Player Matchup

Kuzenbo
Kuzenbo
MR_G3TTING_MON3Y
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,692 Elo+
Party 2
Discordia
Discordia
PlazmaNoon
Discordia
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
PokingSmot69
Ah Puch
Level 127
God Stats
21W - 10L
1,628 SR
Queue Stats
882W - 983L
1,458 Elo+
Solo
Tyr
Tyr
dee_red84
Tyr
Level 157
God Stats
10W - 5L
1,610 SR
Queue Stats
304W - 314L
1,446 Elo+
Solo
Skadi
Skadi
zabaztion
Skadi
Level 129
God Stats
10W - 5L
1,668 SR
Queue Stats
791W - 821L
1,390 Elo+
Solo
Team Averages
Level 96
1,581 SR
1,486 Elo+

VS

Team Averages
Level 110
1,579 SR
1,411 Elo+
Chiron
Chiron
ANightAngel
Chiron
Level 99
God Stats
3W - 5L
1,283 SR
Queue Stats
163W - 156L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
DarkVaddeer
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 63L
1,325 Elo+
Party 3
Nemesis
Nemesis
GoldenShadow03
Nemesis
Level 124
God Stats
1W - 3L
1,789 SR
Queue Stats
112W - 134L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
felipeajuda21
Tsukuyomi
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 166L
1,347 Elo+
Party 3
Hun Batz
Hun Batz
papachalon
Hun Batz
Level 86
God Stats
0W - 1L
1,826 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 19
12,523
696
7,845
14,876
21,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Discordia
PlazmaNoon
Discordia
20
5 / 5 / 19
12,618
701
16,811
11,043
4,760
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
PokingSmot69
Ah Puch
20
15 / 4 / 15
15,790
877
28,171
25,738
12,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 1 / 23
12,530
696
14,357
32,069
28,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
zabaztion
Skadi
17
3 / 5 / 13
11,757
653
7,674
13,855
5,425
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 3 / 6
12,373
687
17,282
14,435
6,107
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 2 / 9
12,711
706
21,121
10,736
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 7 / 7
12,523
696
17,518
20,770
29,142
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
felipeajuda21
Tsukuyomi
15
0 / 11 / 3
10,128
563
9,618
19,027
7,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
papachalon
Hun Batz
18
4 / 9 / 3
11,435
635
14,893
20,884
8,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
31
Kills
16
16
Deaths
32
89
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
3
6
2.33
L
3
2
9
3.75
L
5
7
7
1.21
W
3
1
19
12.5
W
Discordia
PlazmaNoon
Discordia
5
5
19
2.9
W
Ah Puch
PokingSmot69
Ah Puch
15
4
15
5.63
W
5
1
23
16.5
L
Tsukuyomi
felipeajuda21
Tsukuyomi
0
11
3
0.14
L
Hun Batz
papachalon
Hun Batz
4
9
3
0.61
W
Skadi
zabaztion
Skadi
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,858
Damage
80,432
97,581
Taken
85,852
72,035
Mitigated
55,504
43,946
Healing
27,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
17,282
4,583
3,624
5,283
14,435
6,107
1,545
9,802
4,624
0
45,000
L
21,121
3,908
1,385
1,573
10,736
4,238
1,217
7,593
3,143
47,756
0
L
17,518
4,279
2,010
5,636
20,770
29,142
380
11,087
9,683
620
25,838
W
7,845
4,178
1,492
1,196
14,876
21,173
1,122
4,220
10,656
23,490
0
W
Discordia
PlazmaNoon
Discordia
16,811
1,262
569
1,444
11,043
4,760
1,637
3,814
7,229
40,690
0
W
Ah Puch
PokingSmot69
Ah Puch
28,171
1,271
4,217
11,445
25,738
12,193
721
5,170
20,568
73,565
0
W
14,357
1,889
2,471
15,158
32,069
28,484
272
5,333
26,736
2,619
30,114
L
Tsukuyomi
felipeajuda21
Tsukuyomi
9,618
2,157
1,641
2,871
19,027
7,617
802
12,971
6,056
0
22,908
L
Hun Batz
papachalon
Hun Batz
14,893
1,162
120
3,391
20,884
8,400
0
12,185
8,699
0
33,060
W
Skadi
zabaztion
Skadi
7,674
3,450
3,091
2,863
13,855
5,425
3,080
3,178
10,677
0
28,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,218
Gold Earned
59,170
230
Minions Killed
227
0
Camps Cleared
0
1,657,391
Distance Traveled
1,579,019
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,373
687
79
4
0
314,274
0
L
Nu Wa
12,711
706
73
4
0
326,738
0
L
Nemesis
12,523
696
16
1
0
343,773
1
W
Kuzenbo
12,523
696
30
2
0
384,269
0
W
Discordia
12,618
701
34
2
0
337,197
0
W
Ah Puch
15,790
877
84
5
0
313,583
2
W
Tyr
12,530
696
44
2
0
380,985
1
L
Tsukuyomi
10,128
563
25
1
0
290,839
1
L
Hun Batz
11,435
635
34
2
0
303,395
1
W
Skadi
11,757
653
38
2
0
241,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role