Player Matchup

Kukulkan
Kukulkan
Veprichor
Kukulkan
Level 6
God Stats
3W - 1L
1,431 SR
Queue Stats
10W - 7L
1,429 Elo+
Solo
Neith
Neith
Wimpik3
Neith
Level 25
God Stats
13W - 13L
1,514 SR
Queue Stats
87W - 84L
1,473 Elo+
Solo
Fenrir
Fenrir
YatogamiWolf
Fenrir
Level 15
God Stats
6W - 3L
1,587 SR
Queue Stats
23W - 29L
1,382 Elo+
Solo
Izanami
Izanami
duckWhyduck
Izanami
Level 11
God Stats
88W - 77L
1,506 SR
Queue Stats
166W - 151L
1,458 Elo+
Party 2
Aphrodite
Aphrodite
亮翼也想睡一下
Aphrodite
Level 17
God Stats
19W - 20L
1,367 SR
Queue Stats
304W - 304L
1,420 Elo+
Party 2
Team Averages
Level 15
1,481 SR
1,432 Elo+

VS

Team Averages
Level 12
1,560 SR
1,457 Elo+
Persephone
Persephone
AngryStrawberry
Persephone
Level 11
God Stats
9W - 7L
1,549 SR
Queue Stats
20W - 13L
1,442 Elo+
Party 3
Ra
Ra
Arachnophobia54
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,442 Elo+
Party 3
Guan Yu
Guan Yu
paltanito
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 1
Chang'e
Chang'e
spocvok
Chang'e
Level 11
God Stats
35W - 31L
1,536 SR
Queue Stats
35W - 32L
1,529 Elo+
Solo
Hun Batz
Hun Batz
victorelchoro
Hun Batz
Level 14
God Stats
2W - 2L
1,715 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Veprichor
Kukulkan
20
11 / 4 / 18
16,285
1,163
33,804
13,372
5,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Wimpik3
Neith
20
9 / 3 / 24
15,798
1,128
26,923
17,552
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
20
17 / 14 / 15
17,021
1,216
27,992
25,691
11,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
duckWhyduck
Izanami
20
7 / 10 / 22
14,712
1,051
28,516
28,779
9,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 2 / 21
13,072
934
7,750
10,848
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngryStrawberry
Persephone
20
7 / 10 / 13
14,476
1,034
20,266
24,003
7,279
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 15
13,981
999
16,810
24,948
9,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
paltanito
Guan Yu
20
5 / 8 / 24
14,847
1,061
17,835
32,226
49,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
spocvok
Chang'e
20
7 / 6 / 15
14,158
1,011
17,004
25,293
8,935
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
victorelchoro
Hun Batz
20
8 / 14 / 17
14,936
1,067
19,961
27,919
12,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
117
46
Kills
33
33
Deaths
45
100
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Persephone
AngryStrawberry
Persephone
7
10
13
1.35
L
6
7
15
1.93
W
Kukulkan
Veprichor
Kukulkan
11
4
18
5
W
Neith
Wimpik3
Neith
9
3
24
7
W
Fenrir
17
14
15
1.75
W
Izanami
duckWhyduck
Izanami
7
10
22
1.8
L
Guan Yu
paltanito
Guan Yu
5
8
24
2.13
L
Chang'e
spocvok
Chang'e
7
6
15
2.42
L
Hun Batz
victorelchoro
Hun Batz
8
14
17
1.18
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,985
Damage
91,876
96,242
Taken
134,389
36,868
Mitigated
86,838
17,002
Healing
38,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AngryStrawberry
Persephone
20,266
2,363
1,547
1,966
24,003
7,279
0
7,662
16,331
53,729
0
L
16,810
1,900
5,577
5,962
24,948
9,245
0
7,551
17,397
63,178
0
W
Kukulkan
Veprichor
Kukulkan
33,804
1,161
0
597
13,372
5,135
0
6,403
6,969
79,502
0
W
Neith
Wimpik3
Neith
26,923
13,292
0
3,797
17,552
5,410
0
9,016
8,536
0
56,560
W
Fenrir
27,992
6,644
0
1,378
25,691
11,676
0
15,067
10,624
0
37,670
W
Izanami
duckWhyduck
Izanami
28,516
16,042
0
744
28,779
9,646
0
18,964
9,815
0
54,137
L
Guan Yu
paltanito
Guan Yu
17,835
3,752
4,835
6,869
32,226
49,046
0
11,948
20,278
161
26,266
L
Chang'e
spocvok
Chang'e
17,004
706
5,245
5,769
25,293
8,935
0
4,592
20,701
44,720
0
L
Hun Batz
victorelchoro
Hun Batz
19,961
5,537
0
661
27,919
12,333
0
9,799
18,120
0
33,209
W
7,750
1,255
6,628
3,858
10,848
5,001
0
4,791
6,057
14,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,888
Gold Earned
72,398
255
Minions Killed
263
10
Camps Cleared
8
1,314,070
Distance Traveled
1,333,292
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,476
1,034
59
4
0
259,232
1
L
Ra
13,981
999
101
7
4
282,480
1
W
Kukulkan
16,285
1,163
103
7
1
265,639
1
W
Neith
15,798
1,128
66
5
2
269,509
0
W
Fenrir
17,021
1,216
10
1
5
250,824
0
W
Izanami
14,712
1,051
63
5
1
237,954
3
L
Guan Yu
14,847
1,061
9
1
1
295,964
0
L
Chang'e
14,158
1,011
66
5
2
248,929
0
L
Hun Batz
14,936
1,067
28
2
1
246,687
0
W
Aphrodite
13,072
934
13
1
1
290,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role