Player Matchup

Odin
Odin
Ar0cky
Odin
Level 112
God Stats
5W - 4L
1,699 SR
Queue Stats
24W - 20L
1,685 Elo+
Party 1
Cabrakan
Cabrakan
CatBardNero
Cabrakan
Level 112
God Stats
14W - 9L
1,747 SR
Queue Stats
130W - 106L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
RegalRewards
Gilgamesh
Level 127
God Stats
11W - 7L
1,634 SR
Queue Stats
34W - 24L
1,703 Elo+
Party 1
Chiron
Chiron
SlapDaddyChaddy
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,805 Elo+
Party 1
Kukulkan
Kukulkan
Smittens7
Kukulkan
Level 89
God Stats
1W - 0L
1,537 SR
Queue Stats
7W - 3L
1,682 Elo+
Party 1
Team Averages
Level 91
1,624 SR
1,695 Elo+

VS

Team Averages
Level 82
1,806 SR
1,664 Elo+
Gilgamesh
Gilgamesh
BobThePandaMan
Gilgamesh
Level 103
God Stats
1W - 1L
1,783 SR
Queue Stats
12W - 7L
1,617 Elo+
Party 3
Hercules
Hercules
KebronWames
Hercules
Level 30
God Stats
20W - 4L
1,985 SR
Queue Stats
196W - 59L
1,784 Elo+
Party 2
Zhong Kui
Zhong Kui
RurouniHart
Zhong Kui
Level 128
God Stats
2W - 3L
1,770 SR
Queue Stats
106W - 114L
1,596 Elo+
Party 3
Artemis
Artemis
Systims
Artemis
Level 39
God Stats
0W - 1L
1,785 SR
Queue Stats
99W - 41L
1,816 Elo+
Party 2
Xing Tian
Xing Tian
ThatZoeKlawd
Xing Tian
Level 108
God Stats
4W - 2L
1,709 SR
Queue Stats
76W - 74L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ar0cky
Odin
20
14 / 9 / 25
21,524
936
29,734
33,515
26,604
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
CatBardNero
Cabrakan
20
20 / 8 / 20
24,382
1,060
43,008
33,222
28,255
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gilgamesh
RegalRewards
Gilgamesh
20
5 / 11 / 30
18,267
794
21,050
40,274
42,936
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 11 / 28
19,238
836
24,167
28,836
12,878
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Smittens7
Kukulkan
20
10 / 8 / 26
19,094
830
34,702
29,797
17,633
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BobThePandaMan
Gilgamesh
20
6 / 11 / 21
17,315
753
28,362
37,602
30,890
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
KebronWames
Hercules
20
15 / 9 / 18
20,046
872
25,187
41,615
56,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
RurouniHart
Zhong Kui
20
6 / 15 / 18
17,140
745
35,750
34,145
18,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Systims
Artemis
20
20 / 14 / 12
23,075
1,003
48,420
28,089
9,168
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ThatZoeKlawd
Xing Tian
20
0 / 10 / 27
15,405
670
10,091
34,057
33,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
143
59
Kills
47
47
Deaths
59
129
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Odin
Ar0cky
Odin
14
9
25
2.94
L
Gilgamesh
BobThePandaMan
Gilgamesh
6
11
21
1.5
W
Cabrakan
CatBardNero
Cabrakan
20
8
20
3.75
L
Hercules
KebronWames
Hercules
15
9
18
2.67
W
Gilgamesh
RegalRewards
Gilgamesh
5
11
30
1.82
L
Zhong Kui
RurouniHart
Zhong Kui
6
15
18
1
W
10
11
28
2.18
W
Kukulkan
Smittens7
Kukulkan
10
8
26
2.88
L
Artemis
Systims
Artemis
20
14
12
1.86
L
Xing Tian
ThatZoeKlawd
Xing Tian
0
10
27
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,661
Damage
147,810
165,644
Taken
175,508
128,306
Mitigated
148,271
41,789
Healing
32,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ar0cky
Odin
29,734
7,893
0
4,491
33,515
26,604
431
9,679
22,995
872
101,253
L
Gilgamesh
BobThePandaMan
Gilgamesh
28,362
7,676
0
2,249
37,602
30,890
1,534
16,298
20,899
0
73,075
W
Cabrakan
CatBardNero
Cabrakan
43,008
4,512
0
10,940
33,222
28,255
247
9,361
23,090
77,251
0
L
Hercules
KebronWames
Hercules
25,187
5,135
0
12,443
41,615
56,036
237
20,045
20,983
16,929
44,179
W
Gilgamesh
RegalRewards
Gilgamesh
21,050
4,616
1,985
6,241
40,274
42,936
373
8,638
30,326
10,612
37,048
L
Zhong Kui
RurouniHart
Zhong Kui
35,750
2,718
674
10,489
34,145
18,828
956
17,028
16,964
77,561
0
W
24,167
6,239
2,156
6,972
28,836
12,878
2,282
10,669
17,764
0
62,933
W
Kukulkan
Smittens7
Kukulkan
34,702
4,502
316
8,688
29,797
17,633
1,125
12,885
16,476
92,706
0
L
Artemis
Systims
Artemis
48,420
21,776
0
3,688
28,089
9,168
3,120
10,793
17,176
0
96,456
L
Xing Tian
ThatZoeKlawd
Xing Tian
10,091
968
0
2,867
34,057
33,349
118
16,656
16,752
28,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,505
Gold Earned
92,981
480
Minions Killed
430
7
Camps Cleared
11
1,966,856
Distance Traveled
1,857,614
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
21,524
936
126
5
4
434,728
1
L
Gilgamesh
17,315
753
100
4
2
388,326
0
W
Cabrakan
24,382
1,060
87
4
0
401,426
1
L
Hercules
20,046
872
78
3
1
410,608
0
W
Gilgamesh
18,267
794
53
2
0
363,602
2
L
Zhong Kui
17,140
745
95
4
4
323,402
3
W
Chiron
19,238
836
79
3
2
385,609
0
W
Kukulkan
19,094
830
135
6
1
381,491
0
L
Artemis
23,075
1,003
112
5
3
336,406
0
L
Xing Tian
15,405
670
45
2
1
398,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role