Player Matchup

Merlin
Merlin
BooDestin
Merlin
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 29L
1,460 Elo+
Solo
Nemesis
Nemesis
Elrohirin
Nemesis
Level 16
God Stats
46W - 42L
1,461 SR
Queue Stats
161W - 176L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Padowiec4
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Velasi11
Morgan Le Fay
Level 22
God Stats
3W - 1L
1,819 SR
Queue Stats
136W - 133L
1,416 Elo+
Solo
Eset
Eset
xHaos1t
Eset
Level 17
God Stats
6W - 3L
1,461 SR
Queue Stats
59W - 51L
1,375 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,431 Elo+

VS

Team Averages
Level 24
1,556 SR
1,472 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Anarchooskar
Poseidon
Level 18
God Stats
21W - 26L
1,391 SR
Queue Stats
75W - 95L
1,350 Elo+
Solo
Neith
Neith
Coffee4ka
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
GDliangzai
Khepri
Level 9
God Stats
10W - 6L
1,890 SR
Queue Stats
386W - 424L
1,380 Elo+
Solo
Ares
Ares
Rekamniar
Ares
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 66L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BooDestin
Merlin
18
15 / 0 / 23
12,590
1,399
32,537
7,787
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Elrohirin
Nemesis
18
9 / 0 / 20
10,749
1,194
13,831
9,418
4,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Padowiec4
Sun Wukong
17
3 / 3 / 27
9,624
1,069
11,210
15,005
10,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Velasi11
Morgan Le Fay
18
4 / 1 / 27
10,476
1,164
11,265
5,375
2,445
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
xHaos1t
Eset
18
13 / 0 / 22
11,798
1,311
19,511
6,560
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 11 / 0
8,642
960
7,042
21,710
13,061
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Anarchooskar
Poseidon
14
1 / 3 / 1
8,552
950
6,688
6,442
5,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
Coffee4ka
Neith
14
0 / 12 / 4
8,409
934
7,705
17,119
6,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
GDliangzai
Khepri
14
0 / 8 / 4
8,275
919
7,888
25,329
29,425
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ares
14
1 / 10 / 3
8,530
948
8,711
21,383
26,869
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
16
44
Kills
4
4
Deaths
44
119
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
11
0
0.18
L
Poseidon
Anarchooskar
Poseidon
1
3
1
0.5
W
Merlin
BooDestin
Merlin
15
0
23
26.5
L
Neith
Coffee4ka
Neith
0
12
4
0.17
W
Nemesis
Elrohirin
Nemesis
9
0
20
19
L
Khepri
GDliangzai
Khepri
0
8
4
0.25
W
Sun Wukong
Padowiec4
Sun Wukong
3
3
27
5.5
L
Ares
1
10
3
0.25
W
Morgan Le Fay
Velasi11
Morgan Le Fay
4
1
27
17.5
W
Eset
xHaos1t
Eset
13
0
22
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,354
Damage
38,034
44,145
Taken
91,983
22,267
Mitigated
81,317
6,818
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,042
3,245
549
1,764
21,710
13,061
0
14,290
7,420
0
19,970
L
Poseidon
Anarchooskar
Poseidon
6,688
671
0
382
6,442
5,003
0
4,269
2,173
25,604
0
W
Merlin
BooDestin
Merlin
32,537
3,186
177
1,916
7,787
2,923
0
4,377
3,410
54,204
0
L
Neith
Coffee4ka
Neith
7,705
4,689
0
952
17,119
6,959
0
11,809
5,310
0
18,989
W
Nemesis
Elrohirin
Nemesis
13,831
7,775
0
555
9,418
4,306
0
3,217
6,201
0
33,666
L
Khepri
GDliangzai
Khepri
7,888
1,057
0
0
25,329
29,425
0
17,669
7,660
12,751
0
W
Sun Wukong
Padowiec4
Sun Wukong
11,210
3,504
0
588
15,005
10,127
0
9,215
5,790
0
17,515
L
Ares
8,711
533
0
0
21,383
26,869
0
15,276
6,107
14,338
0
W
Morgan Le Fay
Velasi11
Morgan Le Fay
11,265
2,474
0
1,157
5,375
2,445
0
2,143
3,232
27,210
0
W
Eset
xHaos1t
Eset
19,511
1,242
1,156
1,269
6,560
2,466
0
4,335
2,225
30,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,237
Gold Earned
42,408
168
Minions Killed
132
8
Camps Cleared
4
907,535
Distance Traveled
738,292
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,642
960
19
2
1
122,322
0
L
Poseidon
8,552
950
55
6
2
163,705
0
W
Merlin
12,590
1,399
53
6
2
191,192
3
L
Neith
8,409
934
40
4
1
113,042
1
W
Nemesis
10,749
1,194
38
4
4
213,370
0
L
Khepri
8,275
919
9
1
0
174,276
3
W
Sun Wukong
9,624
1,069
12
1
0
158,682
2
L
Ares
8,530
948
9
1
0
164,947
0
W
Morgan Le Fay
10,476
1,164
32
4
1
169,871
0
W
Eset
11,798
1,311
33
4
1
174,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role