Player Matchup

Chaac
Chaac
Gold IV
ANGELOTEGAR
Chaac
Gold IV
Level 122
God Stats
1W - 4L
1,341 SR
Queue Stats
22W - 23L
1,468 MMR
Solo
Ra
Ra
Bronze III
Bleachbeard
Ra
Bronze III
Level 91
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 7L
1,466 MMR
Solo
Apollo
Apollo
Bronze III
ZonkTheGodGame
Apollo
Bronze III
Level 32
God Stats
0W - 2L
1,557 SR
Queue Stats
3W - 5L
1,509 MMR
Solo
Osiris
Osiris
Gold IV
ΙΑΜΤΗΕΒΟSS3
Osiris
Gold IV
Level 120
God Stats
96W - 69L
1,589 SR
Queue Stats
410W - 398L
1,527 MMR
Solo
Fenrir
Fenrir
Gold IV
南京富商重金求子
Fenrir
Gold IV
Level 147
God Stats
8W - 8L
1,828 SR
Queue Stats
296W - 303L
1,434 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,519 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,598 SR
1,480 MMR
Cu Chulainn
Cu Chulainn
Gold III
ColmanOk
Cu Chulainn
Gold III
Level 136
God Stats
1W - 2L
1,550 SR
Queue Stats
123W - 128L
1,425 MMR
Solo
Ymir
Ymir
Silver I
Jeppeah
Ymir
Silver I
Level 121
God Stats
8W - 8L
1,609 SR
Queue Stats
11W - 10L
1,489 MMR
Party 1
Bellona
Bellona
Gold III
Marmolduro
Bellona
Gold III
Level 89
God Stats
7W - 3L
1,665 SR
Queue Stats
72W - 77L
1,538 MMR
Solo
Scylla
Scylla
Gold III
WarSty1e
Scylla
Gold III
Level 138
God Stats
25W - 21L
1,217 SR
Queue Stats
246W - 259L
1,461 MMR
Solo
Cupid
Cupid
Silver I
casp1234
Cupid
Silver I
Level 138
God Stats
3W - 1L
1,948 SR
Queue Stats
11W - 10L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 6
12,004
522
20,073
22,117
30,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 8 / 5
10,152
441
13,845
15,375
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 5 / 0
6,300
274
1,041
4,412
1,004
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 4 / 7
12,025
523
12,318
20,226
13,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 9 / 2
9,671
420
6,046
24,513
25,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayTsukuyomiTiamatAthena

VS

Bans
SetGilgameshJanusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ColmanOk
Cu Chulainn
18
4 / 3 / 6
12,156
529
7,968
16,050
18,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Jeppeah
Ymir
17
6 / 2 / 17
13,163
572
7,844
22,878
34,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Marmolduro
Bellona
19
9 / 6 / 9
13,680
595
22,065
25,335
25,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
WarSty1e
Scylla
19
3 / 5 / 13
12,547
546
13,732
12,502
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
casp1234
Cupid
20
7 / 1 / 11
14,339
623
18,195
15,721
7,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
17
Kills
29
29
Deaths
17
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
L
3
8
5
0.69
W
Cu Chulainn
ColmanOk
Cu Chulainn
4
3
6
2.33
W
Ymir
Jeppeah
Ymir
6
2
17
7.25
W
Bellona
Marmolduro
Bellona
9
6
9
2.25
W
Scylla
WarSty1e
Scylla
3
5
13
1.9
L
0
5
0
0
W
Cupid
casp1234
Cupid
7
1
11
12.5
L
6
4
7
2.38
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,323
Damage
69,804
86,643
Taken
92,486
75,957
Mitigated
91,288
18,027
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,073
1,802
0
7,146
22,117
30,924
0
5,019
17,098
7,904
69,398
L
13,845
627
797
3,122
15,375
5,451
132
6,093
9,282
62,691
0
W
Cu Chulainn
ColmanOk
Cu Chulainn
7,968
1,462
0
4,315
16,050
18,914
1,871
1,789
13,671
3,066
62,823
W
Ymir
Jeppeah
Ymir
7,844
1,567
1,290
8,087
22,878
34,050
395
5,775
16,823
35,588
0
W
Bellona
Marmolduro
Bellona
22,065
7,727
0
7,406
25,335
25,029
2,238
7,841
16,864
0
97,929
W
Scylla
WarSty1e
Scylla
13,732
565
233
4,042
12,502
5,603
981
3,237
9,115
79,618
0
L
1,041
699
0
270
4,412
1,004
0
1,071
3,341
0
8,889
W
Cupid
casp1234
Cupid
18,195
11,883
866
9,235
15,721
7,692
3,850
2,777
12,899
0
146,682
L
12,318
4,672
0
4,880
20,226
13,514
256
4,770
15,456
0
106,818
L
6,046
1,050
0
1,812
24,513
25,064
0
5,026
19,487
0
62,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
65,885
546
Minions Killed
616
0
Camps Cleared
0
1,823,899
Distance Traveled
2,247,383
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,004
522
140
6
0
422,871
3
L
Ra
10,152
441
124
5
0
384,664
2
W
Cu Chulainn
12,156
529
117
5
0
461,285
6
W
Ymir
13,163
572
36
2
0
460,878
8
W
Bellona
13,680
595
130
6
0
453,619
6
W
Scylla
12,547
546
124
5
0
454,556
6
L
Apollo
6,300
274
18
1
0
121,445
2
W
Cupid
14,339
623
209
9
0
417,045
7
L
Osiris
12,025
523
178
8
0
492,161
9
L
Fenrir
9,671
420
86
4
0
402,758
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role