Player Matchup

Skadi
Skadi
Calmlybreathe
Skadi
Level 158
God Stats
2W - 3L
1,535 SR
Queue Stats
222W - 150L
1,741 Elo+
Solo
Gilgamesh
Gilgamesh
Gate of Healing
Gilgamesh
Level 153
God Stats
4W - 3L
1,504 SR
Queue Stats
277W - 279L
1,744 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZombieBillyMays
Morgan Le Fay
Level 159
God Stats
6W - 3L
1,867 SR
Queue Stats
472W - 301L
1,690 Elo+
Party 1
Bacchus
Bacchus
instalocklokisup
Bacchus
Level 141
God Stats
29W - 21L
1,583 SR
Queue Stats
640W - 547L
1,539 Elo+
Party 1
Fenrir
Fenrir
nvrgunnagiveuUP
Fenrir
Level 115
God Stats
6W - 4L
1,351 SR
Queue Stats
104W - 63L
1,682 Elo+
Party 1
Team Averages
Level 145
1,568 SR
1,679 Elo+

VS

Team Averages
Level 144
1,534 SR
1,644 Elo+
Sun Wukong
Sun Wukong
HerpinUrDerpin
Sun Wukong
Level 149
God Stats
1W - 2L
1,695 SR
Queue Stats
243W - 191L
1,740 Elo+
Solo
Merlin
Merlin
Mewlord13
Merlin
Level 128
God Stats
8W - 17L
1,310 SR
Queue Stats
333W - 310L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MikeZahard
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 69L
1,596 Elo+
Solo
Izanami
Izanami
SunderMe
Izanami
Level 148
God Stats
0W - 2L
1,648 SR
Queue Stats
137W - 106L
1,629 Elo+
Solo
Thanatos
Thanatos
TheHazeus
Thanatos
Level 135
God Stats
23W - 37L
1,517 SR
Queue Stats
434W - 410L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 6
12,872
644
13,843
11,254
7,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Gate of Healing
Gilgamesh
18
6 / 0 / 5
11,273
564
12,367
14,751
17,018
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ZombieBillyMays
Morgan Le Fay
18
10 / 2 / 12
11,302
565
19,119
11,492
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 16
9,660
483
9,372
19,840
26,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 10
9,975
499
7,860
15,208
10,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HerpinUrDerpin
Sun Wukong
18
2 / 3 / 1
10,822
541
7,755
17,947
12,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Mewlord13
Merlin
14
0 / 6 / 1
9,272
464
6,002
12,843
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
MikeZahard
Morgan Le Fay
13
2 / 6 / 4
8,971
449
8,864
16,323
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SunderMe
Izanami
15
3 / 9 / 3
9,791
490
8,929
15,660
5,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
TheHazeus
Thanatos
15
4 / 8 / 4
9,841
492
9,441
16,636
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
32
Kills
11
11
Deaths
32
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
W
Gilgamesh
Gate of Healing
Gilgamesh
6
0
5
8.5
L
Sun Wukong
HerpinUrDerpin
Sun Wukong
2
3
1
0.83
L
Merlin
Mewlord13
Merlin
0
6
1
0.08
L
Morgan Le Fay
MikeZahard
Morgan Le Fay
2
6
4
0.67
L
Izanami
SunderMe
Izanami
3
9
3
0.5
L
Thanatos
TheHazeus
Thanatos
4
8
4
0.75
W
Morgan Le Fay
ZombieBillyMays
Morgan Le Fay
10
2
12
8
W
1
5
16
1.8
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,561
Damage
40,991
72,545
Taken
79,409
66,540
Mitigated
45,911
14,688
Healing
26,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,843
4,883
0
846
11,254
7,529
1,078
2,221
9,033
0
96,769
W
Gilgamesh
Gate of Healing
Gilgamesh
12,367
4,234
0
4,442
14,751
17,018
880
1,635
13,116
0
77,502
L
Sun Wukong
HerpinUrDerpin
Sun Wukong
7,755
1,418
0
9,974
17,947
12,942
0
3,925
13,908
0
80,037
L
Merlin
Mewlord13
Merlin
6,002
252
0
1,220
12,843
4,765
0
7,726
4,905
62,808
0
L
Morgan Le Fay
MikeZahard
Morgan Le Fay
8,864
1,590
0
2,388
16,323
16,017
0
7,081
8,903
34,624
0
L
Izanami
SunderMe
Izanami
8,929
6,903
0
3,240
15,660
5,157
0
3,825
11,731
0
74,306
L
Thanatos
TheHazeus
Thanatos
9,441
2,498
0
10,106
16,636
7,030
0
4,961
11,471
0
59,511
W
Morgan Le Fay
ZombieBillyMays
Morgan Le Fay
19,119
2,335
0
1,407
11,492
4,607
942
4,659
6,833
71,074
0
W
9,372
1,325
0
2,197
19,840
26,403
0
4,433
15,407
22,708
0
W
7,860
1,861
0
5,796
15,208
10,983
790
2,053
13,155
0
59,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,082
Gold Earned
48,697
543
Minions Killed
600
0
Camps Cleared
0
2,006,460
Distance Traveled
1,678,226
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,872
644
156
8
0
405,456
11
W
Gilgamesh
11,273
564
142
7
0
419,005
10
L
Sun Wukong
10,822
541
189
9
0
349,037
5
L
Merlin
9,272
464
142
7
0
309,871
1
L
Morgan Le Fay
8,971
449
46
2
0
316,368
0
L
Izanami
9,791
490
133
7
0
321,434
3
L
Thanatos
9,841
492
90
5
0
381,516
9
W
Morgan Le Fay
11,302
565
137
7
0
413,083
6
W
Bacchus
9,660
483
15
1
0
398,558
5
W
Fenrir
9,975
499
93
5
0
370,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role