Player Matchup

Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BohHans
Cerberus
Level 121
God Stats
8W - 2L
1,633 SR
Queue Stats
194W - 206L
1,501 Elo+
Solo
Anubis
Anubis
EL BOSTO2567
Anubis
Level 59
God Stats
4W - 4L
1,320 SR
Queue Stats
15W - 22L
1,225 Elo+
Party 3
Neith
Neith
Horrid ll
Neith
Level 43
God Stats
4W - 2L
1,644 SR
Queue Stats
22W - 25L
1,311 Elo+
Party 3
Ares
Ares
LIDERDECO
Ares
Level 153
God Stats
5W - 4L
1,295 SR
Queue Stats
284W - 275L
1,507 Elo+
Solo
Team Averages
Level 101
1,478 SR
1,409 Elo+

VS

Team Averages
Level 53
1,478 SR
1,447 Elo+
Pele
Pele
 
Pele
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Frakshad
Izanami
Level 45
God Stats
1W - 2L
1,309 SR
Queue Stats
119W - 149L
1,417 Elo+
Party 2
Zeus
Zeus
GX Smith55
Zeus
Level 83
God Stats
240W - 203L
1,587 SR
Queue Stats
409W - 443L
1,495 Elo+
Solo
Jormungandr
Jormungandr
ItsCorey
Jormungandr
Level 64
God Stats
1W - 3L
1,419 SR
Queue Stats
75W - 72L
1,489 Elo+
Party 2
Chaac
Chaac
Jaren801
Chaac
Level 34
God Stats
4W - 4L
1,576 SR
Queue Stats
118W - 165L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
9 / 1 / 0
10,446
653
9,486
8,080
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
BohHans
Cerberus
16
3 / 0 / 2
9,413
588
7,718
8,435
8,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
13
3 / 4 / 4
8,350
522
2,711
7,575
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Horrid ll
Neith
13
3 / 3 / 5
7,966
498
7,322
10,366
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
0 / 5 / 6
6,930
433
6,372
11,088
8,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 3 / 1
7,306
457
1,853
9,939
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Frakshad
Izanami
12
2 / 5 / 5
7,557
472
5,160
9,640
2,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 5 / 0
8,707
544
11,297
8,206
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ItsCorey
Jormungandr
14
4 / 3 / 5
8,342
521
6,352
13,548
8,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Jaren801
Chaac
13
0 / 3 / 0
7,455
466
4,374
9,701
10,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
18
Kills
13
13
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
1
0
9
L
Pele
 
Pele
1
3
1
0.5
W
Cerberus
BohHans
Cerberus
3
0
2
4
W
Anubis
3
4
4
1.25
L
Izanami
Frakshad
Izanami
2
5
5
0.9
L
6
5
0
1.2
W
Neith
Horrid ll
Neith
3
3
5
1.83
L
Jormungandr
ItsCorey
Jormungandr
4
3
5
2.17
L
Chaac
Jaren801
Chaac
0
3
0
0
W
Ares
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,609
Damage
29,036
45,544
Taken
51,034
28,620
Mitigated
26,857
13,498
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,486
3,357
0
3,910
8,080
4,530
0
2,873
5,207
0
86,111
L
Pele
 
Pele
1,853
342
0
733
9,939
3,974
14
1,167
8,772
0
41,919
W
Cerberus
BohHans
Cerberus
7,718
862
0
3,440
8,435
8,658
0
739
7,696
61,673
0
W
Anubis
2,711
0
0
2,081
7,575
3,197
719
5,813
1,762
34,910
0
L
Izanami
Frakshad
Izanami
5,160
3,329
0
1,935
9,640
2,008
592
1,981
7,659
0
41,978
L
11,297
597
74
1,728
8,206
1,779
0
4,138
4,068
45,270
0
W
Neith
Horrid ll
Neith
7,322
2,961
0
3,100
10,366
3,319
0
3,925
6,441
0
39,959
L
Jormungandr
ItsCorey
Jormungandr
6,352
2,857
306
4,049
13,548
8,615
48
4,337
9,211
45,875
0
L
Chaac
Jaren801
Chaac
4,374
1,315
0
2,375
9,701
10,481
72
5,766
3,935
0
39,131
W
Ares
6,372
276
96
871
11,088
8,916
0
4,430
6,658
38,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
39,367
495
Minions Killed
409
0
Camps Cleared
0
1,470,414
Distance Traveled
1,422,549
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,446
653
143
9
0
319,020
6
L
Pele
7,306
457
80
5
0
335,961
5
W
Cerberus
9,413
588
146
9
0
294,614
6
W
Anubis
8,350
522
85
5
0
286,899
0
L
Izanami
7,557
472
78
5
0
279,293
3
L
Zeus
8,707
544
81
5
0
243,932
4
W
Neith
7,966
498
73
5
0
294,049
2
L
Jormungandr
8,342
521
75
5
0
274,378
2
L
Chaac
7,455
466
95
6
0
288,985
0
W
Ares
6,930
433
48
3
0
275,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role