Player Matchup

Kali
Kali
Gamer_God_Griff
Kali
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,051 Elo+
Party 2
Sol
Sol
Hectic Kammos
Sol
Level 99
God Stats
3W - 2L
1,526 SR
Queue Stats
108W - 110L
1,391 Elo+
Solo
Sylvanus
Sylvanus
Lancenth90
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 144L
1,373 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StareDecisis911
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,051 Elo+
Party 2
Ullr
Ullr
goldinga111
Ullr
Level 64
God Stats
2W - 3L
1,608 SR
Queue Stats
96W - 129L
1,393 Elo+
Party 1
Team Averages
Level 61
1,527 SR
1,252 Elo+

VS

Team Averages
Level 74
1,445 SR
1,396 Elo+
Baron Samedi
Baron Samedi
F-Gangsta187
Baron Samedi
Level 82
God Stats
11W - 8L
1,494 SR
Queue Stats
1,142W - 1,175L
1,458 Elo+
Solo
Odin
Odin
FireCrotchGamer
Odin
Level 45
God Stats
5W - 2L
1,681 SR
Queue Stats
159W - 148L
1,374 Elo+
Solo
Janus
Janus
Im not Slippery
Janus
Level 94
God Stats
4W - 4L
1,473 SR
Queue Stats
257W - 271L
1,450 Elo+
Solo
Geb
Geb
KMA H3llbilly
Geb
Level 78
God Stats
2W - 3L
1,258 SR
Queue Stats
171W - 202L
1,324 Elo+
Solo
Eset
Eset
SoUL KoLLeKtaR
Eset
Level 73
God Stats
1W - 0L
1,317 SR
Queue Stats
38W - 44L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
7,552
687
6,295
10,710
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 5 / 6
10,081
916
15,875
14,362
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Lancenth90
Sylvanus
13
2 / 5 / 7
7,519
684
3,011
12,704
12,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
StareDecisis911
Morgan Le Fay
16
2 / 1 / 10
8,169
743
13,623
7,712
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 5 / 4
7,341
667
8,478
9,355
3,973
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F-Gangsta187
Baron Samedi
17
4 / 5 / 12
9,936
903
11,648
14,826
5,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 13
9,826
893
8,733
17,193
7,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 4 / 13
9,722
884
14,367
9,199
2,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 11
9,828
893
6,227
13,148
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 12
8,854
805
8,792
8,749
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
16
Kills
22
22
Deaths
16
36
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
F-Gangsta187
Baron Samedi
4
5
12
2
W
5
1
13
11.5
L
1
6
9
0.92
L
9
5
6
2.4
W
5
4
13
2.88
W
5
4
11
2.63
L
Sylvanus
Lancenth90
Sylvanus
2
5
7
1.1
W
3
2
12
4.5
L
Morgan Le Fay
StareDecisis911
Morgan Le Fay
2
1
10
7
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,282
Damage
49,767
54,843
Taken
63,115
29,893
Mitigated
31,299
15,760
Healing
29,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
F-Gangsta187
Baron Samedi
11,648
538
3,518
6,118
14,826
5,834
171
8,370
6,312
28,866
0
W
8,733
1,215
771
8,513
17,193
7,919
0
8,168
8,837
0
16,323
L
6,295
883
0
1,186
10,710
4,397
0
7,539
3,171
0
10,006
L
15,875
3,732
1,224
5,900
14,362
5,526
0
11,588
2,774
25,665
0
W
14,367
386
2,525
1,230
9,199
2,909
750
3,779
5,270
28,485
0
W
6,227
90
637
1,445
13,148
11,847
565
5,723
7,219
11,156
0
L
Sylvanus
Lancenth90
Sylvanus
3,011
436
977
1,519
12,704
12,948
0
10,030
2,674
4,075
0
W
8,792
284
2,133
2,263
8,749
2,790
615
5,565
2,968
15,245
0
L
Morgan Le Fay
StareDecisis911
Morgan Le Fay
13,623
734
340
1,965
7,712
3,049
0
5,588
2,124
27,313
0
L
8,478
3,524
1,709
940
9,355
3,973
0
6,289
3,066
0
19,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,662
Gold Earned
48,166
89
Minions Killed
117
0
Camps Cleared
0
943,904
Distance Traveled
1,137,749
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,936
903
31
3
0
212,015
1
W
Odin
9,826
893
21
2
0
230,987
5
L
Kali
7,552
687
11
1
0
196,214
1
L
Sol
10,081
916
32
3
0
172,277
0
W
Janus
9,722
884
40
4
0
254,369
0
W
Geb
9,828
893
13
1
0
214,076
0
L
Sylvanus
7,519
684
1
0
0
166,287
0
W
Eset
8,854
805
12
1
0
226,302
0
L
Morgan Le Fay
8,169
743
30
3
0
213,779
0
L
Ullr
7,341
667
15
1
0
195,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role