Player Matchup

Mercury
Mercury
Arius Zeref
Mercury
Level 49
God Stats
1W - 1L
1,495 SR
Queue Stats
5W - 6L
1,446 Elo+
Party 4
Chaac
Chaac
IDEKLASTKINGS
Chaac
Level 39
God Stats
0W - 1L
1,556 SR
Queue Stats
4W - 6L
1,423 Elo+
Party 4
Heimdallr
Heimdallr
Jormangandr5043
Heimdallr
Level 41
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Anubis
Anubis
llamunkapus
Anubis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 95L
1,452 Elo+
Party 1
Athena
Athena
platypusbaby
Athena
Level 62
God Stats
5W - 8L
1,236 SR
Queue Stats
73W - 71L
1,460 Elo+
Party 1
Team Averages
Level 50
1,414 SR
1,456 Elo+

VS

Team Averages
Level 94
1,575 SR
1,483 Elo+
Heimdallr
Heimdallr
CARNAGE BEAST 6
Heimdallr
Level 126
God Stats
4W - 2L
1,580 SR
Queue Stats
88W - 90L
1,511 Elo+
Party 3
Ao Kuang
Ao Kuang
Hic13
Ao Kuang
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
l Charman l
Nike
Level 124
God Stats
8W - 4L
1,559 SR
Queue Stats
235W - 271L
1,425 Elo+
Party 2
Achilles
Achilles
l l MEYDER l l
Achilles
Level 128
God Stats
1W - 1L
1,541 SR
Queue Stats
34W - 46L
1,452 Elo+
Party 2
Chronos
Chronos
screamcityy
Chronos
Level 28
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arius Zeref
Mercury
12
3 / 6 / 7
7,546
755
4,047
9,970
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 5 / 6
8,147
815
8,960
12,840
13,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Jormangandr5043
Heimdallr
14
0 / 4 / 14
7,928
793
6,110
9,977
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
3 / 4 / 8
7,523
752
8,449
6,260
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
6 / 1 / 8
10,127
1,013
7,140
13,053
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CARNAGE BEAST 6
Heimdallr
14
2 / 4 / 11
8,288
829
9,021
9,945
3,633
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Hic13
Ao Kuang
15
9 / 3 / 4
9,746
975
9,629
7,504
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 4 / 10
9,088
909
7,794
9,148
6,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
14
2 / 2 / 10
7,722
772
9,195
11,160
12,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Chronos
screamcityy
Chronos
14
2 / 3 / 9
8,019
802
5,808
9,614
3,869
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
64
16
Kills
20
20
Deaths
16
43
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arius Zeref
Mercury
3
6
7
1.08
W
Heimdallr
CARNAGE BEAST 6
Heimdallr
2
4
11
1.88
W
Ao Kuang
Hic13
Ao Kuang
9
3
4
3.67
L
4
5
6
1.4
L
Heimdallr
Jormangandr5043
Heimdallr
0
4
14
1.75
W
5
4
10
2.5
W
Achilles
2
2
10
3.5
L
Anubis
3
4
8
1.75
L
Athena
6
1
8
10
W
Chronos
screamcityy
Chronos
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,706
Damage
41,447
52,100
Taken
47,371
38,888
Mitigated
29,491
8,863
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arius Zeref
Mercury
4,047
1,532
0
320
9,970
4,652
1,330
1,265
8,657
0
12,673
W
Heimdallr
CARNAGE BEAST 6
Heimdallr
9,021
5,610
0
1,133
9,945
3,633
50
3,498
6,447
0
22,946
W
Ao Kuang
Hic13
Ao Kuang
9,629
2,301
0
792
7,504
2,253
1,161
3,078
4,426
21,016
0
L
8,960
1,428
0
2,978
12,840
13,904
291
3,938
8,784
0
22,742
L
Heimdallr
Jormangandr5043
Heimdallr
6,110
2,776
0
1,236
9,977
4,266
1,447
3,075
6,774
0
21,083
W
7,794
1,047
420
1,046
9,148
6,759
97
2,262
6,886
0
35,655
W
Achilles
9,195
2,050
0
2,039
11,160
12,977
28
2,969
8,191
0
19,037
L
Anubis
8,449
129
71
999
6,260
2,668
239
2,530
3,656
23,450
0
L
Athena
7,140
1,834
478
2,781
13,053
13,398
93
4,123
8,792
12,430
0
W
Chronos
screamcityy
Chronos
5,808
2,356
229
1,330
9,614
3,869
218
4,184
5,430
14,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
42,863
155
Minions Killed
214
2
Camps Cleared
9
966,293
Distance Traveled
935,473
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,546
755
18
2
1
187,349
0
W
Heimdallr
8,288
829
51
5
1
175,642
1
W
Ao Kuang
9,746
975
39
4
3
187,196
0
L
Chaac
8,147
815
30
3
1
218,093
0
L
Heimdallr
7,928
793
44
4
0
199,789
0
W
Nike
9,088
909
65
7
4
196,913
1
W
Achilles
7,722
772
24
2
0
190,656
1
L
Anubis
7,523
752
46
5
0
150,807
2
L
Athena
10,127
1,013
17
2
0
210,255
0
W
Chronos
8,019
802
35
4
1
185,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role