Player Matchup

Osiris
Osiris
Austinthekarl
Osiris
Level 80
God Stats
0W - 1L
1,623 SR
Queue Stats
44W - 44L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Biggie2Shifty
Baron Samedi
Level 117
God Stats
0W - 1L
1,577 SR
Queue Stats
48W - 54L
1,518 Elo+
Solo
Chiron
Chiron
KommieKelton369
Chiron
Level 86
God Stats
3W - 3L
1,560 SR
Queue Stats
71W - 68L
1,540 Elo+
Party 1
Team Averages
Level 94
1,587 SR
1,534 Elo+

VS

Team Averages
Level 119
1,473 SR
1,718 Elo+
Cupid
Cupid
Husband4You
Cupid
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,850 Elo+
Party 2
Cthulhu
Cthulhu
NoNamesLepht
Cthulhu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
305W - 144L
1,915 Elo+
Party 2
Discordia
Discordia
Rainer88Stoff
Discordia
Level 147
God Stats
84W - 108L
1,419 SR
Queue Stats
668W - 777L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,951
661
2,555
9,005
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Biggie2Shifty
Baron Samedi
9
2 / 7 / 3
6,572
730
5,426
11,877
7,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 7 / 0
6,123
680
3,652
10,884
3,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 3 / 4
9,598
1,066
15,753
7,353
2,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NoNamesLepht
Cthulhu
11
2 / 1 / 9
7,678
853
4,558
11,282
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Rainer88Stoff
Discordia
12
2 / 1 / 15
7,796
866
5,803
2,332
781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
19
19
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Baron Samedi
Biggie2Shifty
Baron Samedi
2
7
3
0.5
W
15
3
4
5.67
L
2
7
0
0.29
W
Cthulhu
NoNamesLepht
Cthulhu
2
1
9
6.5
W
Discordia
Rainer88Stoff
Discordia
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,633
Damage
26,114
31,766
Taken
20,967
16,043
Mitigated
15,491
6,520
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,555
811
0
973
9,005
5,462
260
2,718
6,287
0
13,309
L
Baron Samedi
Biggie2Shifty
Baron Samedi
5,426
470
18
3,244
11,877
7,078
104
4,948
6,929
17,513
0
W
15,753
10,759
622
2,053
7,353
2,871
1,660
1,697
5,656
0
36,800
L
3,652
1,082
115
2,170
10,884
3,503
372
2,695
8,189
0
22,152
W
Cthulhu
NoNamesLepht
Cthulhu
4,558
600
395
2,039
11,282
11,839
328
2,878
8,404
20,734
0
W
Discordia
Rainer88Stoff
Discordia
5,803
32
0
68
2,332
781
86
851
1,481
18,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,646
Gold Earned
25,072
80
Minions Killed
90
0
Camps Cleared
0
415,403
Distance Traveled
527,413
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,951
661
18
2
0
150,518
1
L
Baron Samedi
6,572
730
25
3
0
114,861
3
W
Cupid
9,598
1,066
39
4
0
154,153
2
L
Chiron
6,123
680
37
4
0
150,024
3
W
Cthulhu
7,678
853
26
3
0
185,132
2
W
Discordia
7,796
866
25
3
0
188,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role