Player Matchup

Rama
Rama
Bass Settings
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
Grandtheftaco
Hun Batz
Level 67
God Stats
4W - 5L
1,580 SR
Queue Stats
141W - 169L
1,480 Elo+
Solo
Terra
Terra
Louie34
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 159L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Mclov3n0
Sun Wukong
Level 76
God Stats
1W - 1L
1,503 SR
Queue Stats
20W - 26L
1,392 Elo+
Solo
Achilles
Achilles
TormentedEnd
Achilles
Level 129
God Stats
2W - 5L
1,127 SR
Queue Stats
138W - 133L
1,479 Elo+
Party 1
Team Averages
Level 84
1,442 SR
1,446 Elo+

VS

Team Averages
Level 69
1,582 SR
1,498 Elo+
Agni
Agni
A5ID8URN 1337
Agni
Level 68
God Stats
3W - 2L
1,713 SR
Queue Stats
413W - 461L
1,387 Elo+
Solo
Ares
Ares
Dylon622
Ares
Level 81
God Stats
7W - 5L
1,563 SR
Queue Stats
186W - 164L
1,403 Elo+
Solo
Medusa
Medusa
FynxPavillon
Medusa
Level 72
God Stats
2W - 2L
1,334 SR
Queue Stats
111W - 137L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Sketchitek
Cthulhu
Level 15
God Stats
1W - 0L
1,649 SR
Queue Stats
6W - 0L
1,785 Elo+
Party 2
Geb
Geb
david91597
Geb
Level 108
God Stats
2W - 1L
1,651 SR
Queue Stats
237W - 258L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 10
9,595
640
21,779
14,784
6,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Grandtheftaco
Hun Batz
18
7 / 7 / 3
10,966
731
12,942
15,369
7,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Terra
Louie34
Terra
16
0 / 5 / 7
8,879
592
2,798
17,879
18,852
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Mclov3n0
Sun Wukong
17
2 / 5 / 8
10,387
692
16,940
25,745
23,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
TormentedEnd
Achilles
18
5 / 6 / 7
10,942
729
15,206
18,783
21,072
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 14
11,127
742
12,995
11,297
6,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
19
7 / 2 / 16
12,505
834
15,213
15,295
20,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
20
13 / 5 / 7
12,569
838
26,499
14,872
9,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Sketchitek
Cthulhu
18
3 / 2 / 15
11,372
758
14,223
18,100
21,237
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 1 / 22
12,022
801
11,098
19,400
28,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
14
Kills
28
28
Deaths
15
35
Assists
74
Player
Kills
Deaths
Assists
KDA
W
3
5
14
2
L
0
5
10
1
W
Ares
7
2
16
7.5
W
Medusa
13
5
7
3.3
L
Hun Batz
Grandtheftaco
Hun Batz
7
7
3
1.21
L
Terra
Louie34
Terra
0
5
7
0.7
L
Sun Wukong
Mclov3n0
Sun Wukong
2
5
8
1.2
W
Cthulhu
Sketchitek
Cthulhu
3
2
15
5.25
L
Achilles
TormentedEnd
Achilles
5
6
7
1.42
W
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,665
Damage
80,028
92,560
Taken
78,964
77,517
Mitigated
87,034
34,199
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,995
1,526
2,420
852
11,297
6,947
876
62
10,992
38,266
0
L
21,779
12,137
1,225
2,945
14,784
6,442
1,495
9,419
5,365
0
41,783
W
Ares
15,213
489
1,445
2,211
15,295
20,888
1,128
415
14,373
22,801
0
W
Medusa
26,499
12,404
2,275
2,960
14,872
9,028
1,672
748
13,846
0
47,339
L
Hun Batz
Grandtheftaco
Hun Batz
12,942
3,763
1,898
2,119
15,369
7,298
192
8,446
6,923
0
20,717
L
Terra
Louie34
Terra
2,798
110
5,762
3,176
17,879
18,852
0
13,010
4,524
7,370
0
L
Sun Wukong
Mclov3n0
Sun Wukong
16,940
2,464
2,883
12,511
25,745
23,853
379
13,391
12,281
0
28,965
W
Cthulhu
Sketchitek
Cthulhu
14,223
1,622
2,716
1,541
18,100
21,237
449
851
16,857
25,549
0
L
Achilles
TormentedEnd
Achilles
15,206
2,103
558
1,122
18,783
21,072
1,185
8,710
9,938
0
28,304
W
11,098
738
3,835
3,858
19,400
28,934
478
722
18,232
23,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
59,595
117
Minions Killed
164
0
Camps Cleared
0
1,323,737
Distance Traveled
1,339,361
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,127
742
50
3
0
239,411
0
L
Rama
9,595
640
49
3
0
242,403
1
W
Ares
12,505
834
12
1
0
249,518
0
W
Medusa
12,569
838
52
3
0
254,046
2
L
Hun Batz
10,966
731
14
1
0
256,453
0
L
Terra
8,879
592
5
0
0
259,030
0
L
Sun Wukong
10,387
692
33
2
0
279,582
0
W
Cthulhu
11,372
758
38
3
0
286,031
0
L
Achilles
10,942
729
16
1
0
286,269
2
W
Geb
12,022
801
12
1
0
310,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role