Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NoCheatJxstSkill
Ymir
Level 89
God Stats
2W - 0L
1,700 SR
Queue Stats
64W - 75L
1,418 Elo+
Solo
Izanami
Izanami
VelvetRose-93
Izanami
Level 142
God Stats
55W - 40L
1,531 SR
Queue Stats
157W - 205L
1,373 Elo+
Solo
Fenrir
Fenrir
christiancereijo
Fenrir
Level 106
God Stats
11W - 12L
1,520 SR
Queue Stats
510W - 523L
1,447 Elo+
Solo
Team Averages
Level 115
1,550 SR
1,447 Elo+

VS

Team Averages
Level 81
1,512 SR
1,397 Elo+
Bakasura
Bakasura
DerCoon5678
Bakasura
Level 100
God Stats
8W - 4L
1,645 SR
Queue Stats
170W - 201L
1,322 Elo+
Solo
Rama
Rama
Haiden_89
Rama
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
LitelBig1
Neith
Level 84
God Stats
47W - 55L
1,469 SR
Queue Stats
190W - 241L
1,364 Elo+
Solo
Scylla
Scylla
MagixTrox
Scylla
Level 64
God Stats
16W - 18L
1,392 SR
Queue Stats
332W - 320L
1,398 Elo+
Solo
Izanami
Izanami
uciii
Izanami
Level 83
God Stats
43W - 32L
1,552 SR
Queue Stats
503W - 555L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
6 / 1 / 3
9,600
738
6,652
7,549
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
 
Artemis
15
2 / 0 / 4
8,737
672
4,458
4,208
1,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 3 / 3
7,938
611
4,031
8,376
3,632
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
14
3 / 0 / 0
8,490
653
5,413
5,509
1,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 5
8,112
624
3,585
8,651
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DerCoon5678
Bakasura
10
2 / 2 / 1
6,119
471
4,141
6,661
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
9
0 / 3 / 1
5,137
395
1,336
5,438
1,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
LitelBig1
Neith
11
1 / 2 / 2
6,341
488
3,863
7,633
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
MagixTrox
Scylla
10
2 / 4 / 1
5,750
442
3,985
7,123
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
uciii
Izanami
5
0 / 10 / 0
4,464
343
20
6,936
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
5
5
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
3
7.5
W
Artemis
 
Artemis
2
0
4
4
L
Bakasura
DerCoon5678
Bakasura
2
2
1
1.25
L
Rama
0
3
1
0.17
L
Neith
LitelBig1
Neith
1
2
2
1
L
Scylla
MagixTrox
Scylla
2
4
1
0.63
W
5
3
3
2.17
W
Izanami
3
0
0
3
W
4
1
5
6.5
L
Izanami
uciii
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
13,345
34,293
Taken
33,791
14,330
Mitigated
9,806
12,804
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,652
1,169
27
4,477
7,549
2,824
925
1,019
5,828
67,415
0
W
Artemis
 
Artemis
4,458
1,849
0
1,420
4,208
1,536
3,272
299
3,885
0
53,949
L
Bakasura
DerCoon5678
Bakasura
4,141
2,387
0
2,715
6,661
2,838
0
1,490
5,081
0
26,679
L
Rama
1,336
871
0
619
5,438
1,551
0
1,258
4,180
0
15,324
L
Neith
LitelBig1
Neith
3,863
1,263
0
1,653
7,633
1,901
0
1,861
5,722
0
31,568
L
Scylla
MagixTrox
Scylla
3,985
407
0
578
7,123
1,890
0
2,200
4,833
17,996
0
W
4,031
1,174
0
1,665
8,376
3,632
319
446
7,782
39,684
0
W
Izanami
5,413
3,335
0
2,041
5,509
1,816
3,136
0
5,509
0
55,498
W
3,585
626
0
3,174
8,651
4,522
0
1,765
6,716
0
41,341
L
Izanami
uciii
Izanami
20
20
0
169
6,936
1,626
0
3,552
3,292
0
7,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,877
Gold Earned
27,811
512
Minions Killed
191
0
Camps Cleared
0
1,204,148
Distance Traveled
1,008,786
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,600
738
144
11
0
258,731
2
W
Artemis
8,737
672
108
8
0
232,658
0
L
Bakasura
6,119
471
60
5
0
238,249
0
L
Rama
5,137
395
29
2
0
212,458
2
L
Neith
6,341
488
60
5
0
225,127
9
L
Scylla
5,750
442
27
2
0
200,327
3
W
Ymir
7,938
611
74
6
0
213,252
0
W
Izanami
8,490
653
107
8
0
229,544
4
W
Fenrir
8,112
624
79
6
0
269,963
1
L
Izanami
4,464
343
15
1
0
132,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role