Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
I0 Natas 0I
Ne Zha
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 114L
1,502 Elo+
Party 1
Achilles
Achilles
IBIlack-Swan
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,257 Elo+
Solo
Chronos
Chronos
Ravens7900
Chronos
Level 160
God Stats
6W - 2L
1,434 SR
Queue Stats
142W - 127L
1,483 Elo+
Party 1
Anubis
Anubis
Travkaa
Anubis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,363 Elo+
Party 3
Team Averages
Level 121
1,487 SR
1,421 Elo+

VS

Team Averages
Level 117
1,630 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Swexiz
Nu Wa
Level 106
God Stats
14W - 3L
1,754 SR
Queue Stats
332W - 344L
1,447 Elo+
Solo
Amaterasu
Amaterasu
XotnI
Amaterasu
Level 103
God Stats
5W - 1L
1,896 SR
Queue Stats
202W - 216L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 4 / 6
7,541
754
4,991
8,911
3,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
1 / 3 / 5
7,516
752
6,142
12,197
5,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
IBIlack-Swan
Achilles
14
2 / 3 / 2
7,945
795
4,878
9,820
3,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chronos
Ravens7900
Chronos
15
2 / 3 / 3
8,304
830
6,376
8,996
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Travkaa
Anubis
12
1 / 5 / 5
7,077
708
5,958
8,163
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 2 / 9
9,479
948
11,706
13,284
9,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
 
Raijin
14
4 / 2 / 7
8,876
888
11,660
6,235
2,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
 
Nox
14
1 / 2 / 9
8,172
817
4,710
6,018
2,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Swexiz
Nu Wa
15
2 / 2 / 9
8,740
874
9,514
5,832
2,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
XotnI
Amaterasu
16
9 / 1 / 5
9,496
950
5,688
12,271
12,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
8
Kills
18
18
Deaths
9
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
6
1.25
W
Cthulhu
 
Cthulhu
2
2
9
3.25
W
Raijin
 
Raijin
4
2
7
3.75
W
Nox
 
Nox
1
2
9
2.75
L
Ne Zha
1
3
5
1.17
L
Achilles
IBIlack-Swan
Achilles
2
3
2
1
L
Chronos
Ravens7900
Chronos
2
3
3
1.17
W
Nu Wa
Swexiz
Nu Wa
2
2
9
3.25
L
Anubis
Travkaa
Anubis
1
5
5
0.7
W
Amaterasu
XotnI
Amaterasu
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
43,278
48,087
Taken
43,640
18,325
Mitigated
29,961
18,229
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,991
2,456
481
2,041
8,911
3,098
708
7,791
905
0
11,467
W
Cthulhu
 
Cthulhu
11,706
86
2,065
3,311
13,284
9,933
149
2,733
10,551
29,576
0
W
Raijin
 
Raijin
11,660
1,012
677
376
6,235
2,571
658
2,103
4,132
20,356
0
W
Nox
 
Nox
4,710
162
1,112
750
6,018
2,492
2,161
2,075
3,943
16,560
0
L
Ne Zha
6,142
708
866
3,357
12,197
5,099
364
8,238
3,715
0
15,991
L
Achilles
IBIlack-Swan
Achilles
4,878
804
651
4,500
9,820
3,614
0
8,191
1,381
0
19,374
L
Chronos
Ravens7900
Chronos
6,376
1,242
778
3,208
8,996
2,799
0
6,621
2,291
23,492
0
W
Nu Wa
Swexiz
Nu Wa
9,514
2,210
1,092
422
5,832
2,303
2,064
1,841
3,991
24,556
0
L
Anubis
Travkaa
Anubis
5,958
188
354
1,993
8,163
3,715
98
6,533
1,524
10,963
0
W
Amaterasu
XotnI
Amaterasu
5,688
2,338
765
5,220
12,271
12,662
90
3,582
8,689
0
8,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,383
Gold Earned
44,763
106
Minions Killed
124
0
Camps Cleared
0
876,264
Distance Traveled
1,050,520
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,541
754
13
1
0
142,780
0
W
Cthulhu
9,479
948
37
4
0
216,281
2
W
Raijin
8,876
888
22
2
0
202,151
1
W
Nox
8,172
817
23
2
0
215,040
3
L
Ne Zha
7,516
752
23
2
0
190,427
0
L
Achilles
7,945
795
23
2
0
177,892
0
L
Chronos
8,304
830
32
3
0
194,009
3
W
Nu Wa
8,740
874
33
3
0
195,950
0
L
Anubis
7,077
708
15
2
0
171,156
0
W
Amaterasu
9,496
950
9
1
0
221,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role