Player Matchup

Ymir
Ymir
ChiloopS
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,680 Elo+
Party 2
Danzaburou
Danzaburou
LALO HALO 12
Danzaburou
Level 5
God Stats
37W - 26L
1,482 SR
Queue Stats
165W - 180L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
Likelyz5774
Sylvanus
Level 66
God Stats
7W - 25L
1,389 SR
Queue Stats
131W - 144L
1,432 Elo+
Party 2
Loki
Loki
llTCMSpLiNtErll
Loki
Level 97
God Stats
5W - 9L
1,424 SR
Queue Stats
218W - 216L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
xXKevinXx7280
Gilgamesh
Level 57
God Stats
4W - 3L
1,880 SR
Queue Stats
258W - 274L
1,432 Elo+
Party 2
Team Averages
Level 46
1,535 SR
1,485 Elo+

VS

Team Averages
Level 105
1,528 SR
1,543 Elo+
Artemis
Artemis
BlackJack Fate
Artemis
Level 124
God Stats
4W - 4L
1,657 SR
Queue Stats
184W - 149L
1,543 Elo+
Party 1
Athena
Athena
TechnoFuzz
Athena
Level 36
God Stats
8W - 3L
1,664 SR
Queue Stats
14W - 7L
1,612 Elo+
Party 1
Zeus
Zeus
Vidron Said
Zeus
Level 87
God Stats
3W - 7L
1,270 SR
Queue Stats
593W - 571L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
VladimirGrimoire
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 158L
1,517 Elo+
Party 1
The Morrigan
The Morrigan
eddy1625
The Morrigan
Level 132
God Stats
9W - 14L
1,550 SR
Queue Stats
717W - 699L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 8 / 0
6,204
310
2,278
11,070
8,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
LALO HALO 12
Danzaburou
12
0 / 7 / 0
7,741
387
2,760
11,575
2,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Likelyz5774
Sylvanus
19
6 / 2 / 3
11,556
578
9,611
14,685
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 5 / 2
11,663
583
12,063
16,144
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
xXKevinXx7280
Gilgamesh
16
0 / 7 / 1
9,272
464
5,779
14,990
10,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 1
13,686
684
19,142
12,430
4,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
TechnoFuzz
Athena
15
1 / 1 / 8
10,675
534
2,856
11,486
9,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 5 / 4
11,440
572
8,229
9,211
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
VladimirGrimoire
Sun Wukong
19
4 / 1 / 9
12,976
649
10,837
16,868
15,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
eddy1625
The Morrigan
19
5 / 3 / 5
12,678
634
11,459
10,667
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
12
Kills
29
29
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
2
1
7.75
L
Ymir
0
8
0
0
L
Danzaburou
LALO HALO 12
Danzaburou
0
7
0
0
L
Sylvanus
Likelyz5774
Sylvanus
6
2
3
3.75
W
Athena
TechnoFuzz
Athena
1
1
8
5
W
4
5
4
1.2
W
Sun Wukong
VladimirGrimoire
Sun Wukong
4
1
9
8.5
W
The Morrigan
eddy1625
The Morrigan
5
3
5
2.5
L
6
5
2
1.4
L
Gilgamesh
xXKevinXx7280
Gilgamesh
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
52,523
68,464
Taken
60,662
35,307
Mitigated
36,385
11,179
Healing
23,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,142
9,702
0
4,787
12,430
4,714
2,420
1,483
10,947
0
138,380
L
Ymir
2,278
505
45
0
11,070
8,906
210
1,129
9,941
4,458
0
L
Danzaburou
LALO HALO 12
Danzaburou
2,760
817
0
914
11,575
2,793
966
1,003
10,530
0
30,989
L
Sylvanus
Likelyz5774
Sylvanus
9,611
2,432
516
5,314
14,685
7,650
286
8,288
6,087
72,047
13,275
W
Athena
TechnoFuzz
Athena
2,856
619
0
2,291
11,486
9,356
451
2,177
9,309
21,702
0
W
8,229
956
0
936
9,211
2,136
1,096
4,936
4,275
49,089
0
W
Sun Wukong
VladimirGrimoire
Sun Wukong
10,837
1,869
0
9,541
16,868
15,908
1,309
1,798
15,070
0
87,451
W
The Morrigan
eddy1625
The Morrigan
11,459
1,724
707
5,143
10,667
4,271
1,425
2,169
8,498
76,368
10,477
L
12,063
3,886
0
2,541
16,144
5,816
0
5,880
10,087
0
78,145
L
Gilgamesh
xXKevinXx7280
Gilgamesh
5,779
2,169
0
1,849
14,990
10,142
0
4,223
10,626
0
56,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
61,455
487
Minions Killed
609
0
Camps Cleared
0
1,691,962
Distance Traveled
1,736,450
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,686
684
195
10
0
355,032
3
L
Ymir
6,204
310
7
0
0
292,696
0
L
Danzaburou
7,741
387
69
3
0
304,031
0
L
Sylvanus
11,556
578
165
8
0
369,110
1
W
Athena
10,675
534
29
1
0
320,248
7
W
Zeus
11,440
572
85
4
0
355,073
0
W
Sun Wukong
12,976
649
172
9
0
351,995
0
W
The Morrigan
12,678
634
128
6
0
354,102
4
L
Loki
11,663
583
123
6
0
377,464
3
L
Gilgamesh
9,272
464
123
6
0
348,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role