Player Matchup

Achilles
Achilles
BigWayneBowCoC
Achilles
Level 109
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 4
Chang'e
Chang'e
PoPoPolaris
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,497 Elo+
Party 3
Izanami
Izanami
Wơman
Izanami
Level 22
God Stats
25W - 14L
1,646 SR
Queue Stats
59W - 50L
1,508 Elo+
Party 3
Sol
Sol
Yo_Mommas_DDs
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
hihi04
Anubis
Level 48
God Stats
16W - 16L
1,444 SR
Queue Stats
99W - 113L
1,291 Elo+
Solo
Team Averages
Level 58
1,559 SR
1,412 Elo+

VS

Team Averages
Level 74
1,581 SR
1,406 Elo+
Ymir
Ymir
InUrGuts
Ymir
Level 32
God Stats
32W - 15L
1,670 SR
Queue Stats
49W - 36L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
Okayomi
Baron Samedi
Level 124
God Stats
1W - 1L
1,695 SR
Queue Stats
43W - 90L
1,312 Elo+
Party 1
Skadi
Skadi
SpunkyGhost
Skadi
Level 49
God Stats
4W - 5L
1,561 SR
Queue Stats
147W - 194L
1,345 Elo+
Party 1
Chaac
Chaac
Talafili
Chaac
Level 112
God Stats
7W - 9L
1,502 SR
Queue Stats
93W - 87L
1,526 Elo+
Party 2
Ravana
Ravana
alihusseinabd
Ravana
Level 54
God Stats
7W - 7L
1,477 SR
Queue Stats
294W - 335L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 2 / 0
5,900
421
3,030
10,238
8,425
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
PoPoPolaris
Chang'e
11
1 / 3 / 7
7,131
509
3,640
9,773
7,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Wơman
Izanami
15
11 / 0 / 1
8,919
637
14,776
11,148
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,761
412
1,045
5,925
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
hihi04
Anubis
15
8 / 2 / 2
9,319
666
7,057
8,898
4,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 4 / 0
6,895
493
4,458
11,446
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Okayomi
Baron Samedi
11
2 / 7 / 0
7,151
511
4,728
8,665
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 2
5,994
428
8,480
10,002
3,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Talafili
Chaac
13
3 / 0 / 1
7,645
546
8,271
7,808
5,500
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 3 / 1
6,167
441
2,044
5,813
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
20
Kills
9
9
Deaths
20
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
0
2
0
0
L
Ymir
3
4
0
0.75
L
Baron Samedi
Okayomi
Baron Samedi
2
7
0
0.29
W
Chang'e
PoPoPolaris
Chang'e
1
3
7
1.5
L
0
6
2
0.17
L
Chaac
Talafili
Chaac
3
0
1
3.5
W
Izanami
Wơman
Izanami
11
0
1
11.5
W
0
2
0
0
L
1
3
1
0.5
W
Anubis
hihi04
Anubis
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
27,981
45,982
Taken
43,734
24,665
Mitigated
22,887
18,967
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,030
1,507
152
1,313
10,238
8,425
0
0
10,238
0
17,420
L
Ymir
4,458
1,230
0
1,509
11,446
8,980
0
2,198
9,248
26,631
0
L
Baron Samedi
Okayomi
Baron Samedi
4,728
761
0
501
8,665
2,665
120
5,486
3,179
28,358
0
W
Chang'e
PoPoPolaris
Chang'e
3,640
587
1,452
3,245
9,773
7,131
574
3,370
6,403
18,857
0
L
8,480
4,237
702
953
10,002
3,669
0
1,512
8,490
0
37,156
L
Chaac
Talafili
Chaac
8,271
1,825
0
4,214
7,808
5,500
0
1,045
6,763
0
40,848
W
Izanami
Wơman
Izanami
14,776
11,843
0
7,516
11,148
3,386
2,590
2,046
9,102
0
73,414
W
1,045
88
0
419
5,925
1,323
0
0
5,925
22,089
0
L
2,044
340
0
2,294
5,813
2,073
210
1,501
4,312
0
26,602
W
Anubis
hihi04
Anubis
7,057
477
0
4,870
8,898
4,400
503
3,770
5,128
53,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
33,852
364
Minions Killed
300
0
Camps Cleared
0
1,098,000
Distance Traveled
1,242,098
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,900
421
37
3
0
217,861
0
L
Ymir
6,895
493
52
4
0
257,579
3
L
Baron Samedi
7,151
511
34
2
0
235,511
3
W
Chang'e
7,131
509
30
2
0
222,881
4
L
Skadi
5,994
428
55
4
0
233,543
0
L
Chaac
7,645
546
100
7
0
262,475
2
W
Izanami
8,919
637
135
10
0
214,422
1
W
Sol
5,761
412
48
3
0
217,205
0
L
Ravana
6,167
441
59
4
0
252,990
0
W
Anubis
9,319
666
114
8
0
225,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role