Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ali021zzz
Cernunnos
Level 17
God Stats
35W - 36L
1,530 SR
Queue Stats
82W - 88L
1,442 Elo+
Solo
Khepri
Khepri
Samiracle321
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,398 Elo+
Solo
Guan Yu
Guan Yu
nk玩家
Guan Yu
Level 8
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 8L
1,209 Elo+
Solo
Merlin
Merlin
tahabatar
Merlin
Level 4
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Team Averages
Level 15
1,421 SR
1,367 Elo+

VS

Team Averages
Level 16
1,449 SR
1,461 Elo+
Yemoja
Yemoja
Daillest808
Yemoja
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
58W - 58L
1,348 Elo+
Solo
Nike
Nike
MapleCree
Nike
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 13L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Oxci6IX
Morgan Le Fay
Level 24
God Stats
14W - 13L
1,468 SR
Queue Stats
28W - 22L
1,469 Elo+
Solo
Nemesis
Nemesis
PagManInAPogTree
Nemesis
Level 5
God Stats
2W - 1L
1,516 SR
Queue Stats
27W - 16L
1,544 Elo+
Party 1
Neith
Neith
大魔王Kiam
Neith
Level 13
God Stats
11W - 9L
1,500 SR
Queue Stats
33W - 34L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 4 / 5
9,821
893
12,944
11,721
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ali021zzz
Cernunnos
17
2 / 2 / 2
10,419
947
8,283
9,913
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
15
1 / 3 / 2
8,979
816
2,534
10,908
8,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
nk玩家
Guan Yu
16
2 / 1 / 3
10,059
914
7,958
14,117
19,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
tahabatar
Merlin
15
0 / 6 / 4
8,929
812
4,829
10,253
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

220

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 0 / 11
10,707
973
6,877
5,691
5,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
14
0 / 0 / 0
8,160
742
0
0
0
Morgan Le Fay
Oxci6IX
Morgan Le Fay
16
0 / 4 / 6
9,774
889
5,975
8,973
6,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
12 / 1 / 3
12,764
1,160
26,642
16,690
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 1 / 8
10,256
932
14,727
9,503
3,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
6
Kills
16
16
Deaths
6
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
5
0.88
L
Cernunnos
Ali021zzz
Cernunnos
2
2
2
1.5
W
Yemoja
2
0
11
7.5
W
Nike
0
0
0
0
W
Morgan Le Fay
Oxci6IX
Morgan Le Fay
0
4
6
0.75
W
12
1
3
13.5
L
Khepri
1
3
2
0.67
L
Guan Yu
nk玩家
Guan Yu
2
1
3
3.5
L
Merlin
tahabatar
Merlin
0
6
4
0.33
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,548
Damage
54,221
56,912
Taken
40,857
36,632
Mitigated
24,645
13,991
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,944
1,474
3,922
3,107
11,721
3,059
0
3,239
8,482
33,227
0
L
Cernunnos
Ali021zzz
Cernunnos
8,283
4,920
0
2,346
9,913
2,931
0
1,616
8,297
0
36,758
W
Yemoja
6,877
1,274
3,637
1,161
5,691
5,821
0
2,224
3,429
25,842
0
W
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Oxci6IX
Morgan Le Fay
5,975
630
143
414
8,973
6,349
0
4,652
4,187
26,729
0
W
26,642
15,525
0
2,508
16,690
9,027
0
8,262
8,140
0
49,016
L
Khepri
2,534
460
0
0
10,908
8,587
0
2,713
8,195
5,665
0
L
Guan Yu
nk玩家
Guan Yu
7,958
1,185
1,530
2,960
14,117
19,880
0
3,925
10,192
0
18,893
L
Merlin
tahabatar
Merlin
4,829
647
0
126
10,253
2,175
0
1,359
8,894
13,763
0
W
14,727
10,061
0
1,738
9,503
3,448
0
4,621
4,794
0
26,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,207
Gold Earned
51,661
183
Minions Killed
150
4
Camps Cleared
11
913,561
Distance Traveled
794,679
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,821
893
67
6
1
197,160
0
L
Cernunnos
10,419
947
71
6
1
190,763
0
W
Yemoja
10,707
973
33
3
1
202,517
1
W
Nike
8,160
742
0
0
0
0
0
W
Morgan Le Fay
9,774
889
48
4
1
147,578
0
W
Nemesis
12,764
1,160
42
4
8
249,998
1
L
Khepri
8,979
816
6
1
0
128,015
0
L
Guan Yu
10,059
914
21
2
2
207,010
4
L
Merlin
8,929
812
18
2
0
190,613
3
W
Neith
10,256
932
27
2
1
194,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role