailix21
Cthulhu
18
6 / 4 / 10
12,298
1,118
12,625
21,378
16,700
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
70
33
Kills
19
19
Deaths
33
83
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Achilles
DarthBeIiaI
Achilles
3
5
9
1.5
W
7
2
21
8.75
W
10
5
16
3.6
W
7
2
14
7
L
He Bo
Scar57580
He Bo
8
6
6
1.83
L
Amaterasu
StayneAlive
Amaterasu
2
5
13
1.7
W
Thanatos
errr_souto
Thanatos
8
6
14
2.5
W
Yemoja
1
4
18
2.5
L
Pele
0
13
13
0.5
L
Cthulhu
lailix21
Cthulhu
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,204
Damage
63,685
69,097
Taken
110,457
41,962
Mitigated
79,559
17,060
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DarthBeIiaI
Achilles
12,916
3,049
1,138
3,097
22,282
32,016
0
7,488
14,695
0
24,056
W
29,197
8,769
0
852
9,039
3,124
0
4,379
4,520
52,695
0
W
30,908
15,633
0
1,974
14,199
4,889
0
7,346
6,532
0
55,249
W
15,459
2,978
0
5,413
14,217
13,252
0
6,536
7,107
0
24,342
L
He Bo
Scar57580
He Bo
19,253
1,304
0
0
12,287
3,955
0
4,831
7,320
44,918
0
L
Amaterasu
StayneAlive
Amaterasu
9,686
5,099
0
3,625
28,584
16,933
0
8,544
19,812
0
31,516
W
Thanatos
errr_souto
Thanatos
20,761
10,699
0
7,255
15,559
6,189
0
7,014
8,311
0
42,140
W
Yemoja
5,879
1,209
1,528
38
16,083
14,508
0
6,603
9,106
22,696
0
L
Pele
9,205
5,143
0
1,198
25,926
9,955
0
7,677
17,960
0
24,946
L
Cthulhu
lailix21
Cthulhu
12,625
781
2,005
0
21,378
16,700
0
6,536
14,617
33,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,711
Gold Earned
57,662
219
Minions Killed
203
12
Camps Cleared
3
942,019
Distance Traveled
1,051,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,943
995
18
2
0
236,770
0
W
Nu Wa
12,657
1,151
62
6
3
198,701
0
W
Skadi
12,850
1,168
50
5
4
195,702
1
W
Chaac
11,781
1,071
29
3
0
164,503
0
L
He Bo
12,491
1,136
59
5
1
180,808
0
L
Amaterasu
11,018
1,002
45
4
0
231,189
0
W
Thanatos
13,490
1,226
43
4
5
207,906
0
W
Yemoja
10,933
994
35
3
0
175,207
0
L
Pele
10,912
992
33
3
0
192,318
0
L
Cthulhu
12,298
1,118
48
4
2
210,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role