Player Matchup

Artemis
Artemis
BeeBoo2K
Artemis
Level 23
God Stats
16W - 39L
1,500 SR
Queue Stats
358W - 543L
1,163 Elo+
Party 1
Loki
Loki
GinnieTran
Loki
Level 23
God Stats
12W - 34L
1,079 SR
Queue Stats
263W - 396L
1,223 Elo+
Party 1
Ratatoskr
Ratatoskr
NachiKhang
Ratatoskr
Level 18
God Stats
4W - 19L
1,161 SR
Queue Stats
91W - 219L
1,124 Elo+
Party 1
Nu Wa
Nu Wa
SonLaNhat
Nu Wa
Level 18
God Stats
39W - 62L
1,289 SR
Queue Stats
75W - 150L
1,143 Elo+
Party 1
Bakasura
Bakasura
xerBtapkax
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,306 SR
1,231 Elo+

VS

Team Averages
Level 25
1,504 SR
1,456 Elo+
Bastet
Bastet
DiAmOnD ThRoNe
Bastet
Level 19
God Stats
9W - 4L
1,524 SR
Queue Stats
64W - 72L
1,604 Elo+
Party 2
Cerberus
Cerberus
JordannXLL
Cerberus
Level 24
God Stats
6W - 4L
1,402 SR
Queue Stats
57W - 62L
1,293 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeatStickss
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,240 Elo+
Solo
Sobek
Sobek
MojoJayyJojo
Sobek
Level 53
God Stats
3W - 0L
1,596 SR
Queue Stats
144W - 76L
1,524 Elo+
Party 2
Neith
Neith
StruckenRose
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeeBoo2K
Artemis
13
0 / 7 / 0
8,193
390
8,226
12,714
4,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 2
8,865
422
10,167
19,665
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
NachiKhang
Ratatoskr
12
2 / 8 / 2
8,445
402
5,872
20,079
8,532
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
SonLaNhat
Nu Wa
13
1 / 10 / 1
8,126
387
8,550
16,162
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
xerBtapkax
Bakasura
11
0 / 11 / 1
7,391
352
2,651
13,983
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 5
13,031
621
22,866
15,147
7,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
JordannXLL
Cerberus
16
9 / 1 / 16
11,933
568
15,920
17,608
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
MeatStickss
Morgan Le Fay
16
7 / 1 / 16
11,317
539
11,864
15,365
5,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 12
10,541
502
6,738
18,337
21,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 2 / 9
10,611
505
7,912
6,117
2,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
101
5
Kills
43
43
Deaths
5
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Artemis
BeeBoo2K
Artemis
0
7
0
0
W
20
0
5
22.5
L
2
7
2
0.43
W
Cerberus
JordannXLL
Cerberus
9
1
16
17
W
Morgan Le Fay
MeatStickss
Morgan Le Fay
7
1
16
15
W
4
1
12
10
L
Ratatoskr
NachiKhang
Ratatoskr
2
8
2
0.38
L
Nu Wa
SonLaNhat
Nu Wa
1
10
1
0.15
W
3
2
9
3.75
L
Bakasura
xerBtapkax
Bakasura
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
65,300
82,603
Taken
72,574
26,585
Mitigated
50,931
12,968
Healing
23,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BeeBoo2K
Artemis
8,226
3,301
0
1,488
12,714
4,038
789
3,134
9,580
0
43,603
W
22,866
5,492
773
6,458
15,147
7,015
2,091
1,034
14,113
0
99,661
L
10,167
2,483
0
5,112
19,665
5,722
0
8,962
10,703
0
44,490
W
Cerberus
JordannXLL
Cerberus
15,920
1,585
0
9,206
17,608
14,186
1,272
3,810
13,798
53,667
0
W
Morgan Le Fay
MeatStickss
Morgan Le Fay
11,864
1,442
474
3,332
15,365
5,807
3,988
1,859
13,431
59,577
0
W
6,738
549
0
2,517
18,337
21,740
1,107
1,154
17,173
39,251
0
L
Ratatoskr
NachiKhang
Ratatoskr
5,872
1,272
0
3,753
20,079
8,532
178
7,235
12,844
0
31,477
L
Nu Wa
SonLaNhat
Nu Wa
8,550
3,573
0
1,620
16,162
3,960
577
7,693
8,469
40,660
0
W
7,912
2,361
0
714
6,117
2,183
5,879
917
5,200
0
58,778
L
Bakasura
xerBtapkax
Bakasura
2,651
1,884
0
995
13,983
4,333
0
7,498
6,485
0
17,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
57,433
303
Minions Killed
491
0
Camps Cleared
0
1,725,677
Distance Traveled
1,974,297
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,193
390
79
4
0
286,571
0
W
Bastet
13,031
621
161
8
0
447,887
0
L
Loki
8,865
422
58
3
0
387,321
0
W
Cerberus
11,933
568
78
4
0
382,957
0
W
Morgan Le Fay
11,317
539
87
4
0
390,095
1
W
Sobek
10,541
502
56
3
0
373,764
0
L
Ratatoskr
8,445
402
66
3
0
377,213
0
L
Nu Wa
8,126
387
52
2
0
317,904
0
W
Neith
10,611
505
109
5
0
379,594
0
L
Bakasura
7,391
352
48
2
0
356,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role