Player Matchup

Chaac
Chaac
D3agleX4174
Chaac
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
72W - 75L
1,306 Elo+
Solo
Yemoja
Yemoja
Skezz___
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
X_Faze_Donete_X
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
et-edof
Neith
Level 12
God Stats
0W - 2L
1,125 SR
Queue Stats
6W - 15L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
sb616hd
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,425 SR
1,413 Elo+

VS

Team Averages
Level 20
1,465 SR
1,303 Elo+
Ao Kuang
Ao Kuang
NothingButAK
Ao Kuang
Level 15
God Stats
3W - 4L
1,313 SR
Queue Stats
6W - 13L
1,152 Elo+
Party 1
Apollo
Apollo
TaurineSneeze70
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 127L
1,215 Elo+
Party 1
Ymir
Ymir
Wolf_gangAmadeus
Ymir
Level 29
God Stats
3W - 2L
1,644 SR
Queue Stats
63W - 63L
1,302 Elo+
Solo
Fenrir
Fenrir
djdante01
Fenrir
Level 23
God Stats
8W - 10L
1,366 SR
Queue Stats
96W - 112L
1,344 Elo+
Solo
Yemoja
Yemoja
villagethug
Yemoja
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
8,816
441
8,385
22,267
15,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
Skezz___
Yemoja
10
1 / 10 / 3
7,319
366
2,505
14,860
11,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 13 / 3
7,454
373
9,354
15,085
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
et-edof
Neith
11
1 / 7 / 5
7,627
381
7,257
13,246
3,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
sb616hd
Sun Wukong
11
2 / 12 / 2
7,881
394
7,339
18,413
12,161
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NothingButAK
Ao Kuang
16
18 / 0 / 11
11,157
558
16,704
14,264
6,324
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 6
8,191
410
4,584
9,134
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 3 / 12
10,161
508
17,278
15,202
9,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
djdante01
Fenrir
16
19 / 2 / 9
11,341
567
17,740
11,292
7,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
16
1 / 1 / 15
9,938
497
7,277
7,774
7,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
9
Kills
49
51
Deaths
9
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Ao Kuang
NothingButAK
Ao Kuang
18
0
11
23.5
L
Yemoja
Skezz___
Yemoja
1
10
3
0.25
W
2
3
6
1.67
W
9
3
12
5
L
3
13
3
0.35
W
Fenrir
djdante01
Fenrir
19
2
9
11.75
L
Neith
et-edof
Neith
1
7
5
0.5
L
Sun Wukong
sb616hd
Sun Wukong
2
12
2
0.25
W
Yemoja
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,840
Damage
63,583
83,871
Taken
57,666
47,276
Mitigated
34,608
13,258
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,385
1,197
0
4,883
22,267
15,864
536
9,546
12,721
0
39,991
W
Ao Kuang
NothingButAK
Ao Kuang
16,704
3,755
0
4,874
14,264
6,324
2,751
1,541
12,661
53,372
0
L
Yemoja
Skezz___
Yemoja
2,505
1,567
1,108
22
14,860
11,045
44
6,934
7,926
9,164
0
W
4,584
3,325
0
2,414
9,134
3,196
590
2,574
6,304
0
21,347
W
17,278
2,090
568
1,798
15,202
9,994
693
3,856
11,133
60,395
5,475
L
9,354
3,654
0
2,730
15,085
4,270
655
7,548
7,537
26,047
0
W
Fenrir
djdante01
Fenrir
17,740
4,761
0
3,024
11,292
7,271
361
1,074
10,182
0
55,683
L
Neith
et-edof
Neith
7,257
4,144
197
3,827
13,246
3,936
1,786
9,097
4,149
0
38,019
L
Sun Wukong
sb616hd
Sun Wukong
7,339
1,451
0
491
18,413
12,161
662
7,886
10,527
0
29,823
W
Yemoja
7,277
2,033
2,349
568
7,774
7,823
2,017
2,051
5,527
44,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
50,788
218
Minions Killed
352
0
Camps Cleared
0
1,587,912
Distance Traveled
1,732,600
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,816
441
58
3
0
285,939
0
W
Ao Kuang
11,157
558
83
4
0
339,086
0
L
Yemoja
7,319
366
16
1
0
341,157
0
W
Apollo
8,191
410
36
2
0
311,412
1
W
Ymir
10,161
508
80
4
0
335,450
0
L
Sol
7,454
373
38
2
0
319,544
0
W
Fenrir
11,341
567
71
4
0
407,174
0
L
Neith
7,627
381
65
3
0
297,376
2
L
Sun Wukong
7,881
394
41
2
0
343,896
3
W
Yemoja
9,938
497
82
4
0
339,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role