Player Matchup

Mercury
Mercury
 
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Gengarr x
Janus
Level 121
God Stats
1W - 1L
1,245 SR
Queue Stats
973W - 913L
1,476 Elo+
Solo
Neith
Neith
Meik67890
Neith
Level 18
God Stats
33W - 30L
1,606 SR
Queue Stats
40W - 38L
1,496 Elo+
Party 1
Odin
Odin
SupermanRyan115
Odin
Level 117
God Stats
3W - 6L
1,336 SR
Queue Stats
448W - 437L
1,459 Elo+
Solo
Ganesha
Ganesha
boom fatty boom
Ganesha
Level 109
God Stats
30W - 25L
1,469 SR
Queue Stats
388W - 386L
1,453 Elo+
Solo
Team Averages
Level 103
1,431 SR
1,477 Elo+

VS

Team Averages
Level 66
1,567 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
LosBrannos
Morgan Le Fay
Level 29
God Stats
26W - 19L
1,594 SR
Queue Stats
87W - 58L
1,596 Elo+
Party 2
Cerberus
Cerberus
Manolochirimbolo
Cerberus
Level 125
God Stats
27W - 20L
1,627 SR
Queue Stats
122W - 135L
1,433 Elo+
Solo
Izanami
Izanami
Onkel_BoB_PL
Izanami
Level 36
God Stats
72W - 52L
1,618 SR
Queue Stats
111W - 90L
1,507 Elo+
Party 2
He Bo
He Bo
Sebittas15
He Bo
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 61L
1,368 Elo+
Solo
Achilles
Achilles
shemtov-benny12
Achilles
Level 103
God Stats
142W - 144L
1,496 SR
Queue Stats
709W - 739L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 1 / 3
7,149
650
4,435
7,650
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Gengarr x
Janus
11
2 / 1 / 2
6,158
560
5,049
4,193
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Meik67890
Neith
10
5 / 3 / 3
6,216
565
4,505
4,659
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 1
6,446
586
4,277
6,243
3,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 7
5,516
501
4,381
5,200
2,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LosBrannos
Morgan Le Fay
9
1 / 5 / 1
5,563
506
3,485
6,846
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,732
521
3,041
7,820
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Onkel_BoB_PL
Izanami
8
1 / 4 / 3
5,418
493
4,119
6,957
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
10
1 / 1 / 0
5,817
529
1,995
6,320
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
1 / 2 / 0
6,315
574
5,879
9,389
4,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
5
5
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
3
7.5
W
Janus
Gengarr x
Janus
2
1
2
3
L
Morgan Le Fay
LosBrannos
Morgan Le Fay
1
5
1
0.3
L
1
3
1
0.5
W
Neith
Meik67890
Neith
5
3
3
2.17
L
Izanami
Onkel_BoB_PL
Izanami
1
4
3
0.63
L
He Bo
1
1
0
1
W
1
0
1
1.5
W
1
0
7
4.5
L
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,647
Damage
18,519
27,945
Taken
37,332
11,350
Mitigated
15,189
8,314
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,435
1,958
0
3,667
7,650
2,458
0
2,038
5,612
0
41,317
W
Janus
Gengarr x
Janus
5,049
51
0
1,228
4,193
1,324
504
2,351
1,842
32,861
0
L
Morgan Le Fay
LosBrannos
Morgan Le Fay
3,485
166
0
722
6,846
2,394
510
2,828
3,802
28,396
0
L
3,041
91
135
3,068
7,820
5,238
468
2,036
5,784
22,827
0
W
Neith
Meik67890
Neith
4,505
2,300
0
507
4,659
1,110
806
1,904
2,755
0
24,967
L
Izanami
Onkel_BoB_PL
Izanami
4,119
2,887
0
1,703
6,957
1,465
0
2,294
4,597
0
24,918
L
He Bo
1,995
65
0
3,272
6,320
1,539
0
964
5,302
28,309
0
W
4,277
935
0
1,694
6,243
3,617
0
407
5,836
5,008
28,569
W
4,381
312
395
823
5,200
2,841
366
1,821
3,379
17,581
0
L
Achilles
5,879
1,272
0
3,431
9,389
4,553
365
2,151
7,210
0
31,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
28,845
322
Minions Killed
291
0
Camps Cleared
0
1,061,401
Distance Traveled
950,106
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,149
650
93
8
0
249,175
3
W
Janus
6,158
560
75
7
0
209,174
1
L
Morgan Le Fay
5,563
506
54
5
0
190,848
0
L
Cerberus
5,732
521
45
4
0
193,281
2
W
Neith
6,216
565
71
6
0
175,913
0
L
Izanami
5,418
493
60
5
0
168,549
2
L
He Bo
5,817
529
65
6
0
170,446
0
W
Odin
6,446
586
81
7
0
213,262
3
W
Ganesha
5,516
501
2
0
0
213,877
0
L
Achilles
6,315
574
67
6
0
226,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role