Player Matchup

Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Ledezma420
Baron Samedi
Gold III
Level 134
God Stats
13W - 10L
1,697 SR
Queue Stats
478W - 481L
1,463 MMR
Solo
The Morrigan
The Morrigan
Gold IV
TheShaft_1s_lyfe
The Morrigan
Gold IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 167L
1,366 MMR
Solo
Skadi
Skadi
Gold V
Trapz_Kientt
Skadi
Gold V
Level 120
God Stats
9W - 4L
1,746 SR
Queue Stats
68W - 85L
1,499 MMR
Solo
Mercury
Mercury
Gold IV
xSedah
Mercury
Gold IV
Level 153
God Stats
1W - 1L
1,491 SR
Queue Stats
103W - 113L
1,354 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,587 SR
1,437 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,597 SR
1,437 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
INoThisIsPatrick
Merlin
Bronze III
Level 140
God Stats
1W - 2L
1,984 SR
Queue Stats
26W - 27L
1,448 MMR
Solo
Artemis
Artemis
Gold V
King5aint
Artemis
Gold V
Level 157
God Stats
2W - 2L
1,458 SR
Queue Stats
127W - 132L
1,341 MMR
Solo
Nike
Nike
Gold IV
Stikler12
Nike
Gold IV
Level 129
God Stats
17W - 11L
1,503 SR
Queue Stats
320W - 319L
1,403 MMR
Solo
Ymir
Ymir
Silver I
TougherTester27
Ymir
Silver I
Level 70
God Stats
15W - 9L
1,538 SR
Queue Stats
268W - 252L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
4 / 5 / 10
10,716
466
10,250
24,347
24,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Ledezma420
Baron Samedi
20
7 / 0 / 2
12,632
549
15,278
14,472
10,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TheShaft_1s_lyfe
The Morrigan
19
1 / 6 / 7
12,047
524
14,905
24,567
22,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 3 / 10
12,450
541
13,741
16,729
6,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
xSedah
Mercury
20
6 / 2 / 4
12,741
554
14,488
17,199
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshMorgan Le FayTiamatAthenaArachne

VS

Bans
SetLokiTsukuyomiGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 3 / 1
12,975
564
18,198
24,990
31,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 3 / 1
11,805
513
13,607
16,622
6,223
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
King5aint
Artemis
17
3 / 8 / 4
10,990
478
18,144
17,064
6,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
14
4 / 8 / 2
9,019
392
10,916
23,183
16,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 0 / 0
9,458
411
272
12,344
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
22
Kills
16
16
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
5
10
1.8
L
Chaac
 
Chaac
8
3
1
2.83
L
1
3
1
0.5
L
Artemis
King5aint
Artemis
3
8
4
0.63
W
Baron Samedi
Ledezma420
Baron Samedi
7
0
2
8
L
Nike
4
8
2
0.63
W
The Morrigan
TheShaft_1s_lyfe
The Morrigan
1
6
7
0.75
L
0
0
0
0
W
4
3
10
3
W
Mercury
xSedah
Mercury
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,662
Damage
61,137
97,314
Taken
94,203
73,383
Mitigated
66,064
42,314
Healing
27,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,250
1,891
1,414
5,864
24,347
24,748
608
1,683
21,961
45,345
0
L
Chaac
 
Chaac
18,198
930
0
13,215
24,990
31,997
0
10,749
14,025
0
94,133
L
13,607
577
0
3,072
16,622
6,223
497
8,960
7,662
88,472
0
L
Artemis
King5aint
Artemis
18,144
9,844
0
3,570
17,064
6,103
3,121
7,869
9,195
0
91,782
W
Baron Samedi
Ledezma420
Baron Samedi
15,278
861
4,076
6,667
14,472
10,876
1,204
4,020
10,276
87,044
0
L
Nike
10,916
1,482
0
3,106
23,183
16,038
0
8,778
14,405
868
39,975
W
The Morrigan
TheShaft_1s_lyfe
The Morrigan
14,905
4,514
342
9,968
24,567
22,973
1,918
4,820
18,344
83,720
6,825
L
272
0
0
4,771
12,344
5,703
0
1,820
10,524
62,793
0
W
13,741
6,928
0
6,469
16,729
6,813
4,888
1,094
15,118
0
99,107
W
Mercury
xSedah
Mercury
14,488
8,152
0
7,514
17,199
7,973
960
3,265
13,653
0
85,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,586
Gold Earned
54,247
633
Minions Killed
662
0
Camps Cleared
0
2,161,321
Distance Traveled
1,825,240
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,716
466
61
3
0
406,898
0
L
Chaac
12,975
564
178
8
0
378,093
0
L
Merlin
11,805
513
165
7
0
390,144
1
L
Artemis
10,990
478
138
6
0
337,945
3
W
Baron Samedi
12,632
549
145
6
0
421,431
8
L
Nike
9,019
392
59
3
0
364,954
4
W
The Morrigan
12,047
524
133
6
0
321,404
1
L
Ymir
9,458
411
122
5
0
354,104
1
W
Skadi
12,450
541
159
7
0
459,130
4
W
Mercury
12,741
554
135
6
0
552,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role