Player Matchup

King Arthur
King Arthur
Addersnek
King Arthur
Level 17
God Stats
4W - 14L
1,500 SR
Queue Stats
25W - 35L
1,395 Elo+
Party 3
Nemesis
Nemesis
CrazyLion
Nemesis
Level 20
God Stats
1W - 0L
1,511 SR
Queue Stats
3W - 1L
1,812 Elo+
Party 2
Chernobog
Chernobog
Domolisher
Chernobog
Level 69
God Stats
2W - 1L
1,412 SR
Queue Stats
7W - 2L
1,813 Elo+
Party 2
Terra
Terra
LoonyOwl
Terra
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 144L
1,362 Elo+
Party 3
Tiamat
Tiamat
Schri
Tiamat
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 179L
1,384 Elo+
Party 3
Team Averages
Level 37
1,485 SR
1,553 Elo+

VS

Team Averages
Level 85
1,489 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ArielleSr
Nox
Level 105
God Stats
9W - 20L
1,470 SR
Queue Stats
569W - 607L
1,464 Elo+
Solo
Fafnir
Fafnir
LernTuSpel
Fafnir
Level 48
God Stats
0W - 2L
1,377 SR
Queue Stats
134W - 90L
1,630 Elo+
Solo
Erlang Shen
Erlang Shen
ZEPYZ
Erlang Shen
Level 109
God Stats
19W - 30L
1,400 SR
Queue Stats
152W - 175L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
lkajonl
Ne Zha
Level 24
God Stats
1W - 2L
1,698 SR
Queue Stats
19W - 33L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Addersnek
King Arthur
8
0 / 3 / 0
5,047
505
2,003
7,271
3,499
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
CrazyLion
Nemesis
9
2 / 1 / 2
5,703
570
2,471
5,140
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Domolisher
Chernobog
9
5 / 1 / 3
6,126
613
3,921
5,793
1,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
LoonyOwl
Terra
8
0 / 0 / 1
5,102
510
1,298
6,060
3,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Schri
Tiamat
9
1 / 0 / 3
5,373
537
4,596
4,765
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 1
5,230
523
2,463
4,699
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,259
526
4,850
4,703
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
LernTuSpel
Fafnir
8
2 / 1 / 0
5,371
537
3,036
5,656
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
ZEPYZ
Erlang Shen
11
2 / 0 / 1
5,992
599
4,209
4,758
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
lkajonl
Ne Zha
8
1 / 3 / 0
5,277
528
1,205
7,736
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
King Arthur
Addersnek
King Arthur
0
3
0
0
L
0
2
0
0
W
Nemesis
CrazyLion
Nemesis
2
1
2
3
W
Chernobog
Domolisher
Chernobog
5
1
3
6.5
L
Fafnir
LernTuSpel
Fafnir
2
1
0
2
W
Terra
LoonyOwl
Terra
0
0
1
0.5
W
Tiamat
Schri
Tiamat
1
0
3
2.5
L
Erlang Shen
ZEPYZ
Erlang Shen
2
0
1
2.5
L
Ne Zha
lkajonl
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,289
Damage
15,763
29,029
Taken
27,552
12,566
Mitigated
12,114
6,955
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,463
1,043
0
830
4,699
1,237
0
1,034
3,665
0
22,216
W
King Arthur
Addersnek
King Arthur
2,003
604
0
1,721
7,271
3,499
103
0
6,743
0
16,271
L
4,850
30
0
940
4,703
1,652
0
2,857
1,846
30,030
0
W
Nemesis
CrazyLion
Nemesis
2,471
1,258
0
619
5,140
1,475
0
1,326
3,650
0
28,178
W
Chernobog
Domolisher
Chernobog
3,921
2,785
0
1,673
5,793
1,662
372
1,551
4,143
0
26,403
L
Fafnir
LernTuSpel
Fafnir
3,036
772
0
1,267
5,656
3,486
0
1,782
3,874
7,255
0
W
Terra
LoonyOwl
Terra
1,298
626
3
1,686
6,060
3,424
8
1,646
4,269
10,079
0
W
Tiamat
Schri
Tiamat
4,596
948
0
1,253
4,765
2,506
439
3,039
1,726
20,207
0
L
Erlang Shen
ZEPYZ
Erlang Shen
4,209
1,592
0
1,838
4,758
3,557
38
0
4,758
0
27,157
L
Ne Zha
lkajonl
Ne Zha
1,205
333
0
1,134
7,736
2,182
29
221
7,515
0
27,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,351
Gold Earned
27,129
206
Minions Killed
243
0
Camps Cleared
0
1,028,918
Distance Traveled
933,330
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,230
523
52
5
0
176,772
2
W
King Arthur
5,047
505
43
4
0
185,010
0
L
Nox
5,259
526
64
6
0
192,286
1
W
Nemesis
5,703
570
58
6
0
246,145
0
W
Chernobog
6,126
613
45
5
0
230,966
3
L
Fafnir
5,371
537
10
1
0
184,351
1
W
Terra
5,102
510
21
2
0
182,091
1
W
Tiamat
5,373
537
39
4
0
184,706
2
L
Erlang Shen
5,992
599
60
6
0
199,367
0
L
Ne Zha
5,277
528
57
6
0
180,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role